Player Matchup

Eset
Eset
Silver II
BombfaceO
Eset
Silver II
Level 142
God Stats
17W - 22L
1,489 SR
Queue Stats
25W - 36L
1,139 MMR
Solo
Fenrir
Fenrir
Silver II
QuiGongBong
Fenrir
Silver II
Level 48
God Stats
7W - 4L
1,761 SR
Queue Stats
30W - 35L
1,448 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Raikumba
Kuzenbo
Silver II
Level 142
God Stats
7W - 5L
1,844 SR
Queue Stats
30W - 32L
1,569 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,698 SR
1,385 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,544 SR
1,790 MMR
Geb
Geb
Gold II
ArmourUltra
Geb
Gold II
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,790 MMR
Party 2
Nut
Nut
Gold II
BBSwagx
Nut
Gold II
Level 126
God Stats
2W - 2L
1,631 SR
Queue Stats
19W - 10L
1,790 MMR
Party 2
Janus
Janus
Gold II
BestBuySwag
Janus
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,790 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 3 / 2
7,652
638
5,147
8,475
4,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
12
0 / 4 / 2
7,085
590
4,217
15,600
15,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Raikumba
Kuzenbo
12
2 / 4 / 1
7,429
619
4,580
14,681
20,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Baron SamediAchillesAthenaThothAres

VS

Bans
BacchusChaacAgniGilgameshKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
8,772
731
9,753
10,235
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
16
6 / 0 / 5
10,103
842
15,227
7,364
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 8
9,476
790
8,537
3,165
1,062
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
11
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Nut
6
0
5
8.5
W
3
0
8
7
L
Eset
1
3
2
0.67
L
Fenrir
0
4
2
0.25
L
Kuzenbo
Raikumba
Kuzenbo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,944
Damage
33,517
38,756
Taken
20,764
40,883
Mitigated
10,527
5,931
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,753
1,611
0
1,350
10,235
6,006
204
4,081
5,428
27,875
2,033
W
Nut
15,227
10,976
0
3,151
7,364
3,459
1,504
2,929
4,016
0
52,845
W
8,537
851
0
327
3,165
1,062
922
1,401
1,557
40,273
1,641
L
Eset
5,147
208
1,084
1,591
8,475
4,872
0
4,220
4,035
29,328
0
L
Fenrir
4,217
645
0
1,405
15,600
15,330
0
5,754
9,561
0
16,299
L
Kuzenbo
Raikumba
Kuzenbo
4,580
1,241
0
1,851
14,681
20,681
0
6,397
7,834
16,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,166
Gold Earned
28,351
103
Minions Killed
190
0
Camps Cleared
0
637,313
Distance Traveled
665,243
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,772
731
30
3
0
230,350
0
W
Nut
10,103
842
76
6
0
209,645
0
W
Janus
9,476
790
84
7
0
225,248
0
L
Eset
7,652
638
78
7
0
215,830
2
L
Fenrir
7,085
590
16
1
0
225,014
0
L
Kuzenbo
7,429
619
9
1
0
196,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role