Player Matchup

Baron Samedi
Baron Samedi
Issnovo
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,478 Elo+
Party 1
Thanatos
Thanatos
TehTyger
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,531 Elo+
Party 1
Ares
Ares
dallascowboys737
Ares
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 128L
1,546 Elo+
Solo
Ah Puch
Ah Puch
smartaleck08
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,494 Elo+
Solo
Neith
Neith
viGooNx
Neith
Level 69
God Stats
3W - 0L
1,390 SR
Queue Stats
13W - 13L
1,556 Elo+
Solo
Team Averages
Level 86
1,478 SR
1,521 Elo+

VS

Team Averages
Level 127
1,492 SR
1,529 Elo+
Jormungandr
Jormungandr
ConnorJoCFuss
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,652 Elo+
Solo
Artio
Artio
HomemadeAnimal4
Artio
Level 148
God Stats
0W - 4L
1,099 SR
Queue Stats
97W - 109L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
SUPER RUCO
Sun Wukong
Level 158
God Stats
2W - 2L
1,617 SR
Queue Stats
40W - 37L
1,522 Elo+
Solo
Hades
Hades
TheLastIceberg
Hades
Level 95
God Stats
1W - 1L
1,743 SR
Queue Stats
82W - 94L
1,459 Elo+
Solo
Kukulkan
Kukulkan
xXRoachKilla02Xx
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Issnovo
Baron Samedi
17
3 / 2 / 10
9,408
855
8,355
8,635
5,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
TehTyger
Thanatos
14
6 / 3 / 9
9,037
822
11,011
9,434
6,991
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 12
9,387
853
5,934
10,177
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ah Puch
smartaleck08
Ah Puch
17
1 / 2 / 16
9,396
854
10,207
6,929
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Neith
viGooNx
Neith
17
11 / 3 / 10
10,714
974
15,174
11,487
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConnorJoCFuss
Jormungandr
15
2 / 7 / 3
8,965
815
12,484
15,154
12,421
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 3 / 4
8,072
734
2,794
11,427
11,355
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SUPER RUCO
Sun Wukong
15
3 / 6 / 5
8,941
813
7,260
13,002
7,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 2
8,870
806
4,694
9,592
7,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 5
9,088
826
9,694
7,632
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
24
Kills
12
12
Deaths
24
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ConnorJoCFuss
Jormungandr
2
7
3
0.5
L
2
3
4
1.33
W
Baron Samedi
Issnovo
Baron Samedi
3
2
10
4
L
Sun Wukong
SUPER RUCO
Sun Wukong
3
6
5
0.92
W
Thanatos
TehTyger
Thanatos
6
3
9
3.5
L
3
5
2
0.8
W
3
2
12
4.5
W
Ah Puch
smartaleck08
Ah Puch
1
2
16
4.5
W
Neith
viGooNx
Neith
11
3
10
5.33
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,681
Damage
36,926
46,662
Taken
56,807
34,496
Mitigated
42,410
18,174
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ConnorJoCFuss
Jormungandr
12,484
3,006
0
542
15,154
12,421
0
5,470
9,684
27,458
0
L
2,794
246
987
1,992
11,427
11,355
370
3,623
7,804
5,494
821
W
Baron Samedi
Issnovo
Baron Samedi
8,355
1,155
2,148
2,547
8,635
5,261
864
5,077
3,558
26,091
365
L
Sun Wukong
SUPER RUCO
Sun Wukong
7,260
1,230
268
1,033
13,002
7,824
0
5,849
7,153
0
18,247
W
Thanatos
TehTyger
Thanatos
11,011
2,465
1,164
4,910
9,434
6,991
0
6,440
2,994
0
15,470
L
4,694
90
13
1,745
9,592
7,310
0
5,292
4,300
7,924
0
W
5,934
715
202
1,043
10,177
12,738
417
6,322
3,855
8,413
770
W
Ah Puch
smartaleck08
Ah Puch
10,207
475
890
2,255
6,929
3,468
243
3,967
2,962
30,537
0
W
Neith
viGooNx
Neith
15,174
5,209
531
2,484
11,487
6,038
963
7,122
4,365
0
27,353
L
9,694
163
0
1,572
7,632
3,500
1,100
3,520
4,112
25,789
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,942
Gold Earned
43,936
133
Minions Killed
126
0
Camps Cleared
0
1,004,000
Distance Traveled
945,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,965
815
34
3
0
171,521
0
L
Artio
8,072
734
4
0
0
173,837
0
W
Baron Samedi
9,408
855
37
3
0
207,124
0
L
Sun Wukong
8,941
813
20
2
0
201,186
0
W
Thanatos
9,037
822
14
1
0
221,725
0
L
Hades
8,870
806
15
1
0
183,581
0
W
Ares
9,387
853
10
1
0
183,713
0
W
Ah Puch
9,396
854
43
4
0
211,557
0
W
Neith
10,714
974
29
3
0
179,881
0
L
Kukulkan
9,088
826
53
5
0
215,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role