Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
DR_CIMMY
Morgan Le Fay
Gold II
Level 152
God Stats
7W - 3L
1,477 SR
Queue Stats
47W - 25L
1,791 MMR
Party 2
Charybdis
Charybdis
Gold II
Deniiz97
Charybdis
Gold II
Level 66
God Stats
14W - 9L
1,752 SR
Queue Stats
73W - 54L
1,791 MMR
Party 2
Ganesha
Ganesha
Gold II
TayGhost
Ganesha
Gold II
Level 112
God Stats
3W - 4L
1,400 SR
Queue Stats
266W - 281L
1,791 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,543 SR
1,791 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,713 SR
1,777 MMR
Fenrir
Fenrir
Gold IV
LittleV112
Fenrir
Gold IV
Level 119
God Stats
0W - 1L
1,691 SR
Queue Stats
9W - 5L
1,777 MMR
Party 1
Scylla
Scylla
Gold IV
Vregorg
Scylla
Gold IV
Level 134
God Stats
1W - 1L
1,630 SR
Queue Stats
9W - 5L
1,777 MMR
Party 1
Fafnir
Fafnir
Gold IV
frostycyborg
Fafnir
Gold IV
Level 125
God Stats
6W - 3L
1,817 SR
Queue Stats
9W - 5L
1,777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DR_CIMMY
Morgan Le Fay
16
1 / 2 / 9
10,626
708
11,057
9,913
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Deniiz97
Charybdis
18
9 / 1 / 1
12,386
826
19,860
11,715
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
TayGhost
Ganesha
16
0 / 4 / 9
9,847
656
6,112
14,447
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KuzenboAchillesAthenaNe ZhaThoth

VS

Bans
CharonAnhurXbalanqueOdinHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LittleV112
Fenrir
14
5 / 3 / 2
9,960
664
10,162
17,001
14,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Vregorg
Scylla
16
2 / 3 / 5
10,406
694
10,465
9,989
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
15
0 / 4 / 7
9,348
623
9,326
17,310
20,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
7
7
Deaths
10
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DR_CIMMY
Morgan Le Fay
1
2
9
2.75
W
Charybdis
Deniiz97
Charybdis
9
1
1
9.5
L
Fenrir
LittleV112
Fenrir
5
3
2
2
W
Ganesha
TayGhost
Ganesha
0
4
9
1.13
L
Scylla
Vregorg
Scylla
2
3
5
1.5
L
Fafnir
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,029
Damage
29,953
36,075
Taken
44,300
20,920
Mitigated
38,930
9,265
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DR_CIMMY
Morgan Le Fay
11,057
1,221
0
2,748
9,913
3,954
387
3,001
6,451
46,578
0
W
Charybdis
Deniiz97
Charybdis
19,860
10,706
0
5,104
11,715
5,029
2,119
5,365
5,243
0
74,585
L
Fenrir
LittleV112
Fenrir
10,162
3,201
0
3,680
17,001
14,081
0
4,546
11,388
0
30,754
W
Ganesha
TayGhost
Ganesha
6,112
558
0
1,413
14,447
11,937
0
7,983
5,119
18,377
330
L
Scylla
Vregorg
Scylla
10,465
349
0
2,000
9,989
4,298
0
4,356
5,017
57,822
0
L
Fafnir
9,326
2,140
0
5,378
17,310
20,551
243
5,117
10,872
19,263
3,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
29,714
203
Minions Killed
177
0
Camps Cleared
0
788,063
Distance Traveled
835,582
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,626
708
73
5
0
280,785
0
W
Charybdis
12,386
826
125
8
0
237,031
0
L
Fenrir
9,960
664
34
2
0
288,233
0
W
Ganesha
9,847
656
5
0
0
270,247
2
L
Scylla
10,406
694
114
8
0
269,362
1
L
Fafnir
9,348
623
29
2
0
277,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role