Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bowzzaaa
Artemis
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 19L
1,222 Elo+
Solo
Nemesis
Nemesis
Nostrocity
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Zombiesteak
Nu Wa
Level 77
God Stats
4W - 8L
1,239 SR
Queue Stats
41W - 45L
1,459 Elo+
Solo
Cthulhu
Cthulhu
batz2k
Cthulhu
Level 122
God Stats
31W - 21L
1,651 SR
Queue Stats
307W - 311L
1,472 Elo+
Solo
Team Averages
Level 97
1,478 SR
1,425 Elo+

VS

Team Averages
Level 98
1,437 SR
1,452 Elo+
Kukulkan
Kukulkan
ChaosCribs
Kukulkan
Level 93
God Stats
1W - 1L
1,444 SR
Queue Stats
22W - 22L
1,415 Elo+
Solo
Bellona
Bellona
Heytokiyo
Bellona
Level 69
God Stats
42W - 19L
1,658 SR
Queue Stats
46W - 31L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
IshPotato
Tsukuyomi
Level 60
God Stats
1W - 3L
1,187 SR
Queue Stats
21W - 15L
1,486 Elo+
Solo
Izanami
Izanami
indio_0212
Izanami
Level 121
God Stats
2W - 1L
1,188 SR
Queue Stats
243W - 240L
1,464 Elo+
Solo
Ra
Ra
velociraptor656
Ra
Level 149
God Stats
5W - 6L
1,709 SR
Queue Stats
219W - 190L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 0
7,107
547
3,652
9,903
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Bowzzaaa
Artemis
9
1 / 4 / 1
5,534
426
8,095
6,955
2,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Nostrocity
Nemesis
11
1 / 2 / 1
6,193
476
5,205
13,012
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 0
7,301
562
7,617
4,897
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
batz2k
Cthulhu
9
0 / 3 / 2
5,890
453
6,404
12,884
9,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaosCribs
Kukulkan
12
1 / 1 / 1
6,451
496
3,290
5,832
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Heytokiyo
Bellona
14
3 / 0 / 1
8,065
620
8,885
9,174
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
IshPotato
Tsukuyomi
14
6 / 1 / 3
7,301
562
5,618
12,162
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
indio_0212
Izanami
13
1 / 1 / 5
6,754
520
7,668
10,102
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 7
6,641
511
3,573
10,846
9,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Artemis
Bowzzaaa
Artemis
1
4
1
0.38
W
Kukulkan
ChaosCribs
Kukulkan
1
1
1
1.5
W
Bellona
Heytokiyo
Bellona
3
0
1
3.5
W
Tsukuyomi
IshPotato
Tsukuyomi
6
1
3
7.5
L
Nemesis
Nostrocity
Nemesis
1
2
1
0.75
L
1
1
0
1
L
Cthulhu
batz2k
Cthulhu
0
3
2
0.33
W
Izanami
indio_0212
Izanami
1
1
5
3.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
29,034
47,651
Taken
48,116
22,991
Mitigated
27,672
10,267
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,652
734
0
3,232
9,903
3,883
0
0
9,903
0
64,005
L
Artemis
Bowzzaaa
Artemis
8,095
2,012
320
229
6,955
2,498
0
1,423
5,532
0
28,069
W
Kukulkan
ChaosCribs
Kukulkan
3,290
248
0
500
5,832
2,171
0
3,912
1,920
50,947
0
W
Bellona
Heytokiyo
Bellona
8,885
4,110
0
5,314
9,174
6,938
0
521
8,653
0
64,694
W
Tsukuyomi
IshPotato
Tsukuyomi
5,618
1,783
0
6,215
12,162
4,907
0
2,476
9,686
0
58,159
L
Nemesis
Nostrocity
Nemesis
5,205
1,796
0
3,093
13,012
5,686
0
782
12,230
0
48,891
L
7,617
1,454
0
740
4,897
1,838
90
2,521
2,376
52,407
933
L
Cthulhu
batz2k
Cthulhu
6,404
82
170
2,483
12,884
9,086
0
1,946
10,747
34,644
0
W
Izanami
indio_0212
Izanami
7,668
4,789
0
3,906
10,102
4,098
0
3,045
7,057
0
63,543
W
3,573
276
976
5,161
10,846
9,558
0
4,002
6,844
30,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
35,212
357
Minions Killed
456
0
Camps Cleared
0
1,168,959
Distance Traveled
1,263,135
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,107
547
115
9
0
196,536
1
L
Artemis
5,534
426
40
3
0
211,505
0
W
Kukulkan
6,451
496
90
7
0
252,874
0
W
Bellona
8,065
620
129
10
0
244,238
4
W
Tsukuyomi
7,301
562
91
7
0
281,513
0
L
Nemesis
6,193
476
69
5
0
269,978
0
L
Nu Wa
7,301
562
95
7
0
228,606
0
L
Cthulhu
5,890
453
38
3
0
262,334
5
W
Izanami
6,754
520
113
9
0
232,226
2
W
Ra
6,641
511
33
3
0
252,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role