Player Matchup

Bacchus
Bacchus
Akiles2k20
Bacchus
Level 45
God Stats
2W - 0L
1,764 SR
Queue Stats
14W - 31L
1,232 Elo+
Party 1
Arachne
Arachne
Tedster90
Arachne
Level 143
God Stats
161W - 110L
1,665 SR
Queue Stats
239W - 202L
1,492 Elo+
Party 3
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 158
God Stats
293W - 245L
1,573 SR
Queue Stats
669W - 635L
1,440 Elo+
Party 3
Persephone
Persephone
mslzm
Persephone
Level 150
God Stats
2W - 1L
1,567 SR
Queue Stats
164W - 144L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
omairy
Ah Muzen Cab
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,356 Elo+
Party 1
Team Averages
Level 108
1,614 SR
1,400 Elo+

VS

Team Averages
Level 92
1,411 SR
1,405 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Sergini2005
Ymir
Level 25
God Stats
4W - 2L
1,279 SR
Queue Stats
4W - 6L
1,173 Elo+
Party 2
Bellona
Bellona
oscarmart22722
Bellona
Level 70
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akiles2k20
Bacchus
7
0 / 0 / 2
4,018
502
1,497
3,515
3,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Tedster90
Arachne
9
3 / 0 / 1
5,139
642
1,480
5,251
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
7
0 / 0 / 0
4,374
547
2,275
1,842
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
mslzm
Persephone
9
2 / 0 / 1
5,192
649
4,349
4,024
1,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ah Muzen Cab
omairy
Ah Muzen Cab
7
1 / 0 / 1
4,355
544
1,675
3,388
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 2 / 0
4,882
610
1,358
4,466
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
 
Arachne
9
0 / 1 / 0
4,361
545
914
5,679
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
 
Ishtar
7
0 / 1 / 0
4,159
520
2,890
2,705
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 0
3,681
460
636
4,074
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,794
599
511
4,348
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
0
0.5
L
Arachne
 
Arachne
0
1
0
0
L
Ishtar
 
Ishtar
0
1
0
0
W
Bacchus
Akiles2k20
Bacchus
0
0
2
1
L
0
2
0
0
W
Arachne
Tedster90
Arachne
3
0
1
3.5
W
Cabrakan
0
0
0
0
W
Persephone
mslzm
Persephone
2
0
1
2.5
W
Ah Muzen Cab
omairy
Ah Muzen Cab
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,276
Damage
6,309
18,020
Taken
21,272
8,984
Mitigated
10,093
4,765
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,358
145
0
250
4,466
1,650
0
3,727
739
27,742
0
L
Arachne
 
Arachne
914
592
0
1,244
5,679
2,365
0
591
5,088
0
32,083
L
Ishtar
 
Ishtar
2,890
1,610
0
250
2,705
807
0
716
1,989
0
24,824
W
Bacchus
Akiles2k20
Bacchus
1,497
159
0
127
3,515
3,583
134
428
3,087
8,346
130
L
636
143
0
262
4,074
2,444
0
651
3,423
6,088
0
W
Arachne
Tedster90
Arachne
1,480
1,122
0
2,198
5,251
2,100
0
32
5,219
0
30,163
W
Cabrakan
2,275
268
0
0
1,842
967
0
0
1,842
17,345
728
W
Persephone
mslzm
Persephone
4,349
516
0
2,028
4,024
1,283
0
1,326
2,698
29,425
2,697
W
Ah Muzen Cab
omairy
Ah Muzen Cab
1,675
1,020
0
412
3,388
1,051
673
208
3,180
0
30,068
L
511
340
0
1,355
4,348
2,827
0
1,901
2,101
0
23,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,078
Gold Earned
21,877
187
Minions Killed
219
0
Camps Cleared
0
686,362
Distance Traveled
718,538
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,882
610
43
5
0
158,540
0
L
Arachne
4,361
545
59
7
0
184,157
0
L
Ishtar
4,159
520
48
6
0
135,115
0
W
Bacchus
4,018
502
17
2
0
154,804
0
L
Ymir
3,681
460
9
1
0
98,638
0
W
Arachne
5,139
642
53
7
0
182,384
4
W
Cabrakan
4,374
547
34
4
0
74,984
0
W
Persephone
5,192
649
46
6
0
134,690
0
W
Ah Muzen Cab
4,355
544
37
5
0
139,500
0
L
Bellona
4,794
599
60
8
0
142,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role