Player Matchup

Cthulhu
Cthulhu
IkerDestroller
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,587 Elo+
Party 3
Janus
Janus
Kaketzuffeli
Janus
Level 167
God Stats
4W - 6L
1,850 SR
Queue Stats
87W - 74L
1,669 Elo+
Solo
Mercury
Mercury
Sniiper_Aitoor
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,667 Elo+
Party 3
Horus
Horus
Spykoko69
Horus
Level 140
God Stats
12W - 5L
1,688 SR
Queue Stats
169W - 153L
1,555 Elo+
Solo
Chiron
Chiron
bluleprechaun997
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,597 Elo+
Solo
Team Averages
Level 107
1,608 SR
1,615 Elo+

VS

Team Averages
Level 140
1,610 SR
1,658 Elo+
Susano
Susano
ElectroFF
Susano
Level 147
God Stats
1W - 1L
1,653 SR
Queue Stats
4W - 3L
1,640 Elo+
Party 1
Poseidon
Poseidon
Exelzior
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,757 Elo+
Party 2
Hachiman
Hachiman
INIKB
Hachiman
Level 124
God Stats
2W - 1L
1,669 SR
Queue Stats
3W - 3L
1,604 Elo+
Party 1
Athena
Athena
Sawlarsi
Athena
Level 157
God Stats
6W - 1L
1,730 SR
Queue Stats
60W - 44L
1,648 Elo+
Party 2
Fenrir
Fenrir
qtMain
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,909
739
3,054
5,769
3,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,347
668
2,730
4,732
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 1
4,646
581
1,120
5,257
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Spykoko69
Horus
7
1 / 0 / 0
4,501
563
1,920
6,590
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,563
570
1,923
5,842
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ElectroFF
Susano
9
0 / 0 / 0
4,310
539
2,870
5,515
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Exelzior
Poseidon
9
0 / 2 / 0
4,699
587
2,661
4,269
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
INIKB
Hachiman
9
1 / 0 / 0
4,821
603
4,889
2,331
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Sawlarsi
Athena
8
0 / 0 / 1
4,768
596
3,411
4,904
3,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
qtMain
Fenrir
8
1 / 2 / 0
4,889
611
2,586
6,827
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
ElectroFF
Susano
0
0
0
0
L
Poseidon
Exelzior
Poseidon
0
2
0
0
L
Hachiman
INIKB
Hachiman
1
0
0
1
W
2
1
0
2
W
1
0
1
1.5
L
Athena
Sawlarsi
Athena
0
0
1
0.5
W
0
0
1
0.5
W
Horus
Spykoko69
Horus
1
0
0
1
W
0
1
0
0
L
Fenrir
qtMain
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,747
Damage
16,417
28,190
Taken
23,846
12,762
Mitigated
10,730
9,545
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ElectroFF
Susano
2,870
558
0
3,095
5,515
1,858
0
648
4,785
0
26,541
L
Poseidon
Exelzior
Poseidon
2,661
789
0
820
4,269
1,051
0
1,791
2,330
38,130
0
L
Hachiman
INIKB
Hachiman
4,889
2,677
0
915
2,331
768
0
0
2,331
0
38,625
W
3,054
715
0
2,184
5,769
3,218
0
0
5,490
35,350
933
W
2,730
507
0
1,250
4,732
1,568
0
2,238
2,494
38,677
0
L
Athena
Sawlarsi
Athena
3,411
1,384
0
1,738
4,904
3,849
0
61
4,843
16,958
1,746
W
1,120
85
0
485
5,257
2,006
0
821
4,436
0
33,254
W
Horus
Spykoko69
Horus
1,920
987
480
3,105
6,590
4,079
0
1,434
5,156
0
9,823
W
1,923
991
304
1,737
5,842
1,891
0
1,387
4,398
0
29,855
L
Fenrir
qtMain
Fenrir
2,586
1,092
0
3,051
6,827
3,204
0
3,017
3,810
0
23,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
23,487
303
Minions Killed
262
0
Camps Cleared
0
901,210
Distance Traveled
871,163
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,310
539
53
7
0
211,826
1
L
Poseidon
4,699
587
70
9
0
181,771
0
L
Hachiman
4,821
603
63
8
0
153,325
0
W
Cthulhu
5,909
739
82
10
0
167,108
2
W
Janus
5,347
668
83
10
0
189,235
0
L
Athena
4,768
596
27
3
0
209,983
3
W
Mercury
4,646
581
60
8
0
203,702
0
W
Horus
4,501
563
23
3
0
183,539
2
W
Chiron
4,563
570
55
7
0
157,626
0
L
Fenrir
4,889
611
49
6
0
114,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role