Player Matchup

Bastet
Bastet
BigZaxSnak
Bastet
Level 155
God Stats
6W - 7L
1,564 SR
Queue Stats
10W - 10L
1,514 Elo+
Solo
Apollo
Apollo
Dr_InfoSec
Apollo
Level 88
God Stats
3W - 7L
1,437 SR
Queue Stats
101W - 95L
1,508 Elo+
Solo
Bacchus
Bacchus
ItsMishMish
Bacchus
Level 148
God Stats
6W - 9L
1,906 SR
Queue Stats
120W - 125L
1,472 Elo+
Solo
Amaterasu
Amaterasu
UnhappyRefrain__
Amaterasu
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 140L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mortaldeath32
Morgan Le Fay
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 65L
1,501 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,495 Elo+

VS

Team Averages
Level 90
1,519 SR
1,480 Elo+
Mulan
Mulan
Dad riz12
Mulan
Level 105
God Stats
7W - 10L
1,556 SR
Queue Stats
49W - 51L
1,510 Elo+
Solo
King Arthur
King Arthur
KingBronFrmDaO
King Arthur
Level 89
God Stats
55W - 42L
1,697 SR
Queue Stats
69W - 51L
1,592 Elo+
Solo
Rama
Rama
Revzaterra
Rama
Level 112
God Stats
12W - 11L
1,461 SR
Queue Stats
71W - 88L
1,394 Elo+
Solo
Tiamat
Tiamat
legendz1101
Tiamat
Level 61
God Stats
3W - 5L
1,357 SR
Queue Stats
238W - 222L
1,451 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 83
God Stats
490W - 450L
1,527 SR
Queue Stats
492W - 455L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigZaxSnak
Bastet
14
7 / 4 / 2
9,048
532
10,149
15,032
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Dr_InfoSec
Apollo
14
2 / 3 / 5
8,149
479
6,871
11,888
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ItsMishMish
Bacchus
13
1 / 3 / 9
7,767
457
7,520
15,126
15,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
9
1 / 3 / 0
6,651
391
2,861
9,726
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
mortaldeath32
Morgan Le Fay
15
3 / 3 / 2
8,532
502
6,998
11,269
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dad riz12
Mulan
14
3 / 3 / 2
8,363
492
7,204
11,888
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
KingBronFrmDaO
King Arthur
16
3 / 1 / 7
9,828
578
8,900
9,938
11,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 3 / 1
7,597
447
3,743
8,230
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
16
5 / 4 / 4
9,568
563
11,182
12,997
7,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
4 / 3 / 5
9,250
544
13,188
17,760
6,369
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
14
Kills
16
16
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
BigZaxSnak
Bastet
7
4
2
2
W
Mulan
Dad riz12
Mulan
3
3
2
1.33
L
Apollo
Dr_InfoSec
Apollo
2
3
5
1.5
L
Bacchus
ItsMishMish
Bacchus
1
3
9
1.83
W
King Arthur
KingBronFrmDaO
King Arthur
3
1
7
6.5
W
1
3
1
0.5
L
Amaterasu
1
3
0
0.33
W
Tiamat
5
4
4
1.75
L
Morgan Le Fay
mortaldeath32
Morgan Le Fay
3
3
2
1.33
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,399
Damage
44,217
63,041
Taken
60,813
39,231
Mitigated
37,322
12,773
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BigZaxSnak
Bastet
10,149
2,745
0
1,868
15,032
6,773
0
4,721
10,191
0
63,420
W
Mulan
Dad riz12
Mulan
7,204
1,335
0
3,581
11,888
8,778
631
2,777
8,798
0
47,642
L
Apollo
Dr_InfoSec
Apollo
6,871
4,260
0
4,163
11,888
5,296
831
5,065
6,611
0
61,995
L
Bacchus
ItsMishMish
Bacchus
7,520
311
0
3,247
15,126
15,213
87
4,513
10,325
30,419
2,467
W
King Arthur
KingBronFrmDaO
King Arthur
8,900
936
0
814
9,938
11,386
0
1,644
8,245
283
68,056
W
3,743
2,852
0
2,087
8,230
2,834
1,170
1,962
5,969
0
37,333
L
Amaterasu
2,861
1,226
0
2,876
9,726
7,317
0
1,976
7,750
0
23,131
W
Tiamat
11,182
715
0
3,213
12,997
7,955
80
5,564
7,270
58,727
3,780
L
Morgan Le Fay
mortaldeath32
Morgan Le Fay
6,998
1,481
0
619
11,269
4,632
0
7,097
4,100
56,231
0
W
13,188
5,288
0
8,360
17,760
6,369
2,560
1,528
16,109
79,178
12,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,147
Gold Earned
44,606
346
Minions Killed
449
0
Camps Cleared
0
1,477,909
Distance Traveled
1,542,995
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,048
532
87
5
0
367,073
0
W
Mulan
8,363
492
55
3
0
324,047
1
L
Apollo
8,149
479
87
5
0
280,647
0
L
Bacchus
7,767
457
42
2
0
348,714
1
W
King Arthur
9,828
578
100
6
0
318,739
2
W
Rama
7,597
447
64
4
0
264,476
5
L
Amaterasu
6,651
391
39
2
0
185,685
0
W
Tiamat
9,568
563
108
6
0
326,048
0
L
Morgan Le Fay
8,532
502
91
5
0
295,790
2
W
Sol
9,250
544
122
7
0
309,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role