Player Matchup

Anubis
Anubis
ComandoEng
Anubis
Level 63
God Stats
36W - 24L
1,575 SR
Queue Stats
106W - 95L
1,492 Elo+
Party 1
Hera
Hera
Frost1509
Hera
Level 69
God Stats
6W - 8L
1,425 SR
Queue Stats
179W - 140L
1,479 Elo+
Party 1
Achilles
Achilles
Splitrox
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
artglooe
Kali
Level 147
God Stats
13W - 7L
1,666 SR
Queue Stats
43W - 37L
1,541 Elo+
Solo
Rama
Rama
xXzorteXx
Rama
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,483 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,499 Elo+

VS

Team Averages
Level 103
1,457 SR
1,469 Elo+
Medusa
Medusa
ArtiX01
Medusa
Level 60
God Stats
4W - 2L
1,699 SR
Queue Stats
56W - 49L
1,498 Elo+
Solo
Janus
Janus
RodaK9
Janus
Level 107
God Stats
8W - 7L
1,646 SR
Queue Stats
49W - 52L
1,499 Elo+
Solo
Sylvanus
Sylvanus
VítamínD
Sylvanus
Level 144
God Stats
2W - 3L
1,241 SR
Queue Stats
21W - 19L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
YouTubeChemoney
Zhong Kui
Level 159
God Stats
1W - 2L
1,201 SR
Queue Stats
106W - 95L
1,517 Elo+
Solo
Awilix
Awilix
nannna736
Awilix
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 55L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ComandoEng
Anubis
11
0 / 1 / 0
6,007
462
1,920
4,986
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
12
1 / 4 / 0
6,666
513
5,200
8,844
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Splitrox
Achilles
9
0 / 5 / 0
5,788
445
2,050
10,274
7,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
8
0 / 4 / 0
5,785
445
3,695
13,857
7,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
10
1 / 5 / 0
5,993
461
7,247
11,158
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArtiX01
Medusa
13
6 / 0 / 2
7,848
604
10,400
8,392
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
RodaK9
Janus
15
4 / 0 / 4
8,462
651
4,549
4,255
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
VítamínD
Sylvanus
11
0 / 1 / 9
7,155
550
4,440
10,211
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
YouTubeChemoney
Zhong Kui
14
8 / 0 / 4
9,243
711
10,053
9,607
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
nannna736
Awilix
12
1 / 1 / 6
6,508
501
5,036
10,445
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
19
19
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArtiX01
Medusa
6
0
2
7
L
Anubis
ComandoEng
Anubis
0
1
0
0
L
Hera
1
4
0
0.25
W
Janus
RodaK9
Janus
4
0
4
6
L
Achilles
Splitrox
Achilles
0
5
0
0
W
Sylvanus
VítamínD
Sylvanus
0
1
9
4.5
W
Zhong Kui
YouTubeChemoney
Zhong Kui
8
0
4
10
L
Kali
0
4
0
0
W
Awilix
nannna736
Awilix
1
1
6
4
L
Rama
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,112
Damage
34,478
49,119
Taken
42,910
25,223
Mitigated
24,056
9,059
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArtiX01
Medusa
10,400
4,218
0
1,991
8,392
3,544
380
1,638
6,698
0
59,992
L
Anubis
ComandoEng
Anubis
1,920
43
0
1,753
4,986
2,344
0
1,583
3,403
48,501
0
L
Hera
5,200
930
0
596
8,844
3,309
0
5,099
3,447
47,606
0
W
Janus
RodaK9
Janus
4,549
335
0
1,500
4,255
1,711
739
1,674
2,409
56,653
1,844
L
Achilles
Splitrox
Achilles
2,050
604
0
1,029
10,274
7,965
0
5,288
4,968
0
26,997
W
Sylvanus
VítamínD
Sylvanus
4,440
1,565
2,794
6,318
10,211
7,121
179
398
9,803
23,089
0
W
Zhong Kui
YouTubeChemoney
Zhong Kui
10,053
2,363
0
4,762
9,607
7,772
799
1,924
7,587
49,616
14,346
L
Kali
3,695
1,433
0
2,613
13,857
7,895
0
3,189
10,668
0
16,240
W
Awilix
nannna736
Awilix
5,036
1,767
0
4,266
10,445
3,908
0
1,064
9,293
0
38,894
L
Rama
7,247
6,042
0
3,068
11,158
3,710
0
2,962
8,156
0
47,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
39,216
334
Minions Killed
382
0
Camps Cleared
0
1,243,718
Distance Traveled
1,346,771
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,848
604
87
7
0
267,375
0
L
Anubis
6,007
462
97
7
0
274,582
7
L
Hera
6,666
513
93
7
0
249,900
4
W
Janus
8,462
651
115
9
0
292,333
0
L
Achilles
5,788
445
37
3
0
232,023
0
W
Sylvanus
7,155
550
42
3
0
242,896
3
W
Zhong Kui
9,243
711
87
7
0
243,786
2
L
Kali
5,785
445
25
2
0
262,167
3
W
Awilix
6,508
501
51
4
0
300,381
0
L
Rama
5,993
461
82
6
0
225,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role