Player Matchup

Nut
Nut
Fenixevilangel
Nut
Level 144
God Stats
7W - 9L
1,733 SR
Queue Stats
213W - 214L
1,482 Elo+
Solo
Bastet
Bastet
MikeKOfficial
Bastet
Level 129
God Stats
11W - 4L
1,623 SR
Queue Stats
237W - 235L
1,457 Elo+
Solo
Ares
Ares
MrSmiggins
Ares
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 191L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
PutFriend878367
Nu Wa
Level 143
God Stats
150W - 120L
1,628 SR
Queue Stats
357W - 345L
1,497 Elo+
Solo
Anubis
Anubis
XCampione
Anubis
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 232L
1,519 Elo+
Party 1
Team Averages
Level 115
1,597 SR
1,498 Elo+

VS

Team Averages
Level 129
1,510 SR
1,521 Elo+
Cthulhu
Cthulhu
BigGapingHoles
Cthulhu
Level 126
God Stats
0W - 1L
1,635 SR
Queue Stats
37W - 31L
1,529 Elo+
Solo
Arachne
Arachne
IICRAKII1
Arachne
Level 144
God Stats
25W - 19L
1,502 SR
Queue Stats
553W - 571L
1,449 Elo+
Solo
Sol
Sol
SIL3NT_DRXM
Sol
Level 106
God Stats
3W - 7L
1,473 SR
Queue Stats
362W - 370L
1,525 Elo+
Solo
Neith
Neith
TheSphenwolf09
Neith
Level 144
God Stats
9W - 8L
1,603 SR
Queue Stats
85W - 64L
1,563 Elo+
Solo
Bake Kujira
Bake Kujira
raskoprasko
Bake Kujira
Level 125
God Stats
6W - 14L
1,338 SR
Queue Stats
136W - 137L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,290
572
6,001
9,831
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 2
6,710
610
7,632
10,619
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 2 / 3
5,582
507
3,808
7,948
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
5,776
525
3,350
6,853
5,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
XCampione
Anubis
9
0 / 4 / 2
5,486
499
4,584
8,381
4,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,910
537
3,382
7,001
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
IICRAKII1
Arachne
8
0 / 1 / 0
4,610
419
1,947
6,760
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 1
6,028
548
7,014
10,740
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 2
6,735
612
9,812
9,766
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bake Kujira
raskoprasko
Bake Kujira
9
3 / 1 / 1
5,470
497
4,659
12,200
9,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
7
7
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
1
2.5
L
Arachne
IICRAKII1
Arachne
0
1
0
0
W
5
0
2
6
W
1
2
3
1.25
W
0
0
1
0.5
L
1
3
1
0.5
L
3
1
2
4
W
Anubis
XCampione
Anubis
0
4
2
0.25
L
Bake Kujira
raskoprasko
Bake Kujira
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
26,814
43,632
Taken
46,467
24,257
Mitigated
23,197
16,739
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,382
291
0
1,343
7,001
4,845
0
1,535
5,466
47,424
0
W
6,001
3,484
212
3,910
9,831
4,169
0
7,014
2,817
0
43,226
L
Arachne
IICRAKII1
Arachne
1,947
1,426
0
1,521
6,760
2,617
0
353
6,407
0
24,737
W
7,632
1,698
0
5,751
10,619
3,952
0
679
9,940
0
56,375
W
3,808
616
0
1,710
7,948
6,234
0
3,371
4,577
15,536
0
W
3,350
1,191
0
2,778
6,853
5,416
0
3,490
3,363
35,172
3,128
L
7,014
3,796
0
4,594
10,740
3,181
44
968
9,772
44,373
0
L
9,812
3,062
0
3,456
9,766
3,064
0
5,497
4,269
0
60,796
W
Anubis
XCampione
Anubis
4,584
0
0
2,378
8,381
4,486
0
501
7,880
37,672
0
L
Bake Kujira
raskoprasko
Bake Kujira
4,659
2,357
0
1,005
12,200
9,490
77
3,212
8,988
28,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,844
Gold Earned
28,753
309
Minions Killed
321
0
Camps Cleared
0
1,047,206
Distance Traveled
1,000,382
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,910
537
75
7
0
195,468
0
W
Nut
6,290
572
72
7
0
199,652
0
L
Arachne
4,610
419
42
4
0
200,986
0
W
Bastet
6,710
610
91
8
0
259,030
0
W
Ares
5,582
507
8
1
0
197,334
1
W
Nu Wa
5,776
525
67
6
0
203,810
0
L
Sol
6,028
548
67
6
0
206,837
2
L
Neith
6,735
612
105
10
0
190,620
2
W
Anubis
5,486
499
71
6
0
187,380
0
L
Bake Kujira
5,470
497
32
3
0
206,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role