Player Matchup

Awilix
Awilix
Ayy__Chris
Awilix
Level 140
God Stats
2W - 1L
1,483 SR
Queue Stats
13W - 19L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
KingLoudPack-
Heimdallr
Level 86
God Stats
10W - 5L
1,631 SR
Queue Stats
13W - 11L
1,477 Elo+
Party 1
Merlin
Merlin
LifeofBolivar
Merlin
Level 120
God Stats
9W - 7L
1,602 SR
Queue Stats
133W - 142L
1,422 Elo+
Solo
Bacchus
Bacchus
WillDabbyMac
Bacchus
Level 145
God Stats
8W - 14L
1,451 SR
Queue Stats
61W - 68L
1,494 Elo+
Party 1
Thor
Thor
YuNgMaEstRo-_-
Thor
Level 155
God Stats
5W - 1L
1,679 SR
Queue Stats
87W - 91L
1,514 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,475 Elo+

VS

Team Averages
Level 99
1,584 SR
1,468 Elo+
Lancelot
Lancelot
FentyTrapper
Lancelot
Level 60
God Stats
13W - 9L
1,595 SR
Queue Stats
330W - 328L
1,462 Elo+
Party 2
Charybdis
Charybdis
Flash CBW
Charybdis
Level 119
God Stats
18W - 21L
1,560 SR
Queue Stats
121W - 119L
1,470 Elo+
Party 3
Thor
Thor
Inhaleshadow
Thor
Level 66
God Stats
2W - 3L
1,498 SR
Queue Stats
418W - 435L
1,453 Elo+
Party 2
Ra
Ra
MJE3434343
Ra
Level 93
God Stats
1W - 1L
1,522 SR
Queue Stats
40W - 42L
1,475 Elo+
Solo
Ymir
Ymir
SundayMoneyCBW
Ymir
Level 159
God Stats
2W - 5L
1,746 SR
Queue Stats
198W - 194L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ayy__Chris
Awilix
15
4 / 1 / 4
7,685
591
8,730
13,201
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
KingLoudPack-
Heimdallr
11
1 / 0 / 1
5,992
461
6,845
6,546
2,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 3
6,174
475
5,634
5,931
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
WillDabbyMac
Bacchus
11
1 / 0 / 4
6,200
477
4,836
10,791
10,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 3
6,563
505
5,769
11,857
8,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FentyTrapper
Lancelot
14
2 / 0 / 1
7,166
551
8,348
10,188
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Flash CBW
Charybdis
12
1 / 0 / 0
6,776
521
6,393
8,673
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 3 / 1
6,316
486
4,211
8,371
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 4 / 1
6,772
521
5,167
8,030
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 2
6,443
496
4,811
11,873
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ayy__Chris
Awilix
4
1
4
6
L
Lancelot
FentyTrapper
Lancelot
2
0
1
2.5
L
Charybdis
Flash CBW
Charybdis
1
0
0
1
L
1
3
1
0.5
W
Heimdallr
KingLoudPack-
Heimdallr
1
0
1
1.5
W
2
1
3
3.5
L
1
4
1
0.38
L
0
3
2
0.33
W
Bacchus
WillDabbyMac
Bacchus
1
0
4
3
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
28,930
48,326
Taken
47,135
30,503
Mitigated
24,018
16,414
Healing
18,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ayy__Chris
Awilix
8,730
3,662
0
7,048
13,201
6,071
0
1,399
11,802
0
81,400
L
Lancelot
FentyTrapper
Lancelot
8,348
1,445
0
6,665
10,188
4,941
0
1,292
8,896
0
62,166
L
Charybdis
Flash CBW
Charybdis
6,393
3,782
0
5,136
8,673
2,988
859
1,348
7,325
0
58,855
L
4,211
1,064
0
1,761
8,371
3,250
0
314
8,057
0
32,900
W
Heimdallr
KingLoudPack-
Heimdallr
6,845
3,532
0
2,104
6,546
2,933
0
676
5,870
0
47,340
W
5,634
96
0
737
5,931
2,387
0
3,008
2,861
42,945
1,157
L
5,167
259
300
1,856
8,030
3,407
0
3,943
4,087
48,029
1,609
L
4,811
1,237
0
2,707
11,873
9,432
0
3,304
8,569
17,661
0
W
Bacchus
WillDabbyMac
Bacchus
4,836
1,358
1,886
3,669
10,791
10,274
0
3,682
7,019
16,304
0
W
5,769
1,001
0
970
11,857
8,838
0
917
10,940
0
40,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
33,473
339
Minions Killed
367
0
Camps Cleared
0
1,247,834
Distance Traveled
1,275,301
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,685
591
124
10
0
311,190
0
L
Lancelot
7,166
551
97
7
0
323,833
0
L
Charybdis
6,776
521
106
8
0
297,175
0
L
Thor
6,316
486
58
4
0
163,759
0
W
Heimdallr
5,992
461
65
5
0
239,591
0
W
Merlin
6,174
475
67
5
0
241,302
1
L
Ra
6,772
521
89
7
0
225,200
0
L
Ymir
6,443
496
17
1
0
265,334
6
W
Bacchus
6,200
477
11
1
0
253,150
0
W
Thor
6,563
505
72
6
0
202,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role