Player Matchup

Charon
Charon
KimmyHeada
Charon
Level 28
God Stats
11W - 8L
1,575 SR
Queue Stats
84W - 68L
1,542 Elo+
Party 3
Ratatoskr
Ratatoskr
SoggyDonut101
Ratatoskr
Level 129
God Stats
1W - 1L
1,671 SR
Queue Stats
106W - 88L
1,623 Elo+
Party 1
Medusa
Medusa
TristanTheWiz
Medusa
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
169W - 141L
1,596 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
alexbenmac1
Morgan Le Fay
Level 103
God Stats
2W - 2L
1,599 SR
Queue Stats
165W - 132L
1,615 Elo+
Party 1
Amaterasu
Amaterasu
blockishpuppy23
Amaterasu
Level 100
God Stats
16W - 10L
1,628 SR
Queue Stats
237W - 193L
1,538 Elo+
Solo
Team Averages
Level 97
1,594 SR
1,583 Elo+

VS

Team Averages
Level 102
1,485 SR
1,531 Elo+
Achilles
Achilles
EternalATK
Achilles
Level 100
God Stats
8W - 1L
1,820 SR
Queue Stats
48W - 42L
1,598 Elo+
Party 2
Nut
Nut
JHRKampery0
Nut
Level 157
God Stats
19W - 24L
1,542 SR
Queue Stats
173W - 174L
1,545 Elo+
Solo
Cthulhu
Cthulhu
MrBuphalo
Cthulhu
Level 48
God Stats
1W - 1L
1,732 SR
Queue Stats
42W - 53L
1,519 Elo+
Solo
Discordia
Discordia
NoSeJugarUnU
Discordia
Level 108
God Stats
3W - 1L
1,224 SR
Queue Stats
131W - 136L
1,472 Elo+
Party 2
Fenrir
Fenrir
ShogonSegundo
Fenrir
Level 99
God Stats
3W - 3L
1,108 SR
Queue Stats
84W - 93L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
KimmyHeada
Charon
6
1 / 1 / 1
4,172
695
1,800
5,098
2,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
SoggyDonut101
Ratatoskr
8
3 / 0 / 1
4,653
776
2,749
4,910
1,418
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 1
3,970
662
3,437
3,293
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
alexbenmac1
Morgan Le Fay
8
1 / 2 / 3
4,467
745
2,133
4,819
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
blockishpuppy23
Amaterasu
5
0 / 3 / 0
3,370
562
609
5,149
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EternalATK
Achilles
8
3 / 0 / 1
4,816
803
4,130
4,587
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,151
692
1,853
3,806
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
MrBuphalo
Cthulhu
7
1 / 1 / 2
4,254
709
2,848
5,899
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
NoSeJugarUnU
Discordia
8
1 / 1 / 2
4,374
729
2,603
2,300
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 3 / 0
4,020
670
1,272
7,912
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
6
6
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
EternalATK
Achilles
3
0
1
3.5
W
0
0
0
0
L
Charon
KimmyHeada
Charon
1
1
1
1.5
W
Cthulhu
MrBuphalo
Cthulhu
1
1
2
2
W
Discordia
NoSeJugarUnU
Discordia
1
1
2
2
W
1
3
0
0.33
L
Ratatoskr
SoggyDonut101
Ratatoskr
3
0
1
3.5
L
0
0
1
0.5
L
Morgan Le Fay
alexbenmac1
Morgan Le Fay
1
2
3
1.25
L
Amaterasu
blockishpuppy23
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,728
Damage
12,706
23,269
Taken
24,504
8,802
Mitigated
9,089
8,068
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EternalATK
Achilles
4,130
1,179
0
1,692
4,587
1,606
0
0
4,587
0
26,894
W
1,853
921
0
1,479
3,806
1,323
0
352
3,454
0
32,581
L
Charon
KimmyHeada
Charon
1,800
354
747
1,921
5,098
2,776
0
1,387
3,661
7,124
571
W
Cthulhu
MrBuphalo
Cthulhu
2,848
460
584
1,651
5,899
2,901
0
857
5,042
13,213
0
W
Discordia
NoSeJugarUnU
Discordia
2,603
196
0
1,000
2,300
619
0
1,023
1,159
17,097
0
W
1,272
728
0
3,683
7,912
2,640
0
1,202
6,542
0
22,115
L
Ratatoskr
SoggyDonut101
Ratatoskr
2,749
950
0
2,234
4,910
1,418
0
691
4,141
0
23,321
L
3,437
1,812
0
503
3,293
1,050
0
813
2,480
0
31,806
L
Morgan Le Fay
alexbenmac1
Morgan Le Fay
2,133
131
0
1,000
4,819
1,762
0
2,114
2,387
18,174
1,160
L
Amaterasu
blockishpuppy23
Amaterasu
609
264
0
1,663
5,149
1,796
0
0
5,149
0
11,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,632
Gold Earned
21,615
177
Minions Killed
200
0
Camps Cleared
0
691,667
Distance Traveled
688,519
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,816
803
39
7
0
138,633
0
W
Nut
4,151
692
69
12
0
127,638
0
L
Charon
4,172
695
6
1
0
147,029
3
W
Cthulhu
4,254
709
14
2
0
147,262
0
W
Discordia
4,374
729
39
7
0
137,737
0
W
Fenrir
4,020
670
39
7
0
137,249
1
L
Ratatoskr
4,653
776
45
8
0
172,012
0
L
Medusa
3,970
662
55
9
0
132,049
0
L
Morgan Le Fay
4,467
745
48
8
0
139,610
1
L
Amaterasu
3,370
562
23
4
0
100,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role