Player Matchup

Zeus
Zeus
Alda74
Zeus
Level 46
God Stats
2W - 6L
1,338 SR
Queue Stats
47W - 73L
1,433 Elo+
Party 2
Bellona
Bellona
LAUCLA24c
Bellona
Level 99
God Stats
1W - 3L
1,518 SR
Queue Stats
24W - 49L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
TuggaParkLane
Amaterasu
Level 119
God Stats
1W - 2L
1,289 SR
Queue Stats
323W - 303L
1,522 Elo+
Solo
Mercury
Mercury
dani15pg
Mercury
Level 68
God Stats
2W - 2L
1,354 SR
Queue Stats
144W - 163L
1,470 Elo+
Party 2
Skadi
Skadi
dapavon
Skadi
Level 69
God Stats
1W - 2L
1,491 SR
Queue Stats
133W - 155L
1,404 Elo+
Party 2
Team Averages
Level 80
1,398 SR
1,441 Elo+

VS

Team Averages
Level 136
1,514 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AranMor
Neith
Level 128
God Stats
93W - 72L
1,579 SR
Queue Stats
132W - 116L
1,525 Elo+
Solo
Charybdis
Charybdis
BYFRAN67
Charybdis
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
311W - 295L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
RubZul
Gilgamesh
Level 125
God Stats
3W - 5L
1,410 SR
Queue Stats
156W - 151L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
cesargutih
Cthulhu
Level 142
God Stats
32W - 20L
1,582 SR
Queue Stats
116W - 103L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alda74
Zeus
12
1 / 4 / 0
6,477
540
8,216
7,635
2,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LAUCLA24c
Bellona
9
0 / 0 / 0
4,829
402
4,232
9,768
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
TuggaParkLane
Amaterasu
12
1 / 1 / 0
6,982
582
5,858
10,748
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mercury
dani15pg
Mercury
11
0 / 4 / 0
5,883
490
2,780
13,636
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
dapavon
Skadi
11
0 / 1 / 0
6,398
533
3,618
5,927
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 1 / 1
7,568
631
6,750
7,169
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
AranMor
Neith
11
1 / 1 / 1
6,771
564
6,856
7,778
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
BYFRAN67
Charybdis
13
1 / 0 / 0
6,840
570
3,766
5,288
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
RubZul
Gilgamesh
12
3 / 0 / 4
6,761
563
6,373
7,592
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
cesargutih
Cthulhu
11
0 / 0 / 4
6,768
564
7,550
11,169
8,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
10
10
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
1
5.5
L
Zeus
Alda74
Zeus
1
4
0
0.25
W
Neith
AranMor
Neith
1
1
1
1.5
W
Charybdis
BYFRAN67
Charybdis
1
0
0
1
L
Bellona
LAUCLA24c
Bellona
0
0
0
0
W
Gilgamesh
RubZul
Gilgamesh
3
0
4
5
L
Amaterasu
TuggaParkLane
Amaterasu
1
1
0
1
W
Cthulhu
cesargutih
Cthulhu
0
0
4
2
L
Mercury
dani15pg
Mercury
0
4
0
0
L
Skadi
dapavon
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,704
Damage
31,295
47,714
Taken
38,996
25,861
Mitigated
19,074
11,320
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,750
257
0
770
7,169
2,638
0
3,545
3,624
49,214
837
L
Zeus
Alda74
Zeus
8,216
1,343
0
1,705
7,635
2,641
14
3,936
3,377
57,260
0
W
Neith
AranMor
Neith
6,856
2,716
0
3,763
7,778
2,402
0
0
7,131
0
50,301
W
Charybdis
BYFRAN67
Charybdis
3,766
2,025
0
2,436
5,288
1,994
70
0
5,288
0
67,021
L
Bellona
LAUCLA24c
Bellona
4,232
754
0
1,280
9,768
4,762
0
4,466
5,188
0
17,041
W
Gilgamesh
RubZul
Gilgamesh
6,373
1,910
0
3,964
7,592
3,664
0
1,600
5,956
0
43,269
L
Amaterasu
TuggaParkLane
Amaterasu
5,858
1,682
0
4,226
10,748
10,634
0
0
10,748
0
55,718
W
Cthulhu
cesargutih
Cthulhu
7,550
964
1,934
3,804
11,169
8,376
0
3,071
8,098
32,732
630
L
Mercury
dani15pg
Mercury
2,780
1,362
0
3,134
13,636
5,767
0
2,505
10,977
0
50,975
L
Skadi
dapavon
Skadi
3,618
1,378
0
975
5,927
2,057
0
2,334
3,593
0
53,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
34,708
426
Minions Killed
412
0
Camps Cleared
0
1,326,743
Distance Traveled
1,238,688
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,568
631
107
9
0
265,714
4
L
Zeus
6,477
540
101
8
0
226,265
1
W
Neith
6,771
564
91
8
0
205,407
0
W
Charybdis
6,840
570
124
10
0
223,973
4
L
Bellona
4,829
402
26
2
0
262,366
2
W
Gilgamesh
6,761
563
57
5
0
293,487
0
L
Amaterasu
6,982
582
102
9
0
281,951
0
W
Cthulhu
6,768
564
33
3
0
250,107
0
L
Mercury
5,883
490
94
8
0
293,521
0
L
Skadi
6,398
533
103
9
0
262,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role