Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AU-DlO7
Ah Muzen Cab
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,438 Elo+
Party 1
Geb
Geb
A_C_BREEZIE
Geb
Level 21
God Stats
1W - 2L
1,547 SR
Queue Stats
14W - 24L
1,397 Elo+
Party 1
Loki
Loki
CHbball20
Loki
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 35L
1,829 Elo+
Party 1
Olorun
Olorun
SoNtHeLuIs
Olorun
Level 68
God Stats
2W - 1L
1,736 SR
Queue Stats
170W - 141L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
ikillthings
Erlang Shen
Level 69
God Stats
2W - 2L
1,539 SR
Queue Stats
6W - 3L
1,765 Elo+
Solo
Team Averages
Level 46
1,565 SR
1,600 Elo+

VS

Team Averages
Level 106
1,437 SR
1,422 Elo+
Hel
Hel
Boldbriggan
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,228 Elo+
Party 2
Sylvanus
Sylvanus
FeederPro92
Sylvanus
Level 127
God Stats
12W - 13L
1,442 SR
Queue Stats
137W - 126L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Kalandrako
Danzaburou
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 125L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
SummerrSalt
Tsukuyomi
Level 147
God Stats
3W - 3L
1,369 SR
Queue Stats
37W - 34L
1,445 Elo+
Party 2
Surtr
Surtr
ToastyNinjaZ
Surtr
Level 145
God Stats
3W - 5L
1,373 SR
Queue Stats
134W - 126L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AU-DlO7
Ah Muzen Cab
11
0 / 9 / 0
6,651
391
2,596
13,306
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 7 / 0
7,247
426
3,448
15,255
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
16
5 / 2 / 1
9,058
533
7,173
14,156
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
SoNtHeLuIs
Olorun
13
1 / 3 / 2
7,951
468
6,015
12,694
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
ikillthings
Erlang Shen
14
2 / 5 / 0
8,931
525
11,788
21,651
16,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,125
478
7,354
9,586
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
FeederPro92
Sylvanus
13
8 / 0 / 7
9,844
579
6,076
12,360
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Kalandrako
Danzaburou
17
10 / 1 / 8
11,422
672
15,682
10,819
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SummerrSalt
Tsukuyomi
17
3 / 1 / 6
9,479
558
12,252
10,120
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 4
9,156
539
11,829
17,412
21,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
8
Kills
26
26
Deaths
9
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AU-DlO7
Ah Muzen Cab
0
9
0
0
L
0
7
0
0
W
1
4
4
0.75
L
Loki
5
2
1
2.75
W
Sylvanus
FeederPro92
Sylvanus
8
0
7
11.5
W
Danzaburou
Kalandrako
Danzaburou
10
1
8
14
L
Olorun
SoNtHeLuIs
Olorun
1
3
2
0.67
W
Tsukuyomi
SummerrSalt
Tsukuyomi
3
1
6
6
W
4
3
4
2
L
Erlang Shen
ikillthings
Erlang Shen
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,020
Damage
53,193
77,062
Taken
60,297
41,286
Mitigated
48,774
22,376
Healing
28,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AU-DlO7
Ah Muzen Cab
2,596
911
0
492
13,306
4,075
0
1,243
12,063
0
39,416
L
3,448
620
0
840
15,255
10,998
0
3,779
11,476
27,019
2,801
W
7,354
970
3,602
3,325
9,586
3,792
384
3,521
6,065
60,817
0
L
Loki
7,173
1,820
0
6,668
14,156
4,888
0
2,027
11,988
0
72,652
W
Sylvanus
FeederPro92
Sylvanus
6,076
1,451
2,723
4,648
12,360
13,531
428
4,332
8,028
18,068
0
W
Danzaburou
Kalandrako
Danzaburou
15,682
6,609
0
2,178
10,819
5,320
1,485
1,936
8,883
0
99,051
L
Olorun
SoNtHeLuIs
Olorun
6,015
2,960
60
4,326
12,694
4,385
150
5,119
7,575
52,548
4,606
W
Tsukuyomi
SummerrSalt
Tsukuyomi
12,252
2,616
0
5,252
10,120
4,798
418
2,485
7,635
0
93,810
W
11,829
4,712
0
6,353
17,412
21,333
63
511
16,901
3,200
46,096
L
Erlang Shen
ikillthings
Erlang Shen
11,788
6,688
0
9,990
21,651
16,940
0
2,861
17,950
0
79,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
48,026
442
Minions Killed
454
0
Camps Cleared
0
1,553,860
Distance Traveled
1,673,197
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,651
391
63
4
0
304,863
0
L
Geb
7,247
426
34
2
0
316,500
0
W
Hel
8,125
478
92
5
0
331,331
3
L
Loki
9,058
533
112
7
0
394,390
0
W
Sylvanus
9,844
579
31
2
0
323,931
8
W
Danzaburou
11,422
672
150
9
0
327,764
0
L
Olorun
7,951
468
104
6
0
245,128
0
W
Tsukuyomi
9,479
558
126
7
0
393,399
0
W
Surtr
9,156
539
55
3
0
296,772
8
L
Erlang Shen
8,931
525
129
8
0
292,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role