Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Hir0n
Rama
Level 256
God Stats
44W - 23L
1,627 SR
Queue Stats
188W - 153L
1,666 Elo+
Party 1
Kuzenbo
Kuzenbo
ZyRo0k
Kuzenbo
Level 156
God Stats
9W - 2L
1,490 SR
Queue Stats
55W - 18L
1,943 Elo+
Party 1
Team Averages
Level 171
1,523 SR
1,622 Elo+

VS

Team Averages
Level 172
1,534 SR
1,572 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Cortie
Nut
Level 158
God Stats
38W - 21L
1,627 SR
Queue Stats
49W - 30L
1,697 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JoanC5
Morgan Le Fay
Level 155
God Stats
8W - 11L
1,541 SR
Queue Stats
140W - 126L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Toubib101
Nu Wa
Level 237
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
7 / 1 / 0
5,937
742
7,176
9,567
5,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
 
Hun Batz
10
2 / 1 / 0
5,039
630
2,873
6,790
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
 
Chang'e
8
0 / 0 / 0
4,394
549
563
3,803
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Hir0n
Rama
9
0 / 3 / 4
4,855
607
3,170
5,293
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
ZyRo0k
Kuzenbo
10
3 / 0 / 1
6,037
755
4,296
4,845
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 1 / 3
4,825
603
4,315
6,459
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
 
Thanatos
4
0 / 3 / 0
3,390
424
1,150
4,159
2,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
Cortie
Nut
7
1 / 4 / 0
3,929
491
4,996
6,052
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
JoanC5
Morgan Le Fay
10
3 / 2 / 1
5,148
644
4,493
5,008
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Toubib101
Nu Wa
6
0 / 2 / 4
4,166
521
2,413
5,024
2,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
12
Kills
5
5
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
0
7
W
Hun Batz
 
Hun Batz
2
1
0
2
W
Chang'e
 
Chang'e
0
0
0
0
L
Hun Batz
 
Hun Batz
1
1
3
2.5
L
Thanatos
 
Thanatos
0
3
0
0
L
Nut
Cortie
Nut
1
4
0
0.25
W
Rama
Hir0n
Rama
0
3
4
0.67
L
Morgan Le Fay
JoanC5
Morgan Le Fay
3
2
1
1.75
L
Nu Wa
Toubib101
Nu Wa
0
2
4
1
W
Kuzenbo
ZyRo0k
Kuzenbo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,078
Damage
17,367
30,298
Taken
26,702
13,842
Mitigated
10,326
11,181
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,176
3,708
0
3,136
9,567
5,640
0
1,665
7,816
0
21,985
W
Hun Batz
 
Hun Batz
2,873
670
0
3,056
6,790
2,264
0
1,631
4,938
0
37,047
W
Chang'e
 
Chang'e
563
0
272
1,435
3,803
1,055
0
1,127
2,513
20,002
0
L
Hun Batz
 
Hun Batz
4,315
1,425
0
3,234
6,459
2,276
0
432
5,995
0
34,387
L
Thanatos
 
Thanatos
1,150
301
0
1,690
4,159
2,024
0
2,240
1,543
0
9,989
L
Nut
Cortie
Nut
4,996
2,820
0
813
6,052
1,800
0
0
6,052
0
22,966
W
Rama
Hir0n
Rama
3,170
2,277
0
1,282
5,293
1,467
0
962
4,243
0
34,776
L
Morgan Le Fay
JoanC5
Morgan Le Fay
4,493
447
0
674
5,008
1,662
0
887
4,069
26,563
1,088
L
Nu Wa
Toubib101
Nu Wa
2,413
1,014
0
952
5,024
2,564
0
788
4,184
12,787
0
W
Kuzenbo
ZyRo0k
Kuzenbo
4,296
1,669
0
2,000
4,845
3,416
5
763
3,862
31,264
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,262
Gold Earned
21,458
246
Minions Killed
198
0
Camps Cleared
0
839,312
Distance Traveled
736,325
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,937
742
26
3
0
169,482
0
W
Hun Batz
5,039
630
71
9
0
196,139
0
W
Chang'e
4,394
549
42
5
0
164,168
2
L
Hun Batz
4,825
603
62
8
0
177,035
0
L
Thanatos
3,390
424
18
2
0
86,510
0
L
Nut
3,929
491
37
5
0
142,766
0
W
Rama
4,855
607
49
6
0
153,844
0
L
Morgan Le Fay
5,148
644
64
8
0
165,898
0
L
Nu Wa
4,166
521
17
2
0
164,116
0
W
Kuzenbo
6,037
755
58
7
0
155,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role