Player Matchup

Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DustyzALI
Kukulkan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 35L
1,412 Elo+
Party 1
Odin
Odin
KJ-Snakey
Odin
Level 105
God Stats
1W - 1L
1,553 SR
Queue Stats
85W - 90L
1,470 Elo+
Party 1
Pele
Pele
Samuraii_C1
Pele
Level 68
God Stats
85W - 83L
1,092 SR
Queue Stats
203W - 206L
1,312 Elo+
Party 1
Neith
Neith
hsavv39__
Neith
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 14L
1,685 Elo+
Party 1
Team Averages
Level 86
1,429 SR
1,476 Elo+

VS

Team Averages
Level 95
1,432 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Capeca
Chang'e
Level 22
God Stats
5W - 7L
1,380 SR
Queue Stats
30W - 26L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
alexhill79
Gilgamesh
Level 119
God Stats
2W - 2L
1,197 SR
Queue Stats
142W - 128L
1,495 Elo+
Solo
Arachne
Arachne
davidron76
Arachne
Level 154
God Stats
3W - 3L
1,892 SR
Queue Stats
418W - 389L
1,441 Elo+
Solo
Izanami
Izanami
xXNECRONEXUSXx
Izanami
Level 126
God Stats
1W - 2L
1,192 SR
Queue Stats
22W - 32L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 3 / 0
4,250
607
1,744
7,546
4,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
DustyzALI
Kukulkan
3
0 / 1 / 0
3,165
452
641
846
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
8
0 / 0 / 1
4,320
617
3,252
4,916
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 0
4,452
636
2,437
5,881
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
hsavv39__
Neith
3
0 / 1 / 0
3,027
432
1,280
1,518
418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 0 / 0
5,089
727
956
3,069
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Capeca
Chang'e
8
2 / 1 / 2
4,607
658
3,594
3,871
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
alexhill79
Gilgamesh
9
0 / 0 / 0
4,850
693
2,566
6,089
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
davidron76
Arachne
7
0 / 2 / 1
4,133
590
857
6,623
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
2 / 0 / 2
5,051
722
3,783
4,147
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
W
Ra
 
Ra
1
0
0
1
W
Chang'e
Capeca
Chang'e
2
1
2
3
L
Kukulkan
DustyzALI
Kukulkan
0
1
0
0
L
Odin
0
0
1
0.5
L
2
0
0
2
W
Gilgamesh
alexhill79
Gilgamesh
0
0
0
0
W
Arachne
davidron76
Arachne
0
2
1
0.25
L
Neith
hsavv39__
Neith
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,354
Damage
11,756
20,707
Taken
23,799
10,377
Mitigated
9,998
5,100
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,744
310
43
1,637
7,546
4,034
0
2,549
4,997
17,478
0
W
Ra
 
Ra
956
160
123
1,472
3,069
1,051
0
478
2,591
37,642
1,322
W
Chang'e
Capeca
Chang'e
3,594
960
286
1,695
3,871
1,044
33
821
3,050
18,365
531
L
Kukulkan
DustyzALI
Kukulkan
641
211
0
0
846
254
0
415
431
5,462
0
L
Odin
3,252
957
0
2,386
4,916
3,274
0
0
4,496
0
24,896
L
2,437
1,133
0
768
5,881
2,397
0
789
5,054
0
28,913
W
Gilgamesh
alexhill79
Gilgamesh
2,566
753
0
1,418
6,089
4,486
0
0
5,678
0
27,777
W
Arachne
davidron76
Arachne
857
857
0
3,666
6,623
2,109
0
163
6,422
0
20,269
L
Neith
hsavv39__
Neith
1,280
624
0
266
1,518
418
0
616
902
0
6,602
W
3,783
2,864
0
1,757
4,147
1,308
409
923
3,224
0
33,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,214
Gold Earned
23,730
144
Minions Killed
268
0
Camps Cleared
0
545,449
Distance Traveled
689,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,250
607
23
3
0
143,084
0
W
Ra
5,089
727
80
11
0
140,094
0
W
Chang'e
4,607
658
28
4
0
148,327
0
L
Kukulkan
3,165
452
13
2
0
42,060
0
L
Odin
4,320
617
46
7
0
134,646
0
L
Pele
4,452
636
52
7
0
173,404
0
W
Gilgamesh
4,850
693
58
8
0
133,963
0
W
Arachne
4,133
590
44
6
0
144,107
0
L
Neith
3,027
432
10
1
0
52,255
0
W
Izanami
5,051
722
58
8
0
123,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role