Player Matchup

Anhur
Anhur
BREAD5075
Anhur
Level 142
God Stats
5W - 6L
1,808 SR
Queue Stats
183W - 157L
1,543 Elo+
Solo
Eset
Eset
DannyKetsu
Eset
Level 124
God Stats
26W - 20L
1,692 SR
Queue Stats
252W - 214L
1,566 Elo+
Solo
Surtr
Surtr
GargantuanLykon
Surtr
Level 66
God Stats
6W - 8L
1,353 SR
Queue Stats
292W - 275L
1,458 Elo+
Solo
Sobek
Sobek
Pallycole
Sobek
Level 32
God Stats
11W - 16L
1,241 SR
Queue Stats
102W - 101L
1,634 Elo+
Solo
Nemesis
Nemesis
XPbooster
Nemesis
Level 186
God Stats
3W - 1L
1,683 SR
Queue Stats
39W - 32L
1,585 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,557 Elo+

VS

Team Averages
Level 127
1,473 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DemonìcWolf
Mercury
Level 143
God Stats
5W - 5L
1,313 SR
Queue Stats
63W - 62L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
Mikeward
Sylvanus
Level 113
God Stats
1W - 1L
1,550 SR
Queue Stats
66W - 48L
1,584 Elo+
Party 1
Izanami
Izanami
SealofDenial
Izanami
Level 108
God Stats
2W - 3L
1,726 SR
Queue Stats
63W - 52L
1,561 Elo+
Party 1
Bellona
Bellona
SmokinADoink
Bellona
Level 125
God Stats
2W - 4L
1,274 SR
Queue Stats
96W - 128L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BREAD5075
Anhur
10
3 / 2 / 0
5,630
563
5,085
7,213
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,180
618
4,149
4,504
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
6,742
674
1,824
5,127
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Sobek
Pallycole
Sobek
10
0 / 2 / 2
5,665
567
4,512
10,327
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
XPbooster
Nemesis
11
1 / 2 / 2
5,613
561
3,764
7,456
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 0
6,614
661
3,215
6,465
2,925
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
DemonìcWolf
Mercury
11
1 / 2 / 4
5,518
552
3,492
9,142
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Mikeward
Sylvanus
10
4 / 1 / 0
6,243
624
3,738
7,299
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SealofDenial
Izanami
10
0 / 1 / 5
5,403
540
7,457
6,449
1,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SmokinADoink
Bellona
5
1 / 0 / 0
4,562
456
1,485
3,831
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
W
Anhur
BREAD5075
Anhur
3
2
0
1.5
W
1
1
1
1.5
L
Mercury
DemonìcWolf
Mercury
1
2
4
1.5
W
0
1
0
0
L
Sylvanus
Mikeward
Sylvanus
4
1
0
4
W
Sobek
Pallycole
Sobek
0
2
2
0.5
L
Izanami
SealofDenial
Izanami
0
1
5
2.5
L
Bellona
SmokinADoink
Bellona
1
0
0
1
W
Nemesis
XPbooster
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,334
Damage
19,387
34,627
Taken
33,186
17,827
Mitigated
16,493
12,081
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,215
156
0
3,504
6,465
2,925
0
2,867
3,200
52,547
2,113
W
Anhur
BREAD5075
Anhur
5,085
2,020
0
2,024
7,213
2,534
0
1,885
5,328
0
41,684
W
4,149
326
0
722
4,504
1,389
0
1,978
2,526
46,833
897
L
Mercury
DemonìcWolf
Mercury
3,492
1,403
0
1,488
9,142
3,750
0
1,318
7,776
0
37,857
W
1,824
659
0
1,801
5,127
2,692
0
97
5,030
1,403
46,577
L
Sylvanus
Mikeward
Sylvanus
3,738
617
1,407
3,359
7,299
5,398
0
2,415
4,884
14,787
0
W
Sobek
Pallycole
Sobek
4,512
315
127
5,000
10,327
8,756
0
1,762
8,565
26,939
0
L
Izanami
SealofDenial
Izanami
7,457
5,789
0
2,171
6,449
1,941
0
1,446
5,003
0
54,658
L
Bellona
SmokinADoink
Bellona
1,485
774
0
1,490
3,831
2,479
0
206
3,383
0
14,645
W
Nemesis
XPbooster
Nemesis
3,764
1,245
0
2,407
7,456
2,456
0
1,328
6,128
0
35,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
28,340
379
Minions Killed
316
0
Camps Cleared
0
1,042,870
Distance Traveled
906,238
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,614
661
114
11
0
187,551
0
W
Anhur
5,630
563
79
8
0
181,139
0
W
Eset
6,180
618
112
11
0
198,917
0
L
Mercury
5,518
552
54
5
0
242,375
0
W
Surtr
6,742
674
96
10
0
203,340
0
L
Sylvanus
6,243
624
21
2
0
197,664
0
W
Sobek
5,665
567
34
3
0
223,291
5
L
Izanami
5,403
540
97
10
0
199,833
1
L
Bellona
4,562
456
30
3
0
78,815
0
W
Nemesis
5,613
561
58
6
0
236,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role