Player Matchup

Janus
Janus
Silver V
HulkMeeche
Janus
Silver V
Level 145
God Stats
1W - 3L
1,449 SR
Queue Stats
319W - 367L
487 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Kukukachu_Gamer
Kuzenbo
Bronze I
Level 76
God Stats
1W - 3L
1,460 SR
Queue Stats
300W - 330L
443 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
OTM Time
Morgan Le Fay
Silver IV
Level 84
God Stats
7W - 9L
1,618 SR
Queue Stats
250W - 300L
634 MMR
Solo
Danzaburou
Danzaburou
Silver V
Thir276d3RD8
Danzaburou
Silver V
Level 125
God Stats
3W - 8L
1,464 SR
Queue Stats
453W - 475L
583 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
antdog38
Ao Kuang
Silver V
Level 85
God Stats
1W - 4L
1,556 SR
Queue Stats
114W - 153L
542 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,510 SR
538 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,411 SR
752 MMR
Rama
Rama
Silver V
 
Rama
Silver V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze V
Bronze-_-kraken
Hachiman
Bronze V
Level 103
God Stats
1W - 1L
1,236 SR
Queue Stats
8W - 30L
532 MMR
Party 1
Arachne
Arachne
Bronze I
Damzur
Arachne
Bronze I
Level 44
God Stats
1W - 2L
1,316 SR
Queue Stats
20W - 42L
672 MMR
Solo
King Arthur
King Arthur
Bronze V
Gudmandr
King Arthur
Bronze V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 31L
486 MMR
Party 1
Discordia
Discordia
Silver V
l10k Gaona
Discordia
Silver V
Level 66
God Stats
24W - 24L
1,501 SR
Queue Stats
438W - 468L
568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 3 / 0
6,382
456
1,824
7,204
2,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 1
6,174
441
1,812
9,272
9,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
OTM Time
Morgan Le Fay
11
1 / 5 / 1
6,395
457
6,750
9,276
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Thir276d3RD8
Danzaburou
12
1 / 3 / 0
7,073
505
6,513
10,650
4,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
antdog38
Ao Kuang
13
3 / 3 / 1
7,256
518
7,258
12,481
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BellonaIzanamiKukulkan

VS

Bans
AphroditeThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 2 / 3
7,679
549
5,058
8,737
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
13
2 / 2 / 0
8,023
573
5,569
7,484
2,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Damzur
Arachne
14
5 / 0 / 1
8,226
588
5,806
9,822
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Gudmandr
King Arthur
13
2 / 0 / 4
8,050
575
5,488
12,189
9,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
l10k Gaona
Discordia
14
4 / 1 / 1
8,382
599
9,131
6,728
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
15
15
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
3
1.75
W
Hachiman
2
2
0
1
W
Arachne
Damzur
Arachne
5
0
1
5.5
W
King Arthur
Gudmandr
King Arthur
2
0
4
4
L
Janus
0
3
0
0
L
0
1
1
0.5
L
Morgan Le Fay
OTM Time
Morgan Le Fay
1
5
1
0.3
L
Danzaburou
Thir276d3RD8
Danzaburou
1
3
0
0.33
L
Ao Kuang
antdog38
Ao Kuang
3
3
1
1.17
W
Discordia
l10k Gaona
Discordia
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
31,052
48,883
Taken
44,960
25,229
Mitigated
21,237
9,295
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,058
3,653
0
2,870
8,737
3,022
1,486
3,788
4,949
0
53,393
W
Hachiman
5,569
3,185
0
1,997
7,484
2,673
1,716
836
6,648
0
51,655
W
Arachne
Damzur
Arachne
5,806
3,946
0
5,789
9,822
3,974
75
3,149
6,673
0
61,866
W
King Arthur
Gudmandr
King Arthur
5,488
343
0
740
12,189
9,398
239
5,879
6,310
0
50,936
L
Janus
1,824
67
0
2,113
7,204
2,246
152
2,097
4,993
40,720
664
L
1,812
922
0
1,342
9,272
9,129
14
1,115
7,999
21,505
0
L
Morgan Le Fay
OTM Time
Morgan Le Fay
6,750
861
0
315
9,276
3,641
0
3,537
5,211
36,107
0
L
Danzaburou
Thir276d3RD8
Danzaburou
6,513
3,710
0
3,405
10,650
4,717
0
0
10,650
0
58,996
L
Ao Kuang
antdog38
Ao Kuang
7,258
2,379
0
2,120
12,481
5,496
0
1,342
10,927
52,016
4,562
W
Discordia
l10k Gaona
Discordia
9,131
388
0
1,750
6,728
2,170
272
4,328
2,400
52,997
1,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
40,360
364
Minions Killed
442
0
Camps Cleared
0
1,215,562
Distance Traveled
1,354,330
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,679
549
92
7
0
240,736
0
W
Hachiman
8,023
573
83
6
0
244,835
0
W
Arachne
8,226
588
87
6
0
315,449
3
W
King Arthur
8,050
575
76
5
0
271,037
0
L
Janus
6,382
456
66
5
0
234,643
5
L
Kuzenbo
6,174
441
32
2
0
245,500
0
L
Morgan Le Fay
6,395
457
59
4
0
239,302
0
L
Danzaburou
7,073
505
109
8
0
198,622
0
L
Ao Kuang
7,256
518
98
7
0
297,495
0
W
Discordia
8,382
599
104
7
0
282,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role