Player Matchup

Neith
Neith
ElChapocorn
Neith
Level 27
God Stats
8W - 10L
1,423 SR
Queue Stats
11W - 14L
1,396 Elo+
Party 1
Chaac
Chaac
TheFishy
Chaac
Level 128
God Stats
1W - 0L
1,624 SR
Queue Stats
28W - 22L
1,513 Elo+
Party 1
Baba Yaga
Baba Yaga
Zalow
Baba Yaga
Level 108
God Stats
2W - 0L
1,779 SR
Queue Stats
11W - 6L
1,560 Elo+
Party 1
Team Averages
Level 88
1,609 SR
1,490 Elo+

VS

Team Averages
Level 91
1,527 SR
1,447 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Rdog00
Achilles
Level 89
God Stats
1W - 4L
1,509 SR
Queue Stats
102W - 113L
1,338 Elo+
Solo
Anubis
Anubis
TinoBT
Anubis
Level 78
God Stats
20W - 18L
1,574 SR
Queue Stats
61W - 66L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 10
9,472
677
5,706
7,982
3,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
TheFishy
Chaac
17
9 / 1 / 1
11,427
816
17,914
21,142
25,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Zalow
Baba Yaga
14
1 / 4 / 8
9,482
677
13,854
10,116
3,961
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 4 / 2
9,123
652
14,622
18,589
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
Rdog00
Achilles
14
1 / 1 / 2
9,397
671
6,551
12,523
14,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
TinoBT
Anubis
16
3 / 5 / 2
10,362
740
12,945
13,910
7,262
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
2
0.5
W
0
0
10
5
L
Achilles
Rdog00
Achilles
1
1
2
2
W
Chaac
TheFishy
Chaac
9
1
1
9.5
L
Anubis
TinoBT
Anubis
3
5
2
0.8
W
Baba Yaga
Zalow
Baba Yaga
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
34,118
39,240
Taken
45,022
32,658
Mitigated
38,717
12,578
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
14,622
5,593
506
4,498
18,589
16,572
0
6,355
12,234
3,255
39,188
W
5,706
1,455
0
2,215
7,982
3,102
0
4,154
3,569
0
20,763
L
Achilles
Rdog00
Achilles
6,551
1,459
0
2,132
12,523
14,883
81
4,781
7,742
0
22,223
W
Chaac
TheFishy
Chaac
17,914
4,931
0
8,527
21,142
25,595
0
5,385
14,628
873
57,500
L
Anubis
TinoBT
Anubis
12,945
1,121
0
5,572
13,910
7,262
0
3,555
10,355
57,098
1,126
W
Baba Yaga
Zalow
Baba Yaga
13,854
1,112
0
1,836
10,116
3,961
0
4,579
5,126
47,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
28,882
197
Minions Killed
182
0
Camps Cleared
0
816,268
Distance Traveled
769,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,123
652
46
3
0
256,133
0
W
Neith
9,472
677
47
3
0
275,133
0
L
Achilles
9,397
671
49
4
0
289,448
0
W
Chaac
11,427
816
88
6
0
295,409
0
L
Anubis
10,362
740
87
6
0
224,278
0
W
Baba Yaga
9,482
677
62
4
0
245,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role