Player Matchup

Merlin
Merlin
KONTRYBT
Merlin
Level 158
God Stats
27W - 35L
1,447 SR
Queue Stats
294W - 266L
1,499 Elo+
Solo
Fenrir
Fenrir
SoggyDonut101
Fenrir
Level 129
God Stats
10W - 4L
1,777 SR
Queue Stats
106W - 88L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
Wool-Ronin
Danzaburou
Level 92
God Stats
6W - 0L
1,857 SR
Queue Stats
63W - 45L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alexbenmac1
Cu Chulainn
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 132L
1,601 Elo+
Party 1
Chernobog
Chernobog
mizaruiwazaru
Chernobog
Level 83
God Stats
5W - 0L
1,743 SR
Queue Stats
195W - 162L
1,525 Elo+
Party 2
Team Averages
Level 113
1,665 SR
1,560 Elo+

VS

Team Averages
Level 141
1,509 SR
1,557 Elo+
Nox
Nox
Dazxt
Nox
Level 129
God Stats
1W - 6L
1,352 SR
Queue Stats
116W - 100L
1,594 Elo+
Solo
Charybdis
Charybdis
Li-an_Leo199
Charybdis
Level 156
God Stats
11W - 18L
1,457 SR
Queue Stats
88W - 91L
1,597 Elo+
Solo
Loki
Loki
Mazekage
Loki
Level 108
God Stats
5W - 7L
1,474 SR
Queue Stats
21W - 39L
1,504 Elo+
Solo
Thanatos
Thanatos
Shrll
Thanatos
Level 156
God Stats
16W - 7L
1,761 SR
Queue Stats
263W - 230L
1,571 Elo+
Solo
Bacchus
Bacchus
wolfbark
Bacchus
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
262W - 246L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KONTRYBT
Merlin
12
1 / 0 / 1
6,317
790
1,766
2,822
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 3
5,466
683
2,668
6,798
3,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Wool-Ronin
Danzaburou
10
1 / 0 / 1
5,925
741
1,855
3,114
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
alexbenmac1
Cu Chulainn
11
1 / 1 / 0
6,196
775
4,611
7,347
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
mizaruiwazaru
Chernobog
11
1 / 0 / 0
5,438
680
1,772
4,313
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dazxt
Nox
10
1 / 2 / 0
5,440
680
1,333
4,403
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Li-an_Leo199
Charybdis
7
0 / 2 / 0
4,026
503
2,428
5,128
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
1
0 / 0 / 0
3,154
394
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Shrll
Thanatos
10
1 / 1 / 0
4,980
623
4,169
8,637
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
wolfbark
Bacchus
6
0 / 0 / 0
3,964
496
1,839
3,590
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
Dazxt
Nox
1
2
0
0.5
W
Merlin
KONTRYBT
Merlin
1
0
1
1.5
L
Charybdis
Li-an_Leo199
Charybdis
0
2
0
0
L
Loki
0
0
0
0
L
Thanatos
Shrll
Thanatos
1
1
0
1
W
1
1
3
2.5
W
Danzaburou
Wool-Ronin
Danzaburou
1
0
1
1.5
W
Cu Chulainn
alexbenmac1
Cu Chulainn
1
1
0
1
W
Chernobog
mizaruiwazaru
Chernobog
1
0
0
1
L
Bacchus
wolfbark
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,672
Damage
9,769
24,394
Taken
21,758
10,399
Mitigated
10,476
8,047
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Dazxt
Nox
1,333
102
0
625
4,403
1,804
0
1,505
2,655
40,342
495
W
Merlin
KONTRYBT
Merlin
1,766
109
0
1,388
2,822
963
0
470
2,352
49,956
1,330
L
Charybdis
Li-an_Leo199
Charybdis
2,428
760
0
1,694
5,128
1,417
0
0
5,128
0
22,479
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Shrll
Thanatos
4,169
374
0
6,926
8,637
4,546
0
0
8,637
0
33,696
W
2,668
750
0
1,989
6,798
3,229
0
1,409
5,389
0
12,365
W
Danzaburou
Wool-Ronin
Danzaburou
1,855
772
0
1,591
3,114
1,113
751
901
2,213
0
38,950
W
Cu Chulainn
alexbenmac1
Cu Chulainn
4,611
822
0
2,409
7,347
3,335
0
0
6,758
0
43,399
W
Chernobog
mizaruiwazaru
Chernobog
1,772
820
0
670
4,313
1,759
1,266
282
4,031
0
48,467
L
Bacchus
wolfbark
Bacchus
1,839
284
0
1,270
3,590
2,709
0
0
3,590
10,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
21,564
360
Minions Killed
208
0
Camps Cleared
0
881,025
Distance Traveled
630,132
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,440
680
86
11
0
172,594
0
W
Merlin
6,317
790
108
14
0
170,822
0
L
Charybdis
4,026
503
44
6
0
133,265
0
L
Loki
3,154
394
0
0
0
23,530
0
L
Thanatos
4,980
623
60
8
0
182,531
1
W
Fenrir
5,466
683
12
2
0
192,480
1
W
Danzaburou
5,925
741
74
9
0
157,284
0
W
Cu Chulainn
6,196
775
75
9
0
189,396
0
W
Chernobog
5,438
680
91
11
0
171,043
0
L
Bacchus
3,964
496
18
2
0
118,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role