Player Matchup

Nu Wa
Nu Wa
Airom1
Nu Wa
Level 60
God Stats
35W - 16L
1,698 SR
Queue Stats
125W - 122L
1,545 Elo+
Party 2
Hachiman
Hachiman
Ragnar_-502-_
Hachiman
Level 149
God Stats
1W - 2L
1,731 SR
Queue Stats
145W - 141L
1,494 Elo+
Solo
Thor
Thor
Roric
Thor
Level 146
God Stats
3W - 6L
1,491 SR
Queue Stats
268W - 246L
1,544 Elo+
Solo
Pele
Pele
StarPropain
Pele
Level 127
God Stats
3W - 4L
1,686 SR
Queue Stats
101W - 96L
1,613 Elo+
Party 2
Ix Chel
Ix Chel
iVitaal
Ix Chel
Level 152
God Stats
2W - 3L
1,877 SR
Queue Stats
169W - 149L
1,565 Elo+
Party 2
Team Averages
Level 127
1,697 SR
1,552 Elo+

VS

Team Averages
Level 136
1,619 SR
1,589 Elo+
Chaac
Chaac
A504Jay
Chaac
Level 98
God Stats
1W - 0L
1,649 SR
Queue Stats
12W - 5L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
CHIEFSHAKATOOL
Sylvanus
Level 188
God Stats
13W - 8L
1,656 SR
Queue Stats
53W - 43L
1,571 Elo+
Solo
Raijin
Raijin
NoxNemesis
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,596 Elo+
Solo
Izanami
Izanami
xTHExMOPEDx
Izanami
Level 158
God Stats
2W - 3L
1,389 SR
Queue Stats
240W - 234L
1,521 Elo+
Solo
Loki
Loki
yungfudgesicle
Loki
Level 128
God Stats
3W - 0L
1,901 SR
Queue Stats
106W - 77L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Airom1
Nu Wa
11
1 / 0 / 0
6,094
609
2,281
1,535
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hachiman
Ragnar_-502-_
Hachiman
9
0 / 5 / 0
4,842
484
3,102
6,964
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Roric
Thor
8
0 / 0 / 0
4,712
471
1,567
7,359
3,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
5,444
544
3,029
7,469
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ix Chel
iVitaal
Ix Chel
9
1 / 4 / 2
5,381
538
5,509
7,450
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A504Jay
Chaac
10
2 / 2 / 1
6,046
605
4,617
8,921
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sylvanus
10
3 / 0 / 2
6,127
613
3,438
4,628
3,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
NoxNemesis
Raijin
11
0 / 0 / 0
5,940
594
1,458
3,275
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
xTHExMOPEDx
Izanami
12
3 / 1 / 2
6,666
667
5,657
6,234
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
5,751
575
2,913
7,142
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
A504Jay
Chaac
2
2
1
1.25
L
Nu Wa
Airom1
Nu Wa
1
0
0
1
W
Sylvanus
3
0
2
4
W
Raijin
NoxNemesis
Raijin
0
0
0
0
L
Hachiman
Ragnar_-502-_
Hachiman
0
5
0
0
L
Thor
Roric
Thor
0
0
0
0
L
2
0
2
3
L
Ix Chel
iVitaal
Ix Chel
1
4
2
0.5
W
Izanami
xTHExMOPEDx
Izanami
3
1
2
4
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
18,083
30,777
Taken
30,200
13,624
Mitigated
14,096
7,922
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
A504Jay
Chaac
4,617
340
0
2,860
8,921
4,919
0
4,099
4,212
0
38,145
L
Nu Wa
Airom1
Nu Wa
2,281
488
0
247
1,535
385
0
637
718
42,715
2,748
W
Sylvanus
3,438
1,366
557
2,205
4,628
3,338
0
302
4,246
18,102
0
W
Raijin
NoxNemesis
Raijin
1,458
82
0
500
3,275
982
0
806
2,347
51,159
0
L
Hachiman
Ragnar_-502-_
Hachiman
3,102
1,363
0
268
6,964
1,748
0
1,164
5,800
0
27,429
L
Thor
Roric
Thor
1,567
293
0
1,824
7,359
3,111
0
1,334
5,935
0
16,829
L
3,029
762
0
3,040
7,469
2,486
0
1,368
6,061
0
32,468
L
Ix Chel
iVitaal
Ix Chel
5,509
684
99
2,444
7,450
5,894
0
83
7,367
28,100
0
W
Izanami
xTHExMOPEDx
Izanami
5,657
3,621
0
3,501
6,234
2,399
248
231
5,963
0
60,317
W
2,913
703
0
3,943
7,142
2,458
0
1,206
5,690
0
43,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
30,530
292
Minions Killed
388
0
Camps Cleared
0
992,115
Distance Traveled
1,024,953
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,046
605
71
7
0
213,260
0
L
Nu Wa
6,094
609
94
9
0
195,301
0
W
Sylvanus
6,127
613
16
2
0
198,231
2
W
Raijin
5,940
594
115
12
0
182,187
2
L
Hachiman
4,842
484
53
5
0
192,830
0
L
Thor
4,712
471
25
3
0
179,766
0
L
Pele
5,444
544
66
7
0
238,829
3
L
Ix Chel
5,381
538
54
5
0
185,389
1
W
Izanami
6,666
667
106
11
0
189,718
1
W
Loki
5,751
575
80
8
0
241,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role