Player Matchup

Apollo
Apollo
Ahanga
Apollo
Level 34
God Stats
5W - 2L
1,656 SR
Queue Stats
25W - 14L
1,621 Elo+
Solo
Scylla
Scylla
MyCheesyName
Scylla
Level 133
God Stats
16W - 11L
1,894 SR
Queue Stats
132W - 87L
1,825 Elo+
Solo
Bellona
Bellona
ReacklessNinja
Bellona
Level 43
God Stats
25W - 7L
1,634 SR
Queue Stats
84W - 64L
1,547 Elo+
Solo
Nemesis
Nemesis
TheGeauxt
Nemesis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,728 Elo+
Solo
Ares
Ares
VaperVortex
Ares
Level 142
God Stats
2W - 0L
1,301 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Team Averages
Level 101
1,597 SR
1,644 Elo+

VS

Team Averages
Level 102
1,519 SR
1,490 Elo+
Cthulhu
Cthulhu
LowIQboi859
Cthulhu
Level 68
God Stats
11W - 5L
1,518 SR
Queue Stats
262W - 230L
1,472 Elo+
Solo
Vulcan
Vulcan
P4nchy
Vulcan
Level 169
God Stats
9W - 4L
1,769 SR
Queue Stats
284W - 309L
1,506 Elo+
Party 1
Nut
Nut
Vaerton
Nut
Level 124
God Stats
0W - 5L
1,232 SR
Queue Stats
136W - 128L
1,556 Elo+
Solo
Loki
Loki
slfgngbfoisetg
Loki
Level 22
God Stats
3W - 2L
1,533 SR
Queue Stats
74W - 88L
1,462 Elo+
Party 1
Hercules
Hercules
yawnitsjon
Hercules
Level 127
God Stats
3W - 5L
1,542 SR
Queue Stats
130W - 117L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ahanga
Apollo
12
3 / 0 / 3
7,022
702
5,658
5,768
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
11
2 / 1 / 3
6,421
642
4,312
4,605
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 1 / 2
6,831
683
8,148
11,539
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TheGeauxt
Nemesis
12
4 / 0 / 3
6,451
645
5,933
9,550
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 1 / 5
5,768
577
5,116
9,296
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LowIQboi859
Cthulhu
8
2 / 4 / 0
4,884
488
8,102
9,355
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
P4nchy
Vulcan
10
0 / 1 / 0
5,638
564
5,760
4,874
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
11
0 / 1 / 1
5,940
594
2,473
5,996
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
4,932
493
2,322
9,676
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
yawnitsjon
Hercules
9
1 / 3 / 0
5,331
533
6,347
12,600
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ahanga
Apollo
3
0
3
4.5
L
Cthulhu
LowIQboi859
Cthulhu
2
4
0
0.5
W
Scylla
2
1
3
3.5
L
Vulcan
P4nchy
Vulcan
0
1
0
0
W
3
1
2
4
W
Nemesis
TheGeauxt
Nemesis
4
0
3
5.5
L
Nut
0
1
1
0.5
W
1
1
5
3.5
L
0
4
1
0.13
L
Hercules
yawnitsjon
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,167
Damage
25,004
40,758
Taken
42,501
22,142
Mitigated
21,991
14,296
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ahanga
Apollo
5,658
4,071
0
3,326
5,768
2,028
439
1,262
4,310
0
66,408
L
Cthulhu
LowIQboi859
Cthulhu
8,102
701
264
330
9,355
4,437
0
3,184
6,171
19,736
1,001
W
Scylla
4,312
663
0
742
4,605
1,346
0
2,810
1,461
45,346
260
L
Vulcan
P4nchy
Vulcan
5,760
1,912
0
750
4,874
1,679
0
2,135
2,739
48,817
0
W
8,148
3,421
0
7,199
11,539
8,298
0
1,036
9,798
0
48,304
W
Nemesis
TheGeauxt
Nemesis
5,933
2,192
0
2,297
9,550
3,735
0
2,562
6,501
0
53,072
L
Nut
2,473
1,696
0
2,569
5,996
1,824
0
308
5,688
0
41,029
W
5,116
436
0
732
9,296
6,735
0
4,223
4,286
18,988
0
L
2,322
487
0
3,198
9,676
2,829
0
902
8,774
0
26,362
L
Hercules
yawnitsjon
Hercules
6,347
1,367
0
5,414
12,600
11,222
0
2,764
9,836
0
35,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
26,725
402
Minions Killed
318
0
Camps Cleared
0
1,137,893
Distance Traveled
1,088,837
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,022
702
111
11
0
204,987
0
L
Cthulhu
4,884
488
22
2
0
220,480
0
W
Scylla
6,421
642
101
10
0
222,417
0
L
Vulcan
5,638
564
99
10
0
228,400
2
W
Bellona
6,831
683
81
8
0
221,751
0
W
Nemesis
6,451
645
88
9
0
268,266
2
L
Nut
5,940
594
93
9
0
192,696
3
W
Ares
5,768
577
21
2
0
220,472
1
L
Loki
4,932
493
47
5
0
237,935
1
L
Hercules
5,331
533
57
6
0
209,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role