Player Matchup

Sylvanus
Sylvanus
GorillaGripBussy
Sylvanus
Level 143
God Stats
2W - 6L
1,288 SR
Queue Stats
25W - 24L
1,632 Elo+
Party 1
Yu Huang
Yu Huang
Kangunruh
Yu Huang
Level 155
God Stats
1W - 2L
1,332 SR
Queue Stats
147W - 107L
1,672 Elo+
Solo
Osiris
Osiris
SuckingMyOwnToes
Osiris
Level 24
God Stats
16W - 4L
1,922 SR
Queue Stats
100W - 54L
1,728 Elo+
Party 1
Thanatos
Thanatos
stoneymcswat
Thanatos
Level 171
God Stats
6W - 3L
1,642 SR
Queue Stats
95W - 61L
1,654 Elo+
Party 1
Neith
Neith
xBiggaveli
Neith
Level 26
God Stats
9W - 8L
1,500 SR
Queue Stats
543W - 401L
1,706 Elo+
Party 1
Team Averages
Level 104
1,537 SR
1,678 Elo+

VS

Team Averages
Level 150
1,558 SR
1,583 Elo+
Mercury
Mercury
 
Mercury
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Briqey
Kukulkan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 46L
1,621 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gondio
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 77L
1,572 Elo+
Party 2
Surtr
Surtr
XxPlagueBlackxX
Surtr
Level 109
God Stats
15W - 11L
1,654 SR
Queue Stats
126W - 108L
1,625 Elo+
Solo
Thor
Thor
shroooom
Thor
Level 167
God Stats
4W - 2L
1,636 SR
Queue Stats
318W - 293L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,013
601
2,616
5,191
3,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Yu Huang
Kangunruh
Yu Huang
10
0 / 1 / 2
5,829
583
4,907
3,808
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 0
7,473
747
6,628
9,589
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
stoneymcswat
Thanatos
11
4 / 2 / 2
5,974
597
2,618
8,676
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
1 / 2 / 4
6,077
608
6,068
7,483
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 3
4,685
469
4,165
5,763
1,734
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Briqey
Kukulkan
11
0 / 2 / 1
5,529
553
2,175
5,307
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gondio
Ah Muzen Cab
10
1 / 2 / 1
5,470
547
3,856
8,278
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 4 / 0
4,506
451
3,436
8,191
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thor
11
3 / 3 / 1
5,665
567
4,172
9,262
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
5
5
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
3
1.25
L
Kukulkan
Briqey
Kukulkan
0
2
1
0.25
L
Ah Muzen Cab
Gondio
Ah Muzen Cab
1
2
1
0.75
W
3
0
4
5
W
Yu Huang
Kangunruh
Yu Huang
0
1
2
1
W
5
0
0
5
L
0
4
0
0
L
Thor
3
3
1
1.17
W
Thanatos
stoneymcswat
Thanatos
4
2
2
2.5
W
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
17,804
34,747
Taken
36,801
17,167
Mitigated
14,071
19,924
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,165
2,067
0
1,085
5,763
1,734
0
2,144
3,491
0
17,356
L
Kukulkan
Briqey
Kukulkan
2,175
137
0
611
5,307
1,680
0
2,276
2,795
44,529
0
L
Ah Muzen Cab
Gondio
Ah Muzen Cab
3,856
1,466
0
1,768
8,278
3,481
0
857
7,421
0
39,786
W
2,616
912
1,387
1,982
5,191
3,195
0
507
4,684
15,529
0
W
Yu Huang
Kangunruh
Yu Huang
4,907
306
0
664
3,808
1,527
0
1,284
2,524
44,623
3,365
W
6,628
2,700
0
7,534
9,589
6,248
492
235
9,354
0
63,583
L
3,436
1,808
0
2,422
8,191
3,677
0
0
8,191
518
21,243
L
Thor
4,172
1,118
0
3,764
9,262
3,499
0
1,620
7,474
0
42,184
W
Thanatos
stoneymcswat
Thanatos
2,618
726
0
6,397
8,676
3,614
0
384
8,292
0
35,919
W
Neith
6,068
1,967
0
1,960
7,483
2,583
0
0
7,483
0
45,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
25,855
381
Minions Killed
299
0
Camps Cleared
0
956,600
Distance Traveled
933,673
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,685
469
24
2
0
207,910
1
L
Kukulkan
5,529
553
90
9
0
196,420
0
L
Ah Muzen Cab
5,470
547
61
6
0
179,805
0
W
Sylvanus
6,013
601
31
3
0
194,547
3
W
Yu Huang
5,829
583
98
10
0
179,453
2
W
Osiris
7,473
747
104
10
0
179,254
2
L
Surtr
4,506
451
38
4
0
133,215
0
L
Thor
5,665
567
86
9
0
216,323
0
W
Thanatos
5,974
597
63
6
0
212,398
0
W
Neith
6,077
608
85
9
0
190,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role