Player Matchup

Mercury
Mercury
Gold I
BigBigNuts99
Mercury
Gold I
Level 129
God Stats
4W - 1L
1,679 SR
Queue Stats
34W - 31L
1,629 MMR
Party 1
Merlin
Merlin
Gold II
DrUltBot
Merlin
Gold II
Level 128
God Stats
3W - 0L
1,752 SR
Queue Stats
28W - 24L
1,674 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
Gadgenite
Xbalanque
Platinum V
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 88L
1,639 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
OniStealyo
Tsukuyomi
Gold I
Level 204
God Stats
18W - 14L
1,628 SR
Queue Stats
335W - 338L
1,599 MMR
Solo
Bacchus
Bacchus
Gold I
ToastrBathh
Bacchus
Gold I
Level 149
God Stats
2W - 1L
1,308 SR
Queue Stats
242W - 237L
1,600 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,574 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,636 SR
1,628 MMR
Charon
Charon
Gold I
DeathPanther69
Charon
Gold I
Level 160
God Stats
62W - 54L
1,678 SR
Queue Stats
408W - 413L
1,667 MMR
Solo
Persephone
Persephone
Gold II
DimensionHarvest
Persephone
Gold II
Level 149
God Stats
41W - 39L
1,578 SR
Queue Stats
145W - 147L
1,601 MMR
Solo
Medusa
Medusa
Gold II
JosueMRG
Medusa
Gold II
Level 56
God Stats
3W - 3L
1,577 SR
Queue Stats
174W - 168L
1,597 MMR
Solo
Surtr
Surtr
Platinum V
namechanged8544
Surtr
Platinum V
Level 84
God Stats
3W - 5L
1,650 SR
Queue Stats
123W - 119L
1,665 MMR
Solo
Da Ji
Da Ji
Gold II
xtrekage
Da Ji
Gold II
Level 124
God Stats
9W - 3L
1,697 SR
Queue Stats
238W - 239L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBigNuts99
Mercury
7
1 / 0 / 1
3,552
710
1,288
3,510
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
DrUltBot
Merlin
6
0 / 0 / 0
3,441
688
437
1,222
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Gadgenite
Xbalanque
6
1 / 0 / 1
3,456
691
2,115
2,384
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
OniStealyo
Tsukuyomi
8
1 / 1 / 0
4,272
854
1,228
3,082
915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
ToastrBathh
Bacchus
6
0 / 0 / 2
3,451
690
1,157
3,223
2,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AnhurThothThanatosBastet

VS

Bans
Bake KujiraKukulkanRavanaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,333
667
1,469
3,819
2,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
DimensionHarvest
Persephone
7
0 / 0 / 0
3,466
693
928
1,545
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
JosueMRG
Medusa
6
0 / 1 / 0
3,008
602
2,226
2,524
706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,418
484
0
0
0
Da Ji
xtrekage
Da Ji
6
1 / 1 / 0
3,575
715
1,744
3,581
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigBigNuts99
Mercury
1
0
1
1.5
L
0
1
0
0
L
Persephone
DimensionHarvest
Persephone
0
0
0
0
W
Merlin
DrUltBot
Merlin
0
0
0
0
W
Xbalanque
Gadgenite
Xbalanque
1
0
1
1.5
L
Medusa
JosueMRG
Medusa
0
1
0
0
W
Tsukuyomi
OniStealyo
Tsukuyomi
1
1
0
1
W
Bacchus
ToastrBathh
Bacchus
0
0
2
1
L
0
0
0
0
L
Da Ji
xtrekage
Da Ji
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,225
Damage
6,367
13,421
Taken
11,469
5,277
Mitigated
4,598
5,782
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigBigNuts99
Mercury
1,288
773
0
798
3,510
1,253
0
657
2,747
0
18,798
L
1,469
245
0
1,495
3,819
2,276
0
446
3,373
9,496
0
L
Persephone
DimensionHarvest
Persephone
928
37
0
927
1,545
442
0
437
1,108
16,694
0
W
Merlin
DrUltBot
Merlin
437
41
0
522
1,222
307
0
323
893
18,154
0
W
Xbalanque
Gadgenite
Xbalanque
2,115
825
0
981
2,384
637
0
741
1,643
0
20,879
L
Medusa
JosueMRG
Medusa
2,226
924
0
784
2,524
706
0
684
1,840
0
18,565
W
Tsukuyomi
OniStealyo
Tsukuyomi
1,228
188
0
1,365
3,082
915
0
0
3,082
0
25,658
W
Bacchus
ToastrBathh
Bacchus
1,157
235
500
1,616
3,223
2,165
0
564
2,659
6,909
236
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
xtrekage
Da Ji
1,744
377
0
2,030
3,581
1,174
0
0
3,581
0
15,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,172
Gold Earned
15,800
176
Minions Killed
105
0
Camps Cleared
0
547,049
Distance Traveled
392,348
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,552
710
41
8
0
139,556
0
L
Charon
3,333
667
11
2
0
101,070
0
L
Persephone
3,466
693
33
7
0
100,008
0
W
Merlin
3,441
688
33
7
0
105,624
0
W
Xbalanque
3,456
691
41
8
0
100,119
1
L
Medusa
3,008
602
30
6
0
90,727
0
W
Tsukuyomi
4,272
854
53
11
0
101,229
0
W
Bacchus
3,451
690
8
2
0
100,521
2
L
Surtr
2,418
484
0
0
0
0
0
L
Da Ji
3,575
715
31
6
0
100,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role