Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
Arza2095
Morgan Le Fay
Masters
Level 156
God Stats
84W - 22L
1,928 SR
Queue Stats
118W - 44L
2,552 MMR
Party 1
Thor
Thor
Masters
I MisterKnopf I
Thor
Masters
Level 158
God Stats
12W - 6L
1,823 SR
Queue Stats
124W - 48L
2,529 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
qzVeroxity
Gilgamesh
Masters
Level 146
God Stats
30W - 11L
1,782 SR
Queue Stats
114W - 46L
2,408 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 153
1,844 SR
2,496 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,531 SR
1,653 MMR
Cthulhu
Cthulhu
Silver I
Bowacha
Cthulhu
Silver I
Level 147
God Stats
1W - 2L
1,448 SR
Queue Stats
6W - 5L
1,589 MMR
Party 2
Tiamat
Tiamat
Bronze III
Solary_ZaRteK__
Tiamat
Bronze III
Level 69
God Stats
5W - 6L
1,500 SR
Queue Stats
34W - 28L
1,644 MMR
Solo
Skadi
Skadi
Gold IV
SwejX
Skadi
Gold IV
Level 54
God Stats
1W - 2L
1,645 SR
Queue Stats
4W - 3L
1,728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arza2095
Morgan Le Fay
15
4 / 1 / 11
9,843
820
13,002
7,903
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 10
9,301
775
10,607
10,723
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
qzVeroxity
Gilgamesh
15
9 / 2 / 6
10,505
875
14,902
17,002
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothCharonOsirisKuzenboAgni

VS

Bans
BellonaSobekHerculesAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bowacha
Cthulhu
13
1 / 3 / 3
8,137
678
8,430
18,186
16,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 3
7,423
619
5,378
12,337
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Skadi
SwejX
Skadi
14
3 / 6 / 2
9,835
820
8,516
11,382
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
4
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arza2095
Morgan Le Fay
4
1
11
9.5
L
Cthulhu
Bowacha
Cthulhu
1
3
3
0.83
W
3
2
10
4
L
0
7
3
0.21
L
Skadi
SwejX
Skadi
3
6
2
0.67
W
Gilgamesh
qzVeroxity
Gilgamesh
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,511
Damage
22,324
35,628
Taken
41,905
27,251
Mitigated
29,950
10,849
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arza2095
Morgan Le Fay
13,002
947
90
1,702
7,903
4,110
658
2,473
5,233
44,309
0
L
Cthulhu
Bowacha
Cthulhu
8,430
923
355
2,300
18,186
16,795
44
6,125
10,538
16,602
813
W
10,607
1,639
0
3,347
10,723
6,340
1,287
4,677
5,674
363
32,254
L
5,378
155
0
1,544
12,337
9,185
0
3,097
8,237
21,417
738
L
Skadi
SwejX
Skadi
8,516
2,542
0
545
11,382
3,970
0
2,785
7,765
0
40,415
W
Gilgamesh
qzVeroxity
Gilgamesh
14,902
4,004
0
5,710
17,002
16,801
745
4,704
11,983
0
43,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
25,395
168
Minions Killed
142
0
Camps Cleared
0
743,056
Distance Traveled
649,582
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,843
820
70
6
0
244,181
0
L
Cthulhu
8,137
678
33
3
0
237,254
3
W
Thor
9,301
775
45
4
0
242,760
0
L
Tiamat
7,423
619
40
3
0
206,198
0
L
Skadi
9,835
820
69
6
0
206,130
0
W
Gilgamesh
10,505
875
53
4
0
256,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role