Player Matchup

Kuzenbo
Kuzenbo
BigRaisins
Kuzenbo
Level 133
God Stats
0W - 3L
1,275 SR
Queue Stats
85W - 116L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
FreakiestWood
Heimdallr
Level 127
God Stats
1W - 2L
1,503 SR
Queue Stats
53W - 98L
1,420 Elo+
Party 1
Yu Huang
Yu Huang
Khokla
Yu Huang
Level 129
God Stats
6W - 10L
1,468 SR
Queue Stats
84W - 194L
1,330 Elo+
Party 1
Horus
Horus
aBro Named Beau
Horus
Level 155
God Stats
3W - 4L
1,561 SR
Queue Stats
108W - 169L
1,415 Elo+
Party 1
Awilix
Awilix
lector07
Awilix
Level 159
God Stats
0W - 2L
1,277 SR
Queue Stats
211W - 345L
1,408 Elo+
Party 1
Team Averages
Level 141
1,417 SR
1,401 Elo+

VS

Team Averages
Level 136
1,495 SR
1,487 Elo+
Heimdallr
Heimdallr
AcidNova
Heimdallr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 65L
1,529 Elo+
Solo
Bacchus
Bacchus
ItsxIso
Bacchus
Level 156
God Stats
1W - 2L
1,265 SR
Queue Stats
119W - 119L
1,551 Elo+
Solo
Ra
Ra
MeltyBiscuit
Ra
Level 148
God Stats
53W - 47L
1,555 SR
Queue Stats
84W - 88L
1,433 Elo+
Party 2
Nemesis
Nemesis
beaver54
Nemesis
Level 121
God Stats
3W - 2L
1,619 SR
Queue Stats
59W - 66L
1,432 Elo+
Party 2
Ravana
Ravana
jd1938
Ravana
Level 148
God Stats
135W - 99L
1,534 SR
Queue Stats
311W - 266L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigRaisins
Kuzenbo
10
3 / 2 / 0
6,158
513
5,572
10,647
10,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
FreakiestWood
Heimdallr
10
0 / 3 / 1
5,612
468
3,411
9,999
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Khokla
Yu Huang
9
1 / 4 / 0
5,563
464
5,937
7,465
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
5,276
440
1,834
12,062
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
lector07
Awilix
10
0 / 2 / 3
5,787
482
4,941
9,440
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AcidNova
Heimdallr
12
3 / 1 / 1
7,185
599
7,035
6,582
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ItsxIso
Bacchus
10
1 / 0 / 5
6,482
540
6,277
9,877
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 3 / 1
7,501
625
6,821
8,938
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
beaver54
Nemesis
12
1 / 0 / 3
6,445
537
4,040
10,513
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
jd1938
Ravana
13
2 / 0 / 1
7,913
659
8,593
2,540
1,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AcidNova
Heimdallr
3
1
1
3.5
L
Kuzenbo
BigRaisins
Kuzenbo
3
2
0
1.5
L
Heimdallr
FreakiestWood
Heimdallr
0
3
1
0.17
W
Bacchus
ItsxIso
Bacchus
1
0
5
3.5
L
Yu Huang
Khokla
Yu Huang
1
4
0
0.25
W
6
3
1
2.17
L
0
2
0
0
W
Nemesis
beaver54
Nemesis
1
0
3
2.5
W
Ravana
jd1938
Ravana
2
0
1
2.5
L
Awilix
lector07
Awilix
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
32,766
49,613
Taken
38,450
28,827
Mitigated
21,626
9,214
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AcidNova
Heimdallr
7,035
3,840
0
3,617
6,582
2,852
615
399
6,183
0
58,074
L
Kuzenbo
BigRaisins
Kuzenbo
5,572
1,702
0
1,160
10,647
10,266
0
4,024
6,258
31,623
722
L
Heimdallr
FreakiestWood
Heimdallr
3,411
980
0
1,401
9,999
3,628
0
2,358
7,635
0
41,735
W
Bacchus
ItsxIso
Bacchus
6,277
1,505
0
3,490
9,877
9,008
0
3,921
5,805
17,642
4,022
L
Yu Huang
Khokla
Yu Huang
5,937
250
0
920
7,465
2,631
0
4,397
2,617
31,659
2,002
W
6,821
392
768
2,227
8,938
3,620
0
5,923
3,015
51,703
0
L
1,834
1,060
244
5,057
12,062
8,244
0
687
10,809
0
29,333
W
Nemesis
beaver54
Nemesis
4,040
1,775
0
1,472
10,513
4,415
0
1,000
9,513
0
58,617
W
Ravana
jd1938
Ravana
8,593
2,291
0
1,160
2,540
1,731
0
173
2,289
178
69,114
L
Awilix
lector07
Awilix
4,941
1,762
0
432
9,440
4,058
0
671
8,727
0
47,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
35,526
309
Minions Killed
408
0
Camps Cleared
0
1,168,022
Distance Traveled
1,216,910
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,185
599
97
8
0
238,510
4
L
Kuzenbo
6,158
513
60
5
0
243,187
0
L
Heimdallr
5,612
468
69
6
0
243,638
0
W
Bacchus
6,482
540
21
2
0
243,025
0
L
Yu Huang
5,563
464
63
5
0
190,051
0
W
Ra
7,501
625
96
8
0
237,832
0
L
Horus
5,276
440
49
4
0
224,753
0
W
Nemesis
6,445
537
89
7
0
289,555
2
W
Ravana
7,913
659
105
9
0
207,988
0
L
Awilix
5,787
482
68
6
0
266,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role