Player Matchup

Ra
Ra
AridMarco
Ra
Level 54
God Stats
0W - 3L
1,218 SR
Queue Stats
28W - 21L
1,608 Elo+
Party 2
Cu Chulainn
Cu Chulainn
I Xudz I
Cu Chulainn
Level 124
God Stats
0W - 1L
1,769 SR
Queue Stats
243W - 222L
1,545 Elo+
Solo
Charybdis
Charybdis
JNICH
Charybdis
Level 136
God Stats
14W - 8L
1,661 SR
Queue Stats
158W - 135L
1,572 Elo+
Solo
King Arthur
King Arthur
Loyal_2_Iran
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
NoPantBoi
Ratatoskr
Level 144
God Stats
2W - 2L
1,663 SR
Queue Stats
27W - 22L
1,603 Elo+
Party 2
Team Averages
Level 123
1,562 SR
1,574 Elo+

VS

Team Averages
Level 118
1,567 SR
1,551 Elo+
Achilles
Achilles
EternalATK
Achilles
Level 100
God Stats
8W - 1L
1,847 SR
Queue Stats
48W - 41L
1,610 Elo+
Party 1
Mercury
Mercury
GrezzyBear
Mercury
Level 128
God Stats
3W - 1L
1,479 SR
Queue Stats
40W - 29L
1,626 Elo+
Solo
Discordia
Discordia
NoSeJugarUnU
Discordia
Level 108
God Stats
3W - 1L
1,509 SR
Queue Stats
91W - 95L
1,486 Elo+
Party 1
Medusa
Medusa
ShogonSegundo
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,536 Elo+
Party 1
Bacchus
Bacchus
lightthunda
Bacchus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,006
501
1,465
5,653
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
I Xudz I
Cu Chulainn
9
1 / 6 / 0
5,438
544
4,638
11,460
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
JNICH
Charybdis
9
1 / 3 / 0
5,407
541
3,125
7,586
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
Loyal_2_Iran
King Arthur
8
0 / 2 / 2
5,066
507
2,363
7,323
5,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
NoPantBoi
Ratatoskr
9
0 / 2 / 2
5,041
504
2,384
8,634
3,125
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EternalATK
Achilles
11
11 / 0 / 0
7,356
736
9,215
8,887
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
GrezzyBear
Mercury
10
0 / 1 / 7
5,379
538
4,152
6,430
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
NoSeJugarUnU
Discordia
11
2 / 0 / 2
5,731
573
3,648
3,102
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
2 / 1 / 2
5,934
593
6,658
5,855
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
lightthunda
Bacchus
8
2 / 0 / 3
5,041
504
3,990
4,951
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
17
17
Deaths
2
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Achilles
EternalATK
Achilles
11
0
0
11
W
Mercury
GrezzyBear
Mercury
0
1
7
3.5
L
Cu Chulainn
I Xudz I
Cu Chulainn
1
6
0
0.17
L
Charybdis
JNICH
Charybdis
1
3
0
0.33
L
King Arthur
Loyal_2_Iran
King Arthur
0
2
2
0.5
L
Ratatoskr
NoPantBoi
Ratatoskr
0
2
2
0.5
W
Discordia
NoSeJugarUnU
Discordia
2
0
2
3
W
2
1
2
3
W
Bacchus
lightthunda
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
27,663
40,656
Taken
29,225
17,285
Mitigated
15,554
9,205
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,465
90
281
565
5,653
2,169
0
2,412
3,241
27,952
0
W
Achilles
EternalATK
Achilles
9,215
2,485
0
2,219
8,887
5,337
0
92
8,795
0
44,602
W
Mercury
GrezzyBear
Mercury
4,152
1,925
0
500
6,430
2,575
0
452
5,978
0
46,107
L
Cu Chulainn
I Xudz I
Cu Chulainn
4,638
859
0
2,359
11,460
4,338
0
396
11,064
0
36,429
L
Charybdis
JNICH
Charybdis
3,125
1,173
0
1,460
7,586
2,438
0
974
6,612
0
40,385
L
King Arthur
Loyal_2_Iran
King Arthur
2,363
303
0
899
7,323
5,215
0
2,533
4,790
0
15,184
L
Ratatoskr
NoPantBoi
Ratatoskr
2,384
535
0
3,641
8,634
3,125
0
1,305
7,329
0
33,072
W
Discordia
NoSeJugarUnU
Discordia
3,648
103
0
750
3,102
972
0
325
2,777
31,396
439
W
6,658
3,100
0
2,328
5,855
2,431
0
0
5,855
0
53,005
W
Bacchus
lightthunda
Bacchus
3,990
490
0
1,932
4,951
4,239
0
596
4,355
15,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
29,441
294
Minions Killed
276
0
Camps Cleared
0
1,060,686
Distance Traveled
1,048,431
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,006
501
65
7
0
216,465
3
W
Achilles
7,356
736
66
7
0
193,158
2
W
Mercury
5,379
538
64
6
0
244,856
1
L
Cu Chulainn
5,438
544
58
6
0
185,208
0
L
Charybdis
5,407
541
74
7
0
201,150
2
L
King Arthur
5,066
507
27
3
0
234,040
0
L
Ratatoskr
5,041
504
70
7
0
223,823
0
W
Discordia
5,731
573
60
6
0
208,826
0
W
Medusa
5,934
593
68
7
0
175,734
2
W
Bacchus
5,041
504
18
2
0
225,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role