Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
Diamondking379
Tyr
Gold III
Level 147
God Stats
0W - 1L
1,407 SR
Queue Stats
42W - 41L
1,502 MMR
Solo
Fafnir
Fafnir
Gold V
J o L T e D
Fafnir
Gold V
Level 163
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 12L
1,501 MMR
Solo
Chiron
Chiron
Gold IV
TButler014
Chiron
Gold IV
Level 126
God Stats
8W - 7L
1,580 SR
Queue Stats
130W - 144L
1,496 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
good-recipe1
Erlang Shen
Bronze III
Level 37
God Stats
4W - 4L
1,380 SR
Queue Stats
41W - 50L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,517 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,607 SR
1,497 MMR
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
BIúe
Thor
Gold V
Level 122
God Stats
8W - 4L
1,578 SR
Queue Stats
28W - 24L
1,501 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Dufmack
Kukulkan
Gold IV
Level 82
God Stats
5W - 6L
1,787 SR
Queue Stats
95W - 95L
1,517 MMR
Solo
Neith
Neith
Bronze III
RAALF
Neith
Bronze III
Level 100
God Stats
1W - 2L
1,342 SR
Queue Stats
1W - 3L
1,462 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
SrMartixWP
Sun Wukong
Gold IV
Level 146
God Stats
11W - 3L
1,828 SR
Queue Stats
19W - 15L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 0 / 1
8,223
514
7,121
6,033
2,527
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 2 / 0
7,401
463
3,811
12,525
9,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fafnir
9
1 / 3 / 1
6,873
430
5,012
10,999
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
TButler014
Chiron
13
1 / 2 / 0
7,488
468
6,215
12,132
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
good-recipe1
Erlang Shen
11
0 / 8 / 2
6,856
429
8,750
20,845
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Bake KujiraThanatosAwilix

VS

Bans
BellonaMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 0 / 6
7,889
493
4,165
7,778
7,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Thor
BIúe
Thor
16
7 / 0 / 3
9,171
573
9,949
14,520
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
Dufmack
Kukulkan
13
1 / 3 / 0
8,257
516
4,297
7,665
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
RAALF
Neith
14
0 / 0 / 4
7,808
488
5,127
7,765
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
SrMartixWP
Sun Wukong
16
6 / 0 / 4
10,446
653
16,535
15,241
12,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
15
15
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
1
0.5
W
Kuzenbo
 
Kuzenbo
1
0
6
4
W
Thor
BIúe
Thor
7
0
3
8.5
L
1
2
0
0.5
W
Kukulkan
Dufmack
Kukulkan
1
3
0
0.33
L
Fafnir
1
3
1
0.5
W
Neith
RAALF
Neith
0
0
4
2
W
Sun Wukong
SrMartixWP
Sun Wukong
6
0
4
8
L
Chiron
TButler014
Chiron
1
2
0
0.5
L
Erlang Shen
good-recipe1
Erlang Shen
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
40,073
62,534
Taken
52,969
39,879
Mitigated
34,180
22,079
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,121
909
384
2,626
6,033
2,527
0
1,491
4,542
91,775
367
W
Kuzenbo
 
Kuzenbo
4,165
1,381
0
2,895
7,778
7,453
127
2,833
4,807
20,409
535
W
Thor
BIúe
Thor
9,949
3,200
0
375
14,520
7,697
0
2,156
12,364
0
84,152
L
3,811
816
0
4,808
12,525
9,947
0
305
12,220
0
54,345
W
Kukulkan
Dufmack
Kukulkan
4,297
248
0
380
7,665
3,224
82
2,434
5,231
69,024
0
L
Fafnir
5,012
593
0
2,241
10,999
12,714
0
2,476
8,523
15,627
1,839
W
Neith
RAALF
Neith
5,127
1,014
0
2,719
7,765
2,813
1,209
1,290
6,475
0
55,830
W
Sun Wukong
SrMartixWP
Sun Wukong
16,535
3,796
0
3,437
15,241
12,993
0
2,967
12,168
0
93,260
L
Chiron
TButler014
Chiron
6,215
2,492
563
2,882
12,132
4,543
0
1,751
10,381
0
59,850
L
Erlang Shen
good-recipe1
Erlang Shen
8,750
5,307
0
8,575
20,845
10,148
0
2,157
18,688
0
56,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
43,571
450
Minions Killed
506
0
Camps Cleared
0
1,454,470
Distance Traveled
1,523,396
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,223
514
153
10
0
329,277
2
W
Kuzenbo
7,889
493
25
2
0
287,379
2
W
Thor
9,171
573
128
8
0
342,809
0
L
Tyr
7,401
463
105
7
0
314,917
0
W
Kukulkan
8,257
516
121
8
0
298,487
1
L
Fafnir
6,873
430
19
1
0
217,276
0
W
Neith
7,808
488
104
7
0
297,452
0
W
Sun Wukong
10,446
653
128
8
0
297,269
4
L
Chiron
7,488
468
95
6
0
284,723
2
L
Erlang Shen
6,856
429
78
5
0
308,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role