Player Matchup

Jing Wei
Jing Wei
BadlandBajie
Jing Wei
Level 148
God Stats
1W - 1L
1,700 SR
Queue Stats
143W - 147L
1,531 Elo+
Solo
Zeus
Zeus
BlastLegend87
Zeus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,502 Elo+
Solo
Chaac
Chaac
choppa843
Chaac
Level 145
God Stats
1W - 2L
1,299 SR
Queue Stats
19W - 24L
1,481 Elo+
Solo
Nu Wa
Nu Wa
swiftrunner8
Nu Wa
Level 176
God Stats
5W - 4L
1,549 SR
Queue Stats
137W - 139L
1,487 Elo+
Solo
Heimdallr
Heimdallr
zBabyHank
Heimdallr
Level 121
God Stats
2W - 1L
1,873 SR
Queue Stats
90W - 104L
1,556 Elo+
Solo
Team Averages
Level 146
1,584 SR
1,511 Elo+

VS

Team Averages
Level 124
1,456 SR
1,538 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Froster391
Khepri
Level 138
God Stats
1W - 1L
1,102 SR
Queue Stats
83W - 75L
1,567 Elo+
Solo
Bastet
Bastet
Sawguyy
Bastet
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 100L
1,552 Elo+
Party 1
Ganesha
Ganesha
Tabry504
Ganesha
Level 78
God Stats
2W - 1L
1,601 SR
Queue Stats
110W - 105L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
itzkellerblitch
Ne Zha
Level 108
God Stats
7W - 11L
1,576 SR
Queue Stats
185W - 184L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadlandBajie
Jing Wei
11
1 / 2 / 4
5,470
1,094
3,048
6,845
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 2
5,556
1,111
6,008
5,237
979
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
choppa843
Chaac
12
1 / 2 / 3
5,566
1,113
6,423
9,728
7,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 2
5,656
1,131
4,443
3,809
974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
zBabyHank
Heimdallr
6
0 / 1 / 1
4,656
931
179
1,374
360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 1 / 3
6,804
1,361
9,967
6,561
3,355
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Froster391
Khepri
10
0 / 0 / 8
6,001
1,200
1,902
6,718
5,610
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Sawguyy
Bastet
12
4 / 1 / 3
6,283
1,257
4,613
4,301
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Tabry504
Ganesha
11
0 / 2 / 10
6,015
1,203
2,014
10,092
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 5
5,548
1,110
7,524
4,675
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
5
Kills
10
10
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
3
6.5
L
Jing Wei
BadlandBajie
Jing Wei
1
2
4
1.5
L
1
4
2
0.5
W
Khepri
Froster391
Khepri
0
0
8
4
W
Bastet
Sawguyy
Bastet
4
1
3
5.5
W
Ganesha
Tabry504
Ganesha
0
2
10
2.5
L
Chaac
choppa843
Chaac
1
2
3
1.25
W
1
2
5
1.75
L
2
1
2
3
L
Heimdallr
zBabyHank
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
26,020
26,993
Taken
32,347
12,030
Mitigated
20,774
6,929
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,967
1,994
254
1,657
6,561
3,355
177
2,203
4,358
0
28,566
L
Jing Wei
BadlandBajie
Jing Wei
3,048
2,495
0
2,095
6,845
1,870
0
1,127
5,718
0
6,502
L
6,008
109
500
464
5,237
979
0
546
4,691
8,724
0
W
Khepri
Froster391
Khepri
1,902
69
2,792
2,023
6,718
5,610
14
1,879
4,839
6,137
556
W
Bastet
Sawguyy
Bastet
4,613
1,425
0
651
4,301
1,715
0
1,990
2,311
0
7,994
W
Ganesha
Tabry504
Ganesha
2,014
201
236
1,721
10,092
7,862
28
3,187
6,905
6,832
0
L
Chaac
choppa843
Chaac
6,423
929
268
2,721
9,728
7,847
0
1,675
8,053
0
15,201
W
7,524
166
0
157
4,675
2,232
315
1,192
3,483
0
18,273
L
4,443
1,870
296
534
3,809
974
0
460
3,349
10,419
0
L
Heimdallr
zBabyHank
Heimdallr
179
119
0
51
1,374
360
0
0
1,374
0
2,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
30,651
62
Minions Killed
94
0
Camps Cleared
0
461,779
Distance Traveled
629,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,804
1,361
52
10
0
112,666
0
L
Jing Wei
5,470
1,094
9
2
0
119,090
0
L
Zeus
5,556
1,111
11
2
0
95,371
0
W
Khepri
6,001
1,200
11
2
0
121,638
0
W
Bastet
6,283
1,257
11
2
0
133,782
0
W
Ganesha
6,015
1,203
0
0
0
125,758
0
L
Chaac
5,566
1,113
20
4
0
116,701
0
W
Ne Zha
5,548
1,110
20
4
0
135,706
0
L
Nu Wa
5,656
1,131
19
4
0
113,962
0
L
Heimdallr
4,656
931
3
1
0
16,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role