Player Matchup

Zeus
Zeus
Bones4Ever
Zeus
Level 38
God Stats
2W - 3L
1,699 SR
Queue Stats
158W - 161L
1,482 Elo+
Party 2
Surtr
Surtr
CleanSocks
Surtr
Level 29
God Stats
5W - 2L
1,485 SR
Queue Stats
75W - 91L
1,372 Elo+
Party 2
Artemis
Artemis
xXSABRIIEXx
Artemis
Level 37
God Stats
3W - 3L
1,200 SR
Queue Stats
15W - 20L
1,285 Elo+
Solo
Team Averages
Level 35
1,461 SR
1,380 Elo+

VS

Team Averages
Level 39
1,573 SR
1,367 Elo+
Ah Puch
Ah Puch
QuansintoEdits
Ah Puch
Level 14
God Stats
1W - 1L
1,749 SR
Queue Stats
19W - 20L
1,422 Elo+
Party 1
Nemesis
Nemesis
UrsaMajor0
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
turrondeemani
Danzaburou
Level 39
God Stats
2W - 8L
1,470 SR
Queue Stats
3W - 17L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,697
693
6,972
8,513
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
15
2 / 1 / 3
9,382
670
7,609
15,148
12,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
xXSABRIIEXx
Artemis
15
2 / 0 / 4
9,792
699
11,690
7,817
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,779
627
8,339
6,296
2,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
UrsaMajor0
Nemesis
14
2 / 1 / 0
8,761
626
8,783
15,490
17,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
turrondeemani
Danzaburou
14
0 / 3 / 1
8,547
611
8,545
10,513
4,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
3
3
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Surtr
2
1
3
3.5
L
1
2
1
0.75
L
Nemesis
UrsaMajor0
Nemesis
2
1
0
2
L
Danzaburou
turrondeemani
Danzaburou
0
3
1
0.17
W
Artemis
xXSABRIIEXx
Artemis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
25,667
31,478
Taken
32,299
19,285
Mitigated
24,099
10,856
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,972
1,127
0
2,824
8,513
3,127
671
2,258
6,255
37,497
0
W
Surtr
7,609
2,375
0
5,870
15,148
12,605
864
3,012
12,136
834
29,123
L
8,339
117
161
2,367
6,296
2,473
188
946
5,210
38,418
0
L
Nemesis
UrsaMajor0
Nemesis
8,783
1,283
0
2,355
15,490
17,048
0
3,268
11,536
0
26,830
L
Danzaburou
turrondeemani
Danzaburou
8,545
3,196
0
1,249
10,513
4,578
228
3,034
7,333
0
39,213
W
Artemis
xXSABRIIEXx
Artemis
11,690
3,974
0
2,162
7,817
3,553
732
3,093
4,724
0
37,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
26,087
200
Minions Killed
187
0
Camps Cleared
0
739,991
Distance Traveled
669,207
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,697
693
72
5
0
241,743
0
W
Surtr
9,382
670
47
3
0
249,264
0
L
Ah Puch
8,779
627
56
4
0
173,706
4
L
Nemesis
8,761
626
45
3
0
250,463
4
L
Danzaburou
8,547
611
86
6
0
245,038
0
W
Artemis
9,792
699
81
6
0
248,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role