Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
SøLâR
Sol
Level 187
God Stats
392W - 117L
1,976 SR
Queue Stats
554W - 172L
1,915 Elo+
Party 1
Ishtar
Ishtar
Yumeko0910
Ishtar
Level 86
God Stats
4W - 0L
1,849 SR
Queue Stats
70W - 60L
1,584 Elo+
Party 1
Team Averages
Level 123
1,665 SR
1,600 Elo+

VS

Team Averages
Level 99
1,440 SR
1,489 Elo+
Bastet
Bastet
Archi3000
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,499 Elo+
Solo
Cthulhu
Cthulhu
ArendSamoel
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,565 Elo+
Solo
Nu Wa
Nu Wa
LIFExLINE
Nu Wa
Level 91
God Stats
53W - 36L
1,610 SR
Queue Stats
145W - 167L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
douglasalmeida8
Ao Kuang
Level 148
God Stats
1W - 8L
1,270 SR
Queue Stats
146W - 165L
1,437 Elo+
Solo
Loki
Loki
nartmon1
Loki
Level 130
God Stats
2W - 2L
1,321 SR
Queue Stats
31W - 27L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 0 / 19
9,124
1,521
4,801
7,928
8,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
14
10 / 1 / 12
8,930
1,488
14,273
10,217
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hel
 
Hel
14
3 / 0 / 15
7,854
1,309
5,394
4,346
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
14
9 / 0 / 14
9,443
1,574
18,711
8,092
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Yumeko0910
Ishtar
14
4 / 0 / 13
8,590
1,432
5,269
4,558
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

380

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Archi3000
Bastet
12
0 / 4 / 0
6,513
1,086
2,416
8,093
3,383
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ArendSamoel
Cthulhu
11
0 / 7 / 1
6,599
1,100
10,143
13,769
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
LIFExLINE
Nu Wa
12
0 / 6 / 0
6,907
1,151
5,077
7,976
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
11
1 / 5 / 0
6,808
1,135
6,329
10,278
4,678
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
11
0 / 8 / 1
6,785
1,131
6,964
13,394
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
3
30
Kills
1
1
Deaths
30
73
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
19
13.5
W
Gilgamesh
 
Gilgamesh
10
1
12
16
W
Hel
 
Hel
3
0
15
10.5
L
Bastet
Archi3000
Bastet
0
4
0
0
L
Cthulhu
ArendSamoel
Cthulhu
0
7
1
0.07
L
Nu Wa
LIFExLINE
Nu Wa
0
6
0
0
W
Sol
9
0
14
16
W
Ishtar
Yumeko0910
Ishtar
4
0
13
10.5
L
Ao Kuang
1
5
0
0.2
L
Loki
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,448
Damage
30,929
35,141
Taken
53,510
23,245
Mitigated
30,383
14,731
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,801
560
0
1,612
7,928
8,532
0
4,807
2,863
8,183
0
W
Gilgamesh
 
Gilgamesh
14,273
6,802
0
2,083
10,217
5,647
0
5,890
4,044
0
26,785
W
Hel
 
Hel
5,394
478
2,297
2,413
4,346
3,471
0
2,299
2,047
16,439
988
L
Bastet
Archi3000
Bastet
2,416
399
0
311
8,093
3,383
0
5,127
2,833
0
8,203
L
Cthulhu
ArendSamoel
Cthulhu
10,143
1,294
253
694
13,769
14,075
0
8,373
5,157
14,399
0
L
Nu Wa
LIFExLINE
Nu Wa
5,077
1,999
142
91
7,976
3,000
0
3,562
4,373
21,032
253
W
Sol
18,711
12,223
0
5,167
8,092
3,264
0
4,613
3,274
37,407
2,108
W
Ishtar
Yumeko0910
Ishtar
5,269
3,105
0
1,159
4,558
2,331
0
2,879
1,587
0
22,210
L
Ao Kuang
6,329
1,132
0
697
10,278
4,678
0
4,722
5,517
14,361
0
L
Loki
6,964
1,258
55
139
13,394
5,247
0
6,582
6,542
0
17,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
33,612
154
Minions Killed
99
7
Camps Cleared
5
638,478
Distance Traveled
533,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,124
1,521
10
2
0
133,156
0
W
Gilgamesh
8,930
1,488
19
3
2
132,294
0
W
Hel
7,854
1,309
37
6
0
128,037
0
L
Bastet
6,513
1,086
11
2
1
78,689
0
L
Cthulhu
6,599
1,100
21
4
1
119,948
0
L
Nu Wa
6,907
1,151
22
4
1
109,276
0
W
Sol
9,443
1,574
48
8
3
125,811
0
W
Ishtar
8,590
1,432
40
7
2
119,180
0
L
Ao Kuang
6,808
1,135
17
3
0
108,023
0
L
Loki
6,785
1,131
28
5
2
117,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role