Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Onurb52
Cerberus
Level 155
God Stats
1W - 1L
1,783 SR
Queue Stats
93W - 86L
1,509 Elo+
Solo
Arachne
Arachne
ThorinCatt
Arachne
Level 101
God Stats
0W - 2L
1,235 SR
Queue Stats
63W - 78L
1,454 Elo+
Solo
Heimdallr
Heimdallr
carard
Heimdallr
Level 110
God Stats
73W - 58L
1,550 SR
Queue Stats
275W - 276L
1,499 Elo+
Solo
Surtr
Surtr
lavemopato
Surtr
Level 106
God Stats
1W - 1L
1,785 SR
Queue Stats
55W - 62L
1,411 Elo+
Solo
Team Averages
Level 119
1,571 SR
1,474 Elo+

VS

Team Averages
Level 98
1,551 SR
1,507 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Enriv23
Izanami
Level 106
God Stats
5W - 2L
1,432 SR
Queue Stats
222W - 225L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Sebaxiz
Gilgamesh
Level 99
God Stats
8W - 4L
1,411 SR
Queue Stats
64W - 68L
1,459 Elo+
Party 1
Chronos
Chronos
XxPedroloxX
Chronos
Level 72
God Stats
1W - 3L
1,735 SR
Queue Stats
58W - 48L
1,567 Elo+
Solo
Vamana
Vamana
gabrielpahop
Vamana
Level 123
God Stats
31W - 19L
1,675 SR
Queue Stats
433W - 405L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 2 / 0
6,989
635
5,743
10,872
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Onurb52
Cerberus
10
0 / 1 / 1
5,691
517
3,408
9,941
6,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
ThorinCatt
Arachne
1
0 / 0 / 0
3,633
330
0
0
0
Heimdallr
carard
Heimdallr
10
0 / 3 / 0
5,088
463
6,424
8,534
3,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
1 / 1 / 0
6,947
632
6,943
12,360
10,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 1
6,591
599
3,754
5,910
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Enriv23
Izanami
14
2 / 2 / 1
6,949
632
3,958
6,859
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sebaxiz
Gilgamesh
11
0 / 1 / 1
6,202
564
6,715
11,885
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
XxPedroloxX
Chronos
12
2 / 0 / 2
6,508
592
4,510
6,215
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
12
2 / 0 / 2
5,880
535
6,618
9,458
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
0
1.5
W
Tiamat
 
Tiamat
1
1
1
1.5
W
Izanami
Enriv23
Izanami
2
2
1
1.25
L
Cerberus
Onurb52
Cerberus
0
1
1
0.5
W
Gilgamesh
Sebaxiz
Gilgamesh
0
1
1
0.5
L
Arachne
ThorinCatt
Arachne
0
0
0
0
W
Chronos
XxPedroloxX
Chronos
2
0
2
3
L
Heimdallr
carard
Heimdallr
0
3
0
0
W
Vamana
2
0
2
3
L
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,518
Damage
25,555
41,707
Taken
40,327
25,328
Mitigated
26,954
12,413
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,743
803
0
3,865
10,872
5,135
0
2,995
7,832
60,397
0
W
Tiamat
 
Tiamat
3,754
547
0
1,635
5,910
3,058
0
4,225
1,685
32,791
2,192
W
Izanami
Enriv23
Izanami
3,958
1,777
0
3,217
6,859
2,519
0
1,636
5,223
0
66,783
L
Cerberus
Onurb52
Cerberus
3,408
468
0
3,151
9,941
6,286
0
2,333
7,168
21,185
0
W
Gilgamesh
Sebaxiz
Gilgamesh
6,715
2,109
0
2,188
11,885
10,653
0
427
11,458
0
44,801
L
Arachne
ThorinCatt
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
XxPedroloxX
Chronos
4,510
1,674
0
3,440
6,215
2,600
1,076
814
5,401
43,356
4,339
L
Heimdallr
carard
Heimdallr
6,424
2,902
0
1,858
8,534
3,353
0
2,256
5,928
0
45,733
W
Vamana
6,618
2,119
0
3,849
9,458
8,124
0
2,476
6,982
0
37,516
L
Surtr
6,943
2,521
0
3,539
12,360
10,554
0
0
11,630
1,229
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
32,130
301
Minions Killed
396
0
Camps Cleared
0
920,710
Distance Traveled
1,217,104
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,989
635
96
9
0
260,784
2
W
Tiamat
6,591
599
80
7
0
227,580
0
W
Izanami
6,949
632
108
10
0
231,057
0
L
Cerberus
5,691
517
58
5
0
240,987
1
W
Gilgamesh
6,202
564
80
7
0
203,501
0
L
Arachne
3,633
330
0
0
0
0
0
W
Chronos
6,508
592
86
8
0
243,153
0
L
Heimdallr
5,088
463
62
6
0
231,000
0
W
Vamana
5,880
535
42
4
0
311,813
0
L
Surtr
6,947
632
85
8
0
187,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role