Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BigOAnimeTiddys
Poseidon
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 152L
1,606 Elo+
Party 1
Merlin
Merlin
HajiEatz
Merlin
Level 70
God Stats
3W - 1L
1,907 SR
Queue Stats
4W - 6L
1,516 Elo+
Solo
King Arthur
King Arthur
SirWeeWee
King Arthur
Level 158
God Stats
4W - 14L
1,288 SR
Queue Stats
237W - 232L
1,497 Elo+
Party 1
Geb
Geb
jonnybegood17
Geb
Level 121
God Stats
16W - 17L
1,545 SR
Queue Stats
191W - 206L
1,435 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,511 Elo+

VS

Team Averages
Level 93
1,479 SR
1,329 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DrunkCrasher
Poseidon
Level 88
God Stats
6W - 8L
1,546 SR
Queue Stats
192W - 202L
1,495 Elo+
Solo
Ares
Ares
Rhylee577
Ares
Level 128
God Stats
1W - 0L
1,423 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Surtr
Surtr
TrashPanda1879
Surtr
Level 23
God Stats
2W - 4L
1,358 SR
Queue Stats
5W - 13L
1,184 Elo+
Party 2
Lancelot
Lancelot
scottahawk
Lancelot
Level 159
God Stats
1W - 1L
1,567 SR
Queue Stats
6W - 18L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 1
5,129
1,026
6,452
4,625
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
10
1 / 3 / 1
4,945
989
3,431
3,785
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
HajiEatz
Merlin
6
0 / 0 / 0
2,544
509
0
0
0
King Arthur
SirWeeWee
King Arthur
10
1 / 2 / 2
4,823
965
5,047
6,490
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

6
0 / 0 / 0
2,544
509
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 0 / 1
5,240
1,048
3,912
4,511
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
DrunkCrasher
Poseidon
11
2 / 0 / 0
5,345
1,069
2,203
2,943
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
0 / 1 / 5
4,928
986
2,276
4,486
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 2
4,920
984
1,061
3,864
1,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
scottahawk
Lancelot
10
1 / 2 / 1
4,998
1,000
1,534
4,371
1,811
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
6
6
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
1
2.5
W
Artemis
 
Artemis
3
0
1
3.5
L
Poseidon
1
3
1
0.5
W
Poseidon
DrunkCrasher
Poseidon
2
0
0
2
L
Merlin
HajiEatz
Merlin
0
0
0
0
W
Ares
0
1
5
2.5
L
King Arthur
SirWeeWee
King Arthur
1
2
2
1
W
0
1
2
1
L
0
0
0
0
W
Lancelot
scottahawk
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
10,986
14,900
Taken
20,175
6,415
Mitigated
11,129
2,560
Healing
1,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,452
2,501
100
972
4,625
1,861
0
1,515
3,110
0
15,916
W
Artemis
 
Artemis
3,912
2,027
0
1,149
4,511
2,045
372
677
3,700
0
8,935
L
Poseidon
3,431
561
0
165
3,785
1,296
0
1,023
2,762
13,588
127
W
Poseidon
DrunkCrasher
Poseidon
2,203
639
0
0
2,943
964
0
135
2,768
17,573
0
L
Merlin
HajiEatz
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Ares
2,276
327
0
0
4,486
4,323
250
313
4,113
5,688
776
L
King Arthur
SirWeeWee
King Arthur
5,047
1,144
0
1,323
6,490
3,258
0
1,779
4,711
0
12,858
W
1,061
360
83
579
3,864
1,986
274
1,477
2,161
273
7,444
L
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
scottahawk
Lancelot
1,534
449
0
15
4,371
1,811
762
200
4,129
0
9,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,985
Gold Earned
25,431
75
Minions Killed
108
0
Camps Cleared
0
313,158
Distance Traveled
544,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,129
1,026
27
5
0
101,201
0
W
Artemis
5,240
1,048
12
2
0
123,648
0
L
Poseidon
4,945
989
34
7
0
99,369
0
W
Poseidon
5,345
1,069
44
9
0
90,967
0
L
Merlin
2,544
509
0
0
0
0
0
W
Ares
4,928
986
14
3
0
106,807
0
L
King Arthur
4,823
965
14
3
0
112,588
0
W
Surtr
4,920
984
17
3
0
115,851
0
L
Geb
2,544
509
0
0
0
0
0
W
Lancelot
4,998
1,000
21
4
0
106,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role