Player Matchup

Hachiman
Hachiman
Gold IV
IxARTHURxI
Hachiman
Gold IV
Level 65
God Stats
4W - 2L
1,896 SR
Queue Stats
39W - 41L
1,575 MMR
Party 1
Bacchus
Bacchus
Gold III
Melchorx
Bacchus
Gold III
Level 66
God Stats
6W - 9L
1,561 SR
Queue Stats
35W - 41L
1,492 MMR
Party 1
Bellona
Bellona
Silver I
VoidLibra
Bellona
Silver I
Level 63
God Stats
3W - 4L
1,568 SR
Queue Stats
86W - 97L
1,247 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 65
1,675 SR
1,438 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,698 SR
1,584 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
Fo0cus
Sun Wukong
Platinum II
Level 156
God Stats
78W - 80L
1,539 SR
Queue Stats
334W - 409L
1,819 MMR
Party 2
Anubis
Anubis
Silver III
Jackosmith99
Anubis
Silver III
Level 79
God Stats
1W - 1L
2,053 SR
Queue Stats
6W - 7L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IxARTHURxI
Hachiman
11
0 / 4 / 1
6,900
627
5,838
9,486
3,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Melchorx
Bacchus
12
1 / 3 / 0
7,446
677
4,989
12,682
14,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
VoidLibra
Bellona
10
0 / 6 / 1
6,610
601
3,341
14,206
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothAchillesGilgameshNe ZhaKuzenbo

VS

Bans
AthenaCharonPersephoneBake KujiraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 0 / 10
8,944
813
11,683
7,413
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Fo0cus
Sun Wukong
14
4 / 1 / 9
9,013
819
10,485
11,007
13,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
6 / 1 / 5
9,100
827
9,280
6,187
3,579
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
10
8
W
Sun Wukong
Fo0cus
Sun Wukong
4
1
9
8.5
L
Hachiman
IxARTHURxI
Hachiman
0
4
1
0.13
W
Anubis
6
1
5
8.5
L
Bacchus
Melchorx
Bacchus
1
3
0
0.33
L
Bellona
VoidLibra
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,168
Damage
31,448
36,374
Taken
24,607
26,164
Mitigated
23,065
5,875
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,683
1,445
0
1,272
7,413
6,042
953
1,229
6,184
0
34,689
W
Sun Wukong
Fo0cus
Sun Wukong
10,485
1,264
0
2,727
11,007
13,444
329
1,367
9,640
0
26,746
L
Hachiman
IxARTHURxI
Hachiman
5,838
3,805
0
1,583
9,486
3,554
0
737
8,420
0
33,821
W
Anubis
9,280
684
0
2,346
6,187
3,579
1,009
1,615
4,552
43,724
0
L
Bacchus
Melchorx
Bacchus
4,989
753
0
2,261
12,682
14,141
0
3,701
7,960
11,219
2,748
L
Bellona
VoidLibra
Bellona
3,341
1,107
0
2,031
14,206
8,469
0
4,695
8,758
0
15,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,956
Gold Earned
27,057
99
Minions Killed
146
0
Camps Cleared
0
590,426
Distance Traveled
676,854
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,944
813
42
4
0
216,416
1
W
Sun Wukong
9,013
819
32
3
0
253,623
0
L
Hachiman
6,900
627
57
5
0
193,339
0
W
Anubis
9,100
827
72
7
0
206,815
0
L
Bacchus
7,446
677
13
1
0
203,249
2
L
Bellona
6,610
601
29
3
0
193,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role