Player Matchup

King Arthur
King Arthur
Gold II
Bbk1ng
King Arthur
Gold II
Level 129
God Stats
1W - 6L
1,353 SR
Queue Stats
184W - 181L
1,663 MMR
Solo
Athena
Athena
Gold II
Chaozii Han
Athena
Gold II
Level 152
God Stats
4W - 3L
1,696 SR
Queue Stats
205W - 199L
1,649 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
Frost Trio
Xbalanque
Platinum V
Level 149
God Stats
30W - 21L
1,747 SR
Queue Stats
146W - 156L
1,689 MMR
Party 1
Anubis
Anubis
Gold II
Nittany Lions33
Anubis
Gold II
Level 119
God Stats
1W - 4L
1,575 SR
Queue Stats
70W - 74L
1,671 MMR
Solo
Thor
Thor
Gold I
RoyalMarine101
Thor
Gold I
Level 144
God Stats
0W - 3L
1,277 SR
Queue Stats
110W - 108L
1,661 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,530 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 192
1,559 SR
1,667 MMR
Ra
Ra
Gold III
Esoog-
Ra
Gold III
Level 146
God Stats
2W - 0L
1,700 SR
Queue Stats
20W - 17L
1,664 MMR
Party 2
Bastet
Bastet
Platinum III
FrostBl1tzTV
Bastet
Platinum III
Level 283
God Stats
10W - 7L
1,545 SR
Queue Stats
274W - 248L
1,724 MMR
Party 3
Maui
Maui
Gold III
LitDougHimmadome
Maui
Gold III
Level 138
God Stats
2W - 3L
1,204 SR
Queue Stats
20W - 17L
1,664 MMR
Party 2
Nike
Nike
Gold I
TheBigDondo45
Nike
Gold I
Level 156
God Stats
3W - 2L
1,807 SR
Queue Stats
127W - 124L
1,642 MMR
Solo
Apollo
Apollo
Platinum V
flashgordo2
Apollo
Platinum V
Level 239
God Stats
3W - 1L
1,542 SR
Queue Stats
246W - 226L
1,642 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bbk1ng
King Arthur
9
0 / 3 / 0
5,955
458
5,252
12,532
9,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
9
1 / 4 / 3
6,201
477
3,740
12,148
9,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Frost Trio
Xbalanque
14
5 / 4 / 1
7,680
591
10,651
13,747
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 5 / 1
6,467
497
6,451
9,106
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 7 / 2
6,481
499
5,130
14,994
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
OsirisThanatosAchillesErlang Shen

VS

Bans
AresSurtrBellonaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
11 / 0 / 0
8,983
691
8,643
5,343
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
15
9 / 2 / 6
8,824
679
12,435
11,830
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 12
7,695
592
5,360
11,686
8,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 0 / 3
8,340
642
5,443
8,833
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
12
2 / 5 / 5
7,183
553
7,611
12,941
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
23
23
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bbk1ng
King Arthur
0
3
0
0
L
Athena
1
4
3
0.63
W
Ra
11
0
0
11
L
Xbalanque
Frost Trio
Xbalanque
5
4
1
1.38
W
Bastet
9
2
6
6
W
1
1
12
7
L
0
5
1
0.1
L
2
7
2
0.43
W
0
0
3
1.5
W
Apollo
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,224
Damage
39,492
62,527
Taken
50,633
33,275
Mitigated
27,143
15,662
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bbk1ng
King Arthur
5,252
491
0
2,500
12,532
9,267
0
1,169
11,363
0
37,550
L
Athena
3,740
1,031
0
1,748
12,148
9,435
0
3,559
8,470
18,486
0
W
Ra
8,643
1,256
1,104
2,392
5,343
2,438
0
2,449
2,894
71,713
0
L
Xbalanque
Frost Trio
Xbalanque
10,651
5,959
0
5,981
13,747
4,881
546
706
13,041
0
68,449
W
Bastet
12,435
3,222
0
5,852
11,830
4,486
0
1,279
10,551
0
65,568
W
5,360
1,512
1,577
2,367
11,686
8,532
0
5,503
6,183
16,662
1,790
L
6,451
146
130
1,718
9,106
4,526
0
5,611
3,495
64,776
1,999
L
5,130
1,450
0
3,585
14,994
5,166
0
2,339
12,655
0
36,972
W
5,443
229
0
2,705
8,833
7,173
0
354
8,479
0
67,891
W
Apollo
7,611
5,933
0
4,430
12,941
4,514
0
1,211
11,730
0
50,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
41,025
350
Minions Killed
444
0
Camps Cleared
0
1,156,741
Distance Traveled
1,374,679
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,955
458
65
5
0
185,501
0
L
Athena
6,201
477
36
3
0
268,012
0
W
Ra
8,983
691
132
10
0
295,402
0
L
Xbalanque
7,680
591
95
7
0
232,204
2
W
Bastet
8,824
679
91
7
0
321,683
2
W
Maui
7,695
592
20
2
0
275,116
4
L
Anubis
6,467
497
106
8
0
221,771
0
L
Thor
6,481
499
48
4
0
249,253
0
W
Nike
8,340
642
124
10
0
257,135
1
W
Apollo
7,183
553
77
6
0
225,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role