Player Matchup

Hachiman
Hachiman
PottyParrot
Hachiman
Level 69
God Stats
3W - 5L
1,413 SR
Queue Stats
89W - 75L
1,594 Elo+
Party 1
Ra
Ra
PureCottonSon
Ra
Level 170
God Stats
17W - 15L
1,540 SR
Queue Stats
476W - 421L
1,553 Elo+
Solo
Amaterasu
Amaterasu
ThrowingFlash
Amaterasu
Level 69
God Stats
2W - 2L
1,605 SR
Queue Stats
117W - 93L
1,550 Elo+
Solo
Charon
Charon
Yuttle
Charon
Level 69
God Stats
6W - 11L
1,364 SR
Queue Stats
93W - 72L
1,605 Elo+
Party 1
Arachne
Arachne
b0re
Arachne
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 86L
1,592 Elo+
Party 1
Team Averages
Level 91
1,485 SR
1,579 Elo+

VS

Team Averages
Level 183
1,593 SR
1,517 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
EliTe1383
Shiva
Level 197
God Stats
31W - 33L
1,539 SR
Queue Stats
136W - 138L
1,529 Elo+
Solo
Arachne
Arachne
UC_Sim
Arachne
Level 225
God Stats
15W - 8L
1,666 SR
Queue Stats
305W - 277L
1,483 Elo+
Solo
Chernobog
Chernobog
jhohan321
Chernobog
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,547 Elo+
Party 2
Ganesha
Ganesha
trilliondollas
Ganesha
Level 228
God Stats
1W - 0L
1,759 SR
Queue Stats
252W - 248L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PottyParrot
Hachiman
6
1 / 0 / 1
3,352
670
1,655
2,703
678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,431
486
0
0
0
Amaterasu
ThrowingFlash
Amaterasu
5
0 / 2 / 0
3,263
653
538
5,385
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Yuttle
Charon
5
0 / 0 / 2
3,423
685
814
3,798
2,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
b0re
Arachne
6
1 / 0 / 0
3,340
668
841
3,472
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 0
3,562
712
309
1,084
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shiva
EliTe1383
Shiva
7
1 / 0 / 1
3,939
788
3,413
2,935
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
UC_Sim
Arachne
6
1 / 0 / 0
3,651
730
576
2,441
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
jhohan321
Chernobog
5
0 / 1 / 0
2,905
581
3,386
2,238
578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
2,978
596
1,010
3,650
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
W
Shiva
EliTe1383
Shiva
1
0
1
1.5
L
Hachiman
PottyParrot
Hachiman
1
0
1
1.5
L
0
0
0
0
L
Amaterasu
ThrowingFlash
Amaterasu
0
2
0
0
W
Arachne
UC_Sim
Arachne
1
0
0
1
L
Charon
Yuttle
Charon
0
0
2
1
L
Arachne
b0re
Arachne
1
0
0
1
W
Chernobog
jhohan321
Chernobog
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,848
Damage
8,694
15,358
Taken
12,348
5,895
Mitigated
4,891
7,733
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
309
40
0
588
1,084
346
351
0
1,084
22,672
0
W
Shiva
EliTe1383
Shiva
3,413
759
0
695
2,935
1,422
0
0
2,935
0
23,722
L
Hachiman
PottyParrot
Hachiman
1,655
1,158
0
1,493
2,703
678
0
622
1,973
0
19,192
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
ThrowingFlash
Amaterasu
538
177
0
2,889
5,385
1,988
0
0
5,385
0
15,820
W
Arachne
UC_Sim
Arachne
576
289
0
1,755
2,441
713
0
123
2,318
0
15,003
L
Charon
Yuttle
Charon
814
165
0
1,610
3,798
2,145
0
157
3,559
7,675
0
L
Arachne
b0re
Arachne
841
510
0
1,741
3,472
1,084
0
309
3,163
0
14,411
W
Chernobog
jhohan321
Chernobog
3,386
1,762
0
181
2,238
578
0
146
2,092
0
14,474
W
1,010
23
0
985
3,650
1,832
0
545
3,105
7,577
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,809
Gold Earned
17,035
103
Minions Killed
139
0
Camps Cleared
0
433,827
Distance Traveled
495,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,562
712
34
7
0
93,211
0
W
Shiva
3,939
788
40
8
0
94,384
0
L
Hachiman
3,352
670
34
7
0
88,627
0
L
Ra
2,431
486
0
0
0
0
0
L
Amaterasu
3,263
653
27
5
0
88,706
0
W
Arachne
3,651
730
34
7
0
117,100
0
L
Charon
3,423
685
10
2
0
108,549
0
L
Arachne
3,340
668
32
6
0
147,945
0
W
Chernobog
2,905
581
27
5
0
90,965
0
W
Ganesha
2,978
596
4
1
0
100,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role