Player Matchup

Nike
Nike
Silver III
Angels_leo
Nike
Silver III
Level 149
God Stats
1W - 3L
1,491 SR
Queue Stats
119W - 147L
969 MMR
Solo
Ymir
Ymir
Silver III
Iwillis20
Ymir
Silver III
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 240L
1,018 MMR
Solo
Izanami
Izanami
Silver II
KBM_PMW
Izanami
Silver II
Level 157
God Stats
10W - 7L
1,500 SR
Queue Stats
190W - 206L
1,112 MMR
Solo
Ra
Ra
Silver I
KeeloKee
Ra
Silver I
Level 159
God Stats
6W - 9L
1,506 SR
Queue Stats
230W - 241L
1,143 MMR
Solo
Hun Batz
Hun Batz
Silver I
Paquito3D
Hun Batz
Silver I
Level 100
God Stats
22W - 18L
1,588 SR
Queue Stats
646W - 668L
1,115 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,517 SR
1,071 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,463 SR
1,140 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
BunniesOfDoom
Medusa
Silver II
Level 206
God Stats
48W - 40L
1,604 SR
Queue Stats
282W - 291L
1,057 MMR
Solo
Osiris
Osiris
Bronze IV
GallifreyStands7
Osiris
Bronze IV
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,124 MMR
Party 1
Ares
Ares
Bronze IV
PanakinSkywalkr9
Ares
Bronze IV
Level 62
God Stats
3W - 6L
1,481 SR
Queue Stats
3W - 9L
1,078 MMR
Party 1
Janus
Janus
Silver III
xxiNikExPAKMixx
Janus
Silver III
Level 153
God Stats
2W - 2L
1,231 SR
Queue Stats
103W - 124L
944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,311
662
2,203
5,093
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
3
0 / 1 / 0
2,784
557
200
2,214
1,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
KBM_PMW
Izanami
5
0 / 3 / 0
3,050
610
1,214
3,349
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
3,649
730
431
2,135
729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
Paquito3D
Hun Batz
6
1 / 0 / 0
3,521
704
1,174
3,245
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
King ArthurLokiAwilixHachiman

VS

Bans
ThanatosAthenaOdinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 1
3,473
695
821
2,983
727
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
2 / 0 / 2
3,913
783
2,863
1,854
605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
3 / 1 / 0
3,943
789
4,458
5,192
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
2 / 0 / 1
3,743
749
780
1,493
808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,326
665
1,351
892
221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
L
0
3
0
0
W
2
0
2
3
W
3
1
0
3
L
Ymir
0
1
0
0
L
Izanami
KBM_PMW
Izanami
0
3
0
0
L
0
0
0
0
W
2
0
1
2.5
L
Hun Batz
Paquito3D
Hun Batz
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,222
Damage
10,273
16,036
Taken
12,414
5,852
Mitigated
4,986
3,926
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
821
295
0
2,353
2,983
727
0
178
2,765
16,524
0
L
2,203
849
0
920
5,093
1,665
0
0
5,093
0
16,781
W
2,863
1,109
0
284
1,854
605
0
144
1,710
0
21,548
W
4,458
2,538
0
2,449
5,192
2,625
0
0
5,192
0
21,776
L
Ymir
200
56
0
639
2,214
1,309
0
678
1,536
2,896
0
L
Izanami
KBM_PMW
Izanami
1,214
1,097
0
280
3,349
927
0
613
2,736
0
17,227
L
431
0
312
1,284
2,135
729
0
1,019
1,010
21,248
0
W
780
133
0
812
1,493
808
0
26
1,467
7,324
0
L
Hun Batz
Paquito3D
Hun Batz
1,174
338
0
491
3,245
1,222
0
482
2,709
0
16,529
W
1,351
0
0
628
892
221
0
195
649
18,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,315
Gold Earned
18,398
147
Minions Killed
158
0
Camps Cleared
0
431,967
Distance Traveled
516,529
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,473
695
39
8
0
109,989
0
L
Nike
3,311
662
32
6
0
85,474
0
W
Medusa
3,913
783
35
7
0
88,545
0
W
Osiris
3,943
789
42
8
0
119,697
0
L
Ymir
2,784
557
5
1
0
46,554
2
L
Izanami
3,050
610
27
5
0
84,237
0
L
Ra
3,649
730
45
9
0
103,380
0
W
Ares
3,743
749
17
3
0
122,428
2
L
Hun Batz
3,521
704
38
8
0
112,322
0
W
Janus
3,326
665
25
5
0
75,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role