Player Matchup

Jormungandr
Jormungandr
Bambambonsai
Jormungandr
Level 158
God Stats
13W - 10L
1,606 SR
Queue Stats
308W - 292L
1,550 Elo+
Party 1
Hel
Hel
Gundeta 94
Hel
Level 159
God Stats
1W - 2L
1,533 SR
Queue Stats
211W - 225L
1,492 Elo+
Solo
Scylla
Scylla
OnePunchMag
Scylla
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 42L
1,563 Elo+
Party 1
Cabrakan
Cabrakan
edgifp
Cabrakan
Level 171
God Stats
2W - 2L
1,522 SR
Queue Stats
306W - 294L
1,523 Elo+
Solo
Chiron
Chiron
izanamiMommi
Chiron
Level 125
God Stats
3W - 1L
1,686 SR
Queue Stats
112W - 82L
1,590 Elo+
Solo
Team Averages
Level 153
1,570 SR
1,544 Elo+

VS

Team Averages
Level 153
1,482 SR
1,538 Elo+
Bacchus
Bacchus
ArzeCV
Bacchus
Level 124
God Stats
6W - 5L
1,510 SR
Queue Stats
199W - 207L
1,611 Elo+
Solo
Persephone
Persephone
Paralyszd
Persephone
Level 198
God Stats
1W - 1L
1,286 SR
Queue Stats
160W - 153L
1,553 Elo+
Solo
Osiris
Osiris
Uhnnn
Osiris
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,507 Elo+
Solo
Kali
Kali
its-shooter809
Kali
Level 156
God Stats
1W - 1L
1,238 SR
Queue Stats
112W - 118L
1,501 Elo+
Solo
Hel
Hel
tiny_ty53
Hel
Level 134
God Stats
4W - 0L
1,874 SR
Queue Stats
32W - 35L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bambambonsai
Jormungandr
16
5 / 1 / 4
9,039
904
15,690
13,117
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 8
7,645
765
4,677
12,052
6,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
2 / 3 / 6
8,109
811
12,493
9,551
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
edgifp
Cabrakan
10
0 / 2 / 6
7,116
712
3,724
8,846
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
14
2 / 1 / 4
7,959
796
12,611
10,274
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArzeCV
Bacchus
14
2 / 2 / 3
7,900
790
7,670
12,971
16,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Persephone
Paralyszd
Persephone
15
2 / 1 / 3
8,686
869
16,265
10,455
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Uhnnn
Osiris
14
2 / 4 / 4
8,774
877
7,540
17,332
16,039
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 4
8,023
802
8,827
12,383
5,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

15
1 / 2 / 5
8,110
811
9,035
10,854
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
11
Kills
9
9
Deaths
11
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArzeCV
Bacchus
2
2
3
1.75
L
Jormungandr
Bambambonsai
Jormungandr
5
1
4
7
L
2
2
8
3
L
Scylla
2
3
6
1.67
W
Persephone
Paralyszd
Persephone
2
1
3
3.5
W
Osiris
Uhnnn
Osiris
2
4
4
1
L
Cabrakan
edgifp
Cabrakan
0
2
6
1.5
W
2
2
4
2
L
Chiron
2
1
4
4
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
49,337
53,840
Taken
63,995
32,128
Mitigated
47,869
26,535
Healing
35,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArzeCV
Bacchus
7,670
860
1,498
2,711
12,971
16,020
0
5,321
7,108
10,358
0
L
Jormungandr
Bambambonsai
Jormungandr
15,690
1,499
1,719
2,122
13,117
8,134
0
9,010
4,107
30,090
1,663
L
4,677
944
10,856
5,721
12,052
6,139
0
6,939
5,113
7,477
0
L
Scylla
12,493
1,004
0
638
9,551
3,855
235
4,889
4,662
23,419
892
W
Persephone
Paralyszd
Persephone
16,265
141
0
1,290
10,455
4,535
1,157
5,102
4,839
40,013
0
W
Osiris
Uhnnn
Osiris
7,540
2,047
2,042
2,166
17,332
16,039
126
9,586
7,058
0
15,735
L
Cabrakan
edgifp
Cabrakan
3,724
377
1,210
1,211
8,846
9,168
0
5,981
2,865
4,066
652
W
8,827
2,587
309
3,749
12,383
5,831
0
6,995
4,979
0
18,013
L
Chiron
12,611
2,760
1,549
1,509
10,274
4,832
78
5,940
4,334
0
27,553
W
9,035
328
14,747
7,163
10,854
5,444
386
5,396
5,073
19,558
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
41,493
119
Minions Killed
130
0
Camps Cleared
0
898,044
Distance Traveled
962,253
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,900
790
8
1
0
205,144
0
L
Jormungandr
9,039
904
28
3
0
198,242
1
L
Hel
7,645
765
5
1
0
172,642
0
L
Scylla
8,109
811
44
4
0
192,129
0
W
Persephone
8,686
869
59
6
0
183,046
0
W
Osiris
8,774
877
16
2
0
177,301
0
L
Cabrakan
7,116
712
4
0
0
147,614
0
W
Kali
8,023
802
23
2
0
174,824
0
L
Chiron
7,959
796
38
4
0
187,417
0
W
Hel
8,110
811
24
2
0
221,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role