Player Matchup

Thanatos
Thanatos
Bronze III
Devadon
Thanatos
Bronze III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,402 MMR
Party 1
Geb
Geb
Bronze III
Galdur1998
Geb
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,402 MMR
Party 1
Sol
Sol
Bronze III
Luminaa
Sol
Bronze III
Level 108
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 7L
1,332 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,438 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 65
1,611 SR
1,302 MMR
Hachiman
Hachiman
Gold IV
IxARTHURxI
Hachiman
Gold IV
Level 65
God Stats
4W - 2L
1,785 SR
Queue Stats
39W - 41L
1,439 MMR
Party 2
Bacchus
Bacchus
Gold IV
Melchorx
Bacchus
Gold IV
Level 66
God Stats
6W - 9L
1,527 SR
Queue Stats
35W - 41L
1,356 MMR
Party 2
Amaterasu
Amaterasu
Silver II
VoidLibra
Amaterasu
Silver II
Level 63
God Stats
32W - 29L
1,519 SR
Queue Stats
86W - 97L
1,111 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devadon
Thanatos
9
1 / 4 / 0
6,145
683
2,902
6,756
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,856
651
2,829
8,028
6,700
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
10
0 / 3 / 1
6,072
675
7,235
7,438
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
VulcanThothDanzaburouKuzenboChiron

VS

Bans
GilgameshHadesDiscordiaScyllaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IxARTHURxI
Hachiman
13
5 / 0 / 5
7,885
876
8,914
4,468
1,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Melchorx
Bacchus
12
3 / 1 / 6
7,463
829
7,324
10,021
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
VoidLibra
Amaterasu
13
2 / 0 / 7
7,567
841
3,715
8,496
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Devadon
Thanatos
1
4
0
0.25
L
0
3
1
0.17
W
Hachiman
IxARTHURxI
Hachiman
5
0
5
7.5
L
Sol
0
3
1
0.17
W
Bacchus
Melchorx
Bacchus
3
1
6
6
W
Amaterasu
VoidLibra
Amaterasu
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,966
Damage
19,953
22,222
Taken
22,985
12,138
Mitigated
18,221
4,524
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Devadon
Thanatos
2,902
909
0
3,183
6,756
2,768
0
1,924
4,588
0
13,446
L
2,829
205
0
0
8,028
6,700
0
1,620
6,112
10,810
0
W
Hachiman
IxARTHURxI
Hachiman
8,914
4,464
0
1,641
4,468
1,784
2,065
2,022
2,436
0
38,901
L
Sol
7,235
2,023
0
1,341
7,438
2,670
0
2,155
4,943
25,055
0
W
Bacchus
Melchorx
Bacchus
7,324
923
0
3,511
10,021
10,759
140
4,026
5,967
13,578
2,695
W
Amaterasu
VoidLibra
Amaterasu
3,715
1,102
0
5,029
8,496
5,678
740
4,856
3,610
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,073
Gold Earned
22,915
83
Minions Killed
113
0
Camps Cleared
0
482,914
Distance Traveled
544,282
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,145
683
28
3
0
139,136
0
L
Geb
5,856
651
8
1
0
170,214
4
W
Hachiman
7,885
876
56
6
0
182,986
0
L
Sol
6,072
675
47
5
0
173,564
0
W
Bacchus
7,463
829
18
2
0
172,516
3
W
Amaterasu
7,567
841
39
4
0
188,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role