Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GreatHeep
Danzaburou
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 161L
1,512 Elo+
Solo
Anhur
Anhur
SlaadM
Anhur
Level 123
God Stats
11W - 19L
1,317 SR
Queue Stats
799W - 778L
1,499 Elo+
Solo
Anubis
Anubis
nomumaru
Anubis
Level 125
God Stats
3W - 2L
1,645 SR
Queue Stats
143W - 131L
1,512 Elo+
Solo
Team Averages
Level 133
1,492 SR
1,505 Elo+

VS

Team Averages
Level 142
1,595 SR
1,530 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FazoDaTruth
Cernunnos
Level 124
God Stats
2W - 2L
1,590 SR
Queue Stats
248W - 224L
1,525 Elo+
Solo
Osiris
Osiris
RogueThePain
Osiris
Level 156
God Stats
208W - 187L
1,548 SR
Queue Stats
577W - 545L
1,532 Elo+
Solo
Ra
Ra
Waybreeze
Ra
Level 148
God Stats
1W - 1L
1,553 SR
Queue Stats
6W - 7L
1,508 Elo+
Solo
Fafnir
Fafnir
michall500
Fafnir
Level 126
God Stats
39W - 25L
1,783 SR
Queue Stats
407W - 397L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 0 / 1
6,564
656
4,215
6,429
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
 
Ne Zha
10
2 / 0 / 1
5,812
581
4,095
6,543
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GreatHeep
Danzaburou
12
2 / 0 / 2
6,799
680
5,209
6,054
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
SlaadM
Anhur
8
2 / 4 / 0
5,451
545
3,226
10,828
6,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
nomumaru
Anubis
10
0 / 2 / 1
5,985
599
3,769
5,714
2,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
5
0 / 2 / 0
4,248
425
2,596
5,155
2,423
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
FazoDaTruth
Cernunnos
10
0 / 4 / 1
5,187
519
2,881
7,458
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
12
2 / 1 / 2
5,748
575
4,730
9,170
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 2
5,979
598
5,934
4,105
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
michall500
Fafnir
9
2 / 0 / 2
5,855
586
3,197
6,995
7,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
6
6
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
1
2.5
W
Ne Zha
 
Ne Zha
2
0
1
2.5
L
Ratatoskr
 
Ratatoskr
0
2
0
0
L
Cernunnos
FazoDaTruth
Cernunnos
0
4
1
0.13
W
Danzaburou
GreatHeep
Danzaburou
2
0
2
3
L
Osiris
2
1
2
3
W
Anhur
SlaadM
Anhur
2
4
0
0.5
L
2
1
2
3
L
Fafnir
michall500
Fafnir
2
0
2
3
W
Anubis
nomumaru
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
19,338
35,568
Taken
32,883
15,357
Mitigated
17,886
14,904
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,215
698
510
4,333
6,429
1,911
1,307
690
5,623
42,742
0
W
Ne Zha
 
Ne Zha
4,095
862
0
1,802
6,543
2,631
104
896
5,525
0
40,473
L
Ratatoskr
 
Ratatoskr
2,596
790
0
1,934
5,155
2,423
0
2,046
2,665
0
15,334
L
Cernunnos
FazoDaTruth
Cernunnos
2,881
1,118
0
1,807
7,458
2,157
0
0
7,458
0
39,034
W
Danzaburou
GreatHeep
Danzaburou
5,209
1,798
0
2,452
6,054
2,325
0
360
5,694
0
51,373
L
Osiris
4,730
2,383
0
5,743
9,170
4,932
0
1,945
7,107
0
53,853
W
Anhur
SlaadM
Anhur
3,226
1,098
0
2,937
10,828
6,059
35
3,823
6,738
0
11,186
L
5,934
1,199
288
1,263
4,105
1,282
0
1,698
2,407
46,265
1,208
L
Fafnir
michall500
Fafnir
3,197
713
0
2,422
6,995
7,092
0
1,606
5,345
10,968
1,167
W
Anubis
nomumaru
Anubis
3,769
56
0
2,870
5,714
2,431
0
2,360
3,148
45,101
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
27,017
332
Minions Killed
276
0
Camps Cleared
0
1,048,623
Distance Traveled
975,494
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,564
656
74
7
0
186,498
2
W
Ne Zha
5,812
581
61
6
0
241,948
0
L
Ratatoskr
4,248
425
24
2
0
115,265
0
L
Cernunnos
5,187
519
67
7
0
191,717
0
W
Danzaburou
6,799
680
79
8
0
214,116
2
L
Osiris
5,748
575
81
8
0
241,177
0
W
Anhur
5,451
545
13
1
0
203,876
4
L
Ra
5,979
598
91
9
0
198,992
1
L
Fafnir
5,855
586
13
1
0
228,343
0
W
Anubis
5,985
599
105
11
0
202,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role