Player Matchup

Medusa
Medusa
 
Medusa
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ByteCraft
Agni
Level 120
God Stats
1W - 3L
1,386 SR
Queue Stats
73W - 66L
1,561 Elo+
Party 2
Cerberus
Cerberus
HumanSheeps
Cerberus
Level 158
God Stats
3W - 2L
1,799 SR
Queue Stats
78W - 72L
1,571 Elo+
Party 2
Ix Chel
Ix Chel
Unspec
Ix Chel
Level 103
God Stats
1W - 1L
1,474 SR
Queue Stats
60W - 59L
1,561 Elo+
Party 2
Izanami
Izanami
marshmallowmike
Izanami
Level 158
God Stats
3W - 1L
1,782 SR
Queue Stats
86W - 82L
1,563 Elo+
Party 2
Team Averages
Level 148
1,588 SR
1,551 Elo+

VS

Team Averages
Level 136
1,556 SR
1,559 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IFoundMyAirpod
Neith
Level 123
God Stats
5W - 2L
1,654 SR
Queue Stats
416W - 438L
1,616 Elo+
Solo
Chang'e
Chang'e
LordPlume
Chang'e
Level 156
God Stats
4W - 2L
1,521 SR
Queue Stats
71W - 60L
1,551 Elo+
Party 1
Shiva
Shiva
SyndykatorTSW
Shiva
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,554 Elo+
Solo
Khepri
Khepri
TenebrisAbys
Khepri
Level 147
God Stats
3W - 1L
1,607 SR
Queue Stats
79W - 60L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 2 / 2
8,357
836
16,400
13,261
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
13
1 / 3 / 2
7,503
750
7,350
10,305
3,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
HumanSheeps
Cerberus
12
1 / 4 / 4
7,408
741
6,862
17,069
13,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
Unspec
Ix Chel
13
0 / 2 / 5
6,893
689
5,122
12,758
4,858
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 3 / 4
6,708
671
6,309
9,992
3,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 1 / 8
8,316
832
20,333
5,189
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 5
8,610
861
17,621
12,731
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
LordPlume
Chang'e
13
1 / 2 / 11
7,777
778
9,813
11,254
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 11
7,642
764
9,384
9,727
10,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
14
0 / 1 / 10
8,123
812
3,336
13,600
13,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
5
Kills
14
14
Deaths
5
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
2
2
W
Ne Zha
 
Ne Zha
5
1
8
9
L
Agni
1
3
2
0.67
L
Cerberus
HumanSheeps
Cerberus
1
4
4
0.75
W
7
1
5
9.5
W
Chang'e
LordPlume
Chang'e
1
2
11
3.25
W
1
0
11
6.5
W
Khepri
0
1
10
5
L
Ix Chel
Unspec
Ix Chel
0
2
5
1.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
60,487
63,385
Taken
52,501
30,213
Mitigated
38,962
33,245
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,400
4,434
918
2,962
13,261
5,176
0
3,477
9,249
0
44,110
W
Ne Zha
 
Ne Zha
20,333
820
0
336
5,189
3,573
0
1,974
3,215
0
37,235
L
Agni
7,350
224
0
250
10,305
3,225
0
1,276
8,730
13,461
0
L
Cerberus
HumanSheeps
Cerberus
6,862
76
413
3,673
17,069
13,674
0
3,278
12,950
9,622
0
W
17,621
5,237
1,907
3,861
12,731
6,606
288
4,358
8,373
0
27,471
W
Chang'e
LordPlume
Chang'e
9,813
356
4,960
2,615
11,254
4,958
116
4,489
6,765
17,184
0
W
9,384
120
3,032
2,396
9,727
10,746
0
3,877
5,850
0
15,966
W
Khepri
3,336
74
1,136
2,301
13,600
13,079
0
4,636
8,964
9,251
1,250
L
Ix Chel
Unspec
Ix Chel
5,122
674
15,610
8,192
12,758
4,858
0
2,225
10,154
9,284
0
L
6,309
4,144
661
566
9,992
3,280
0
1,427
8,378
0
14,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
40,468
109
Minions Killed
119
0
Camps Cleared
0
1,040,674
Distance Traveled
1,057,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,357
836
56
6
0
217,878
0
W
Ne Zha
8,316
832
30
3
0
225,168
0
L
Agni
7,503
750
20
2
0
220,191
0
L
Cerberus
7,408
741
8
1
0
184,425
0
W
Neith
8,610
861
26
3
0
186,372
0
W
Chang'e
7,777
778
24
2
0
207,735
0
W
Shiva
7,642
764
20
2
0
226,804
0
W
Khepri
8,123
812
19
2
0
211,800
0
L
Ix Chel
6,893
689
7
1
0
208,552
0
L
Izanami
6,708
671
18
2
0
209,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role