Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ay Paisan
Ares
Level 84
God Stats
2W - 0L
1,797 SR
Queue Stats
9W - 13L
1,388 Elo+
Party 1
Jing Wei
Jing Wei
PM Fibulg
Jing Wei
Level 117
God Stats
5W - 1L
1,731 SR
Queue Stats
251W - 227L
1,451 Elo+
Solo
Loki
Loki
TízArrior
Loki
Level 249
God Stats
4W - 1L
1,513 SR
Queue Stats
96W - 53L
1,677 Elo+
Solo
Ra
Ra
maruko2996
Ra
Level 158
God Stats
2W - 1L
1,613 SR
Queue Stats
37W - 32L
1,542 Elo+
Party 1
Team Averages
Level 147
1,631 SR
1,511 Elo+

VS

Team Averages
Level 101
1,604 SR
1,483 Elo+
Ullr
Ullr
AidanRamz
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,395 Elo+
Party 3
Kuzenbo
Kuzenbo
Demonic Owl1738
Kuzenbo
Level 106
God Stats
2W - 3L
1,892 SR
Queue Stats
10W - 18L
1,395 Elo+
Party 3
Arachne
Arachne
HelloNoKittyWoah
Arachne
Level 64
God Stats
1W - 2L
1,572 SR
Queue Stats
134W - 118L
1,541 Elo+
Party 2
The Morrigan
The Morrigan
Scotty2CoId
The Morrigan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 114L
1,575 Elo+
Party 2
Vulcan
Vulcan
SheldorThConq
Vulcan
Level 128
God Stats
396W - 312L
1,556 SR
Queue Stats
545W - 512L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 0 / 0
8,061
672
4,356
12,118
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
12
0 / 1 / 1
6,554
546
1,926
6,718
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
PM Fibulg
Jing Wei
12
0 / 0 / 0
6,242
520
2,790
5,280
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 2
7,015
585
5,735
9,788
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
2 / 2 / 1
7,241
603
2,657
4,786
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
0 / 1 / 1
4,597
383
2,087
3,874
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 0
5,977
498
2,631
6,903
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 1
6,196
516
3,187
10,436
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Scotty2CoId
The Morrigan
12
2 / 4 / 0
6,554
546
5,063
6,361
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
6,418
535
6,861
6,460
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
4
4
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
L
Ullr
0
1
1
0.5
W
Ares
0
1
1
0.5
L
1
0
0
1
L
1
1
1
1.5
W
Jing Wei
PM Fibulg
Jing Wei
0
0
0
0
L
The Morrigan
Scotty2CoId
The Morrigan
2
4
0
0.5
L
0
1
0
0
W
5
1
2
6
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,464
Damage
19,829
38,690
Taken
34,034
18,258
Mitigated
15,361
18,441
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,356
586
0
9,770
12,118
7,314
0
6,484
5,057
0
84,090
L
Ullr
2,087
568
0
500
3,874
1,102
0
603
3,271
0
19,515
W
Ares
1,926
0
225
2,069
6,718
4,037
0
1,427
5,243
20,098
258
L
2,631
1,225
0
1,720
6,903
5,749
0
1,507
5,396
30,183
0
L
3,187
1,818
0
6,692
10,436
3,923
0
1,241
9,195
0
51,893
W
Jing Wei
PM Fibulg
Jing Wei
2,790
1,851
0
1,700
5,280
1,969
245
1,609
3,631
0
65,834
L
The Morrigan
Scotty2CoId
The Morrigan
5,063
1,279
0
1,149
6,361
2,040
0
1,123
5,226
39,074
2,483
L
6,861
3,717
0
2,854
6,460
2,547
0
0
6,460
52,695
978
W
5,735
1,673
0
3,706
9,788
3,211
0
1,179
8,373
0
52,693
W
2,657
121
108
863
4,786
1,727
0
1,361
3,213
51,217
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,113
Gold Earned
29,742
496
Minions Killed
327
0
Camps Cleared
0
1,241,267
Distance Traveled
1,142,017
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,061
672
149
12
0
234,271
0
L
Ullr
4,597
383
34
3
0
129,557
0
W
Ares
6,554
546
25
2
0
254,103
0
L
Kuzenbo
5,977
498
43
4
0
232,798
0
L
Arachne
6,196
516
83
7
0
312,089
0
W
Jing Wei
6,242
520
127
11
0
214,849
0
L
The Morrigan
6,554
546
76
6
0
219,556
4
L
Vulcan
6,418
535
91
8
0
248,017
6
W
Loki
7,015
585
85
7
0
294,397
0
W
Ra
7,241
603
110
9
0
243,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role