Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Estiv20
Bastet
Gold III
Level 158
God Stats
5W - 1L
1,796 SR
Queue Stats
50W - 48L
1,564 MMR
Party 2
Khepri
Khepri
Gold I
Moonmellows
Khepri
Gold I
Level 145
God Stats
6W - 2L
1,727 SR
Queue Stats
103W - 88L
1,584 MMR
Party 1
Jing Wei
Jing Wei
Gold I
Prushkaaa
Jing Wei
Gold I
Level 139
God Stats
3W - 3L
1,420 SR
Queue Stats
97W - 86L
1,584 MMR
Party 1
Kukulkan
Kukulkan
Gold II
TTVExtremo2546XD
Kukulkan
Gold II
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 48L
1,598 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,589 SR
1,566 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,498 SR
1,537 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold II
Cloudyni
Terra
Gold II
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 123L
1,554 MMR
Solo
Serqet
Serqet
Bronze III
FrostyMvp69
Serqet
Bronze III
Level 68
God Stats
1W - 3L
1,750 SR
Queue Stats
5W - 7L
1,554 MMR
Solo
Eset
Eset
Gold I
Omnity420
Eset
Gold I
Level 115
God Stats
0W - 3L
1,241 SR
Queue Stats
65W - 66L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 2 / 0
3,341
668
1,240
4,431
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Estiv20
Bastet
7
3 / 0 / 1
3,892
778
1,737
3,614
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
6
1 / 1 / 1
3,697
739
1,193
3,038
1,515
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Prushkaaa
Jing Wei
6
0 / 1 / 1
3,232
646
1,428
3,190
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 0 / 2
4,121
824
1,755
1,449
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThanatosBake KujiraAo KuangKali

VS

Bans
AgniNeithArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
2 / 0 / 0
4,249
850
1,877
3,928
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
 
Hachiman
6
1 / 1 / 1
3,521
704
2,474
3,456
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
Cloudyni
Terra
6
1 / 1 / 1
3,755
751
1,740
4,304
2,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
6
0 / 1 / 1
3,317
663
1,018
4,318
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
5
0 / 2 / 0
3,103
621
584
2,535
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
0
0
L
Surtr
 
Surtr
2
0
0
2
L
Hachiman
 
Hachiman
1
1
1
1.5
L
Terra
Cloudyni
Terra
1
1
1
1.5
W
Bastet
Estiv20
Bastet
3
0
1
3.5
L
Serqet
0
1
1
0.5
W
Khepri
1
1
1
1.5
L
Eset
0
2
0
0
W
Jing Wei
Prushkaaa
Jing Wei
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,353
Damage
7,693
15,722
Taken
18,541
4,967
Mitigated
8,317
5,965
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,240
350
0
814
4,431
1,005
0
27
4,200
0
15,338
L
Surtr
 
Surtr
1,877
703
0
1,169
3,928
2,824
0
0
3,928
161
19,010
L
Hachiman
 
Hachiman
2,474
1,408
0
1,674
3,456
969
0
300
3,156
0
21,223
L
Terra
Cloudyni
Terra
1,740
612
48
1,263
4,304
2,173
0
848
3,456
7,303
0
W
Bastet
Estiv20
Bastet
1,737
665
0
2,515
3,614
983
0
114
3,500
0
13,833
L
Serqet
1,018
255
0
1,764
4,318
1,602
0
784
3,533
0
13,951
W
Khepri
1,193
258
573
1,009
3,038
1,515
0
805
2,233
6,392
0
L
Eset
584
42
0
659
2,535
749
0
1,015
1,520
13,243
0
W
Jing Wei
Prushkaaa
Jing Wei
1,428
1,281
0
554
3,190
1,023
0
821
2,369
0
18,389
W
1,755
203
0
500
1,449
441
0
584
715
22,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,283
Gold Earned
17,945
146
Minions Killed
123
0
Camps Cleared
0
546,907
Distance Traveled
499,707
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,341
668
21
4
0
108,846
0
L
Surtr
4,249
850
35
7
0
96,958
0
L
Hachiman
3,521
704
28
6
0
88,953
0
L
Terra
3,755
751
7
1
0
115,933
0
W
Bastet
3,892
778
32
6
0
144,899
0
L
Serqet
3,317
663
33
7
0
124,508
0
W
Khepri
3,697
739
8
2
0
97,698
0
L
Eset
3,103
621
20
4
0
73,355
0
W
Jing Wei
3,232
646
36
7
0
104,271
0
W
Kukulkan
4,121
824
49
10
0
91,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role