Player Matchup

Nut
Nut
AlotOfThrees
Nut
Level 142
God Stats
3W - 2L
1,635 SR
Queue Stats
56W - 32L
1,622 Elo+
Solo
Eset
Eset
AxiMundi
Eset
Level 154
God Stats
4W - 7L
1,359 SR
Queue Stats
419W - 421L
1,537 Elo+
Solo
Chaac
Chaac
CHIEFSHAKATOOL
Chaac
Level 188
God Stats
1W - 0L
1,543 SR
Queue Stats
231W - 222L
1,582 Elo+
Solo
Ymir
Ymir
Roco_Morales
Ymir
Level 100
God Stats
98W - 83L
1,482 SR
Queue Stats
148W - 139L
1,462 Elo+
Solo
Ne Zha
Ne Zha
galactictortuga
Ne Zha
Level 159
God Stats
5W - 6L
1,505 SR
Queue Stats
37W - 32L
1,419 Elo+
Solo
Team Averages
Level 149
1,505 SR
1,525 Elo+

VS

Team Averages
Level 136
1,655 SR
1,564 Elo+
Sylvanus
Sylvanus
BadSheerBooch
Sylvanus
Level 148
God Stats
2W - 1L
1,785 SR
Queue Stats
350W - 332L
1,552 Elo+
Solo
Nut
Nut
LEWDENING
Nut
Level 150
God Stats
44W - 32L
1,580 SR
Queue Stats
347W - 329L
1,555 Elo+
Solo
Arachne
Arachne
McNead
Arachne
Level 121
God Stats
2W - 5L
1,605 SR
Queue Stats
76W - 73L
1,516 Elo+
Solo
Odin
Odin
TrexHooptie
Odin
Level 129
God Stats
3W - 2L
1,805 SR
Queue Stats
204W - 205L
1,573 Elo+
Solo
Poseidon
Poseidon
xHEAVYCONTESTx
Poseidon
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,671
734
2,674
3,205
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
8
2 / 0 / 1
4,341
868
2,808
1,541
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
3 / 0 / 0
4,796
959
4,226
6,071
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 2 / 1
3,369
674
778
4,497
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 0 / 2
3,733
747
3,710
4,407
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BadSheerBooch
Sylvanus
6
0 / 1 / 1
3,626
725
2,289
3,643
1,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 0 / 0
3,666
733
3,501
4,125
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
McNead
Arachne
6
0 / 2 / 0
3,238
648
1,213
5,120
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 0
3,452
690
1,894
5,642
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
5
0 / 1 / 0
3,223
645
901
3,293
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Eset
2
0
1
2.5
L
Sylvanus
BadSheerBooch
Sylvanus
0
1
1
0.5
W
3
0
0
3
L
2
0
0
2
L
Arachne
McNead
Arachne
0
2
0
0
W
0
2
1
0.25
L
0
3
0
0
W
1
0
2
2
L
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,196
Damage
9,798
19,721
Taken
21,823
10,342
Mitigated
8,988
7,877
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,674
1,251
0
1,283
3,205
938
0
637
2,568
0
22,673
W
Eset
2,808
158
0
335
1,541
472
0
661
880
21,182
1,140
L
Sylvanus
BadSheerBooch
Sylvanus
2,289
1,000
916
1,179
3,643
1,889
0
427
3,216
15,430
0
W
4,226
1,274
0
2,598
6,071
4,689
0
0
6,071
0
27,129
L
3,501
2,046
0
1,583
4,125
1,293
0
351
3,774
0
20,525
L
Arachne
McNead
Arachne
1,213
868
0
1,546
5,120
1,379
0
455
4,539
0
12,200
W
778
167
0
1,170
4,497
2,921
0
1,556
2,941
6,855
0
L
1,894
537
0
1,550
5,642
3,518
0
0
5,642
0
17,525
W
3,710
1,395
0
2,491
4,407
1,322
0
336
4,071
0
21,215
L
Poseidon
901
190
0
1,423
3,293
909
0
1,902
1,147
17,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,910
Gold Earned
17,205
192
Minions Killed
128
0
Camps Cleared
0
582,444
Distance Traveled
497,659
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,671
734
42
8
0
105,503
0
W
Eset
4,341
868
55
11
0
114,845
2
L
Sylvanus
3,626
725
11
2
0
99,231
0
W
Chaac
4,796
959
47
9
0
119,075
0
L
Nut
3,666
733
36
7
0
102,357
0
L
Arachne
3,238
648
24
5
0
131,010
0
W
Ymir
3,369
674
8
2
0
110,531
2
L
Odin
3,452
690
31
6
0
96,345
0
W
Ne Zha
3,733
747
40
8
0
132,490
1
L
Poseidon
3,223
645
26
5
0
68,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role