Player Matchup

Anubis
Anubis
JDaBull3901
Anubis
Level 68
God Stats
1W - 5L
1,469 SR
Queue Stats
120W - 154L
1,362 Elo+
Party 1
Achilles
Achilles
MelonMuncher662
Achilles
Level 82
God Stats
0W - 1L
1,321 SR
Queue Stats
27W - 28L
1,444 Elo+
Solo
Ra
Ra
RandreaM9614
Ra
Level 56
God Stats
7W - 2L
1,839 SR
Queue Stats
411W - 412L
1,463 Elo+
Solo
Neith
Neith
TheWorldPurifier
Neith
Level 136
God Stats
6W - 4L
1,732 SR
Queue Stats
203W - 215L
1,454 Elo+
Party 1
Izanami
Izanami
TurBliTo
Izanami
Level 64
God Stats
5W - 12L
1,500 SR
Queue Stats
743W - 832L
1,383 Elo+
Solo
Team Averages
Level 81
1,572 SR
1,421 Elo+

VS

Team Averages
Level 91
1,406 SR
1,463 Elo+
Hou Yi
Hou Yi
DC3 CHIEF
Hou Yi
Level 104
God Stats
1W - 3L
1,198 SR
Queue Stats
181W - 201L
1,451 Elo+
Solo
Ymir
Ymir
GienahCygni
Ymir
Level 67
God Stats
35W - 26L
1,425 SR
Queue Stats
869W - 892L
1,458 Elo+
Party 2
Scylla
Scylla
OpticKrimson
Scylla
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 56L
1,448 Elo+
Solo
Horus
Horus
Thatwhatwhoo
Horus
Level 40
God Stats
3W - 1L
1,198 SR
Queue Stats
266W - 246L
1,493 Elo+
Solo
Agni
Agni
illusion2600
Agni
Level 147
God Stats
5W - 4L
1,709 SR
Queue Stats
739W - 775L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 4 / 3
10,196
600
18,036
14,589
8,461
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
2 / 4 / 7
9,993
588
15,557
18,292
26,463
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 4 / 6
10,019
589
12,398
16,984
8,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 8
10,529
619
18,233
14,764
6,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
TurBliTo
Izanami
14
0 / 8 / 5
9,208
542
7,462
20,084
11,130
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DC3 CHIEF
Hou Yi
20
8 / 2 / 11
12,763
751
20,667
13,836
7,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 1 / 20
11,442
673
8,477
29,694
27,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Scylla
20
4 / 0 / 16
12,372
728
19,623
9,398
4,409
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

15
3 / 6 / 13
11,011
648
5,671
18,546
9,602
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
6 / 3 / 14
12,615
742
25,560
15,939
7,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
12
Kills
22
22
Deaths
12
29
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DC3 CHIEF
Hou Yi
8
2
11
6.75
W
1
1
20
11
L
Anubis
5
4
3
1.63
L
Achilles
2
4
7
1.38
W
Scylla
4
0
16
12
L
2
4
6
1.25
W
3
6
13
1.58
L
3
2
8
3.5
L
Izanami
TurBliTo
Izanami
0
8
5
0.31
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,686
Damage
79,998
84,713
Taken
87,413
60,892
Mitigated
56,524
36,673
Healing
42,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DC3 CHIEF
Hou Yi
20,667
6,845
3,109
2,509
13,836
7,286
3,082
5,273
8,365
0
40,185
W
8,477
889
3,426
13,472
29,694
27,813
36
9,782
18,922
18,353
1,682
L
Anubis
18,036
0
2,699
2,573
14,589
8,461
0
8,384
6,205
31,735
1,115
L
Achilles
15,557
1,437
625
1,618
18,292
26,463
0
8,791
9,501
4,492
17,121
W
Scylla
19,623
1,255
1,723
1,303
9,398
4,409
446
3,146
5,596
52,441
500
L
12,398
714
16,052
7,576
16,984
8,075
0
11,310
5,674
33,581
0
W
5,671
3,006
5,668
3,824
18,546
9,602
197
6,474
11,885
0
6,268
L
18,233
6,338
805
2,945
14,764
6,763
0
11,307
3,457
0
34,000
L
Izanami
TurBliTo
Izanami
7,462
4,530
1,121
659
20,084
11,130
0
12,681
7,403
0
23,160
W
25,560
633
4,180
3,461
15,939
7,414
0
6,982
8,541
51,343
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,945
Gold Earned
60,203
161
Minions Killed
212
0
Camps Cleared
0
1,438,988
Distance Traveled
1,634,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,763
751
60
4
0
322,038
0
W
Ymir
11,442
673
32
2
0
322,963
0
L
Anubis
10,196
600
26
2
0
299,207
0
L
Achilles
9,993
588
21
1
0
284,370
0
W
Scylla
12,372
728
70
4
0
345,074
0
L
Ra
10,019
589
49
3
0
320,381
0
W
Horus
11,011
648
1
0
0
319,054
0
L
Neith
10,529
619
27
2
0
283,417
0
L
Izanami
9,208
542
38
2
0
251,613
0
W
Agni
12,615
742
49
3
0
325,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role