Player Matchup

Medusa
Medusa
 
Medusa
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Ijustbefartin
Ne Zha
Level 149
God Stats
10W - 6L
1,524 SR
Queue Stats
56W - 46L
1,592 Elo+
Solo
Surtr
Surtr
JoeyTheBear
Surtr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,660 Elo+
Party 3
Cerberus
Cerberus
Tankar 85
Cerberus
Level 149
God Stats
5W - 8L
1,474 SR
Queue Stats
128W - 128L
1,593 Elo+
Party 2
Ra
Ra
travisbag
Ra
Level 155
God Stats
3W - 0L
1,595 SR
Queue Stats
146W - 135L
1,592 Elo+
Party 2
Team Averages
Level 161
1,519 SR
1,587 Elo+

VS

Team Averages
Level 165
1,643 SR
1,553 Elo+
Neith
Neith
IValidity
Neith
Level 87
God Stats
5W - 4L
1,760 SR
Queue Stats
151W - 144L
1,577 Elo+
Party 1
Ra
Ra
Lv100swagonitee
Ra
Level 151
God Stats
3W - 3L
1,356 SR
Queue Stats
149W - 141L
1,577 Elo+
Party 1
Cerberus
Cerberus
Summerlyhat02
Cerberus
Level 148
God Stats
1W - 1L
1,770 SR
Queue Stats
63W - 58L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
fabricio-03-02
Hun Batz
Level 312
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 104L
1,624 Elo+
Solo
Guan Yu
Guan Yu
ΑcTLiKe
Guan Yu
Level 129
God Stats
0W - 2L
1,829 SR
Queue Stats
6W - 7L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 5
7,137
892
6,503
5,755
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 6
6,878
860
8,510
6,198
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 8
6,772
847
8,500
9,372
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Tankar 85
Cerberus
12
1 / 2 / 5
6,486
811
5,790
8,979
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 4
7,600
950
5,107
3,723
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IValidity
Neith
11
1 / 2 / 2
6,322
790
3,249
3,801
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 3
7,103
888
6,016
4,938
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Summerlyhat02
Cerberus
11
0 / 4 / 2
5,890
736
4,237
10,698
8,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
11
0 / 1 / 1
6,224
778
7,889
8,704
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
ΑcTLiKe
Guan Yu
13
3 / 3 / 1
6,802
850
4,960
10,419
8,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
11
Kills
5
5
Deaths
11
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
5
5.5
L
Neith
IValidity
Neith
1
2
2
1
W
2
1
6
5
W
2
1
8
6
L
1
1
3
2.5
L
Cerberus
Summerlyhat02
Cerberus
0
4
2
0.25
W
Cerberus
Tankar 85
Cerberus
1
2
5
1.75
L
Hun Batz
0
1
1
0.5
W
3
0
4
5
L
Guan Yu
ΑcTLiKe
Guan Yu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,410
Damage
26,351
34,027
Taken
38,560
19,518
Mitigated
24,033
9,671
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,503
3,539
0
0
5,755
2,330
924
788
4,967
0
21,123
L
Neith
IValidity
Neith
3,249
878
0
215
3,801
1,446
0
1,145
2,494
0
11,555
W
8,510
1,369
0
1,373
6,198
2,510
372
1,443
4,755
0
22,873
W
8,500
3,460
0
1,928
9,372
6,169
208
3,697
5,675
733
13,084
L
6,016
227
660
1,568
4,938
1,765
0
1,207
3,345
27,357
386
L
Cerberus
Summerlyhat02
Cerberus
4,237
126
0
2,020
10,698
8,127
0
2,253
7,778
13,729
0
W
Cerberus
Tankar 85
Cerberus
5,790
29
0
3,011
8,979
7,004
175
2,737
6,148
12,017
738
L
Hun Batz
7,889
1,860
0
329
8,704
4,016
0
2,106
6,133
0
21,391
W
5,107
397
1,536
1,823
3,723
1,505
0
1,344
2,379
26,981
286
L
Guan Yu
ΑcTLiKe
Guan Yu
4,960
680
373
1,792
10,419
8,679
0
2,821
7,052
0
15,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
32,341
176
Minions Killed
179
0
Camps Cleared
0
802,056
Distance Traveled
718,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,137
892
32
4
0
113,780
0
L
Neith
6,322
790
24
3
0
63,842
0
W
Ne Zha
6,878
860
34
4
0
181,925
0
W
Surtr
6,772
847
20
3
0
171,665
0
L
Ra
7,103
888
74
9
0
176,241
0
L
Cerberus
5,890
736
17
2
0
147,792
0
W
Cerberus
6,486
811
22
3
0
167,718
0
L
Hun Batz
6,224
778
40
5
0
167,415
0
W
Ra
7,600
950
68
9
0
166,968
0
L
Guan Yu
6,802
850
24
3
0
163,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role