Player Matchup

Janus
Janus
Avatar20005
Janus
Level 33
God Stats
2W - 1L
1,473 SR
Queue Stats
7W - 22L
1,319 Elo+
Solo
Ullr
Ullr
MCFlickThaBean
Ullr
Level 31
God Stats
12W - 16L
1,590 SR
Queue Stats
18W - 36L
1,341 Elo+
Solo
Charybdis
Charybdis
Mootja
Charybdis
Level 44
God Stats
17W - 13L
1,740 SR
Queue Stats
1,002W - 961L
1,366 Elo+
Solo
Ymir
Ymir
mplysy
Ymir
Level 39
God Stats
0W - 2L
1,140 SR
Queue Stats
8W - 19L
1,297 Elo+
Solo
Arachne
Arachne
rYahiko
Arachne
Level 45
God Stats
4W - 10L
1,505 SR
Queue Stats
282W - 261L
1,452 Elo+
Solo
Team Averages
Level 38
1,490 SR
1,355 Elo+

VS

Team Averages
Level 63
1,614 SR
1,506 Elo+
Izanami
Izanami
EquinoxRus
Izanami
Level 81
God Stats
8W - 3L
1,813 SR
Queue Stats
124W - 123L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
MrKrayonzz
Sun Wukong
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 53L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
bluleprechaun997
Baron Samedi
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 41L
1,588 Elo+
Solo
Cerberus
Cerberus
iКащей
Cerberus
Level 47
God Stats
2W - 1L
1,695 SR
Queue Stats
25W - 26L
1,452 Elo+
Solo
Loki
Loki
pes_imismo
Loki
Level 51
God Stats
4W - 2L
1,564 SR
Queue Stats
68W - 59L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,411
541
2,558
7,938
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 0
7,298
730
6,562
9,401
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Mootja
Charybdis
8
0 / 6 / 0
4,761
476
3,477
9,137
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
mplysy
Ymir
5
0 / 3 / 0
4,231
423
752
6,317
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
rYahiko
Arachne
10
2 / 3 / 0
5,604
560
2,737
8,675
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EquinoxRus
Izanami
12
3 / 0 / 6
6,604
660
6,063
3,991
1,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
MrKrayonzz
Sun Wukong
10
0 / 2 / 0
5,855
586
5,741
10,200
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
bluleprechaun997
Baron Samedi
11
2 / 2 / 4
6,068
607
5,610
5,629
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
iКащей
Cerberus
10
5 / 0 / 5
6,762
676
3,907
6,707
3,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 1 / 1
7,240
724
5,693
9,288
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
18
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Izanami
EquinoxRus
Izanami
3
0
6
6
L
3
0
0
3
L
Charybdis
Mootja
Charybdis
0
6
0
0
W
Sun Wukong
MrKrayonzz
Sun Wukong
0
2
0
0
W
Baron Samedi
bluleprechaun997
Baron Samedi
2
2
4
2
W
Cerberus
iКащей
Cerberus
5
0
5
7.5
L
Ymir
mplysy
Ymir
0
3
0
0
W
8
1
1
8.5
L
Arachne
rYahiko
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
27,014
41,468
Taken
35,815
15,133
Mitigated
16,625
9,582
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,558
261
0
410
7,938
2,806
0
4,520
3,418
30,912
416
W
Izanami
EquinoxRus
Izanami
6,063
3,370
0
2,570
3,991
1,379
458
132
3,859
0
58,034
L
6,562
2,444
0
4,058
9,401
3,247
0
64
9,337
0
57,946
L
Charybdis
Mootja
Charybdis
3,477
1,081
0
1,335
9,137
2,768
0
1,955
7,182
0
36,006
W
Sun Wukong
MrKrayonzz
Sun Wukong
5,741
1,431
0
2,758
10,200
5,815
0
0
10,200
0
43,738
W
Baron Samedi
bluleprechaun997
Baron Samedi
5,610
491
72
1,533
5,629
2,373
0
1,896
3,475
35,026
0
W
Cerberus
iКащей
Cerberus
3,907
518
0
2,510
6,707
3,793
138
651
6,056
16,526
0
L
Ymir
mplysy
Ymir
752
323
0
431
6,317
3,124
0
1,417
4,900
5,838
0
W
5,693
2,177
0
4,615
9,288
3,265
0
276
8,958
0
61,812
L
Arachne
rYahiko
Arachne
2,737
2,009
0
3,348
8,675
3,188
0
1,561
7,114
0
39,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
32,529
270
Minions Killed
368
0
Camps Cleared
0
933,596
Distance Traveled
1,021,046
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,411
541
54
5
0
179,335
0
W
Izanami
6,604
660
92
9
0
173,573
5
L
Ullr
7,298
730
105
11
0
210,764
0
L
Charybdis
4,761
476
43
4
0
186,025
2
W
Sun Wukong
5,855
586
78
8
0
217,615
0
W
Baron Samedi
6,068
607
56
6
0
182,944
0
W
Cerberus
6,762
676
36
4
0
206,266
2
L
Ymir
4,231
423
4
0
0
130,305
0
W
Loki
7,240
724
106
11
0
240,648
0
L
Arachne
5,604
560
64
6
0
227,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role