Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MaYerJuce
Ares
Level 68
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 4L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
nickyoone
Baron Samedi
Level 46
God Stats
30W - 13L
1,691 SR
Queue Stats
54W - 53L
1,551 Elo+
Solo
Team Averages
Level 81
1,599 SR
1,470 Elo+

VS

Team Averages
Level 86
1,580 SR
1,532 Elo+
Vamana
Vamana
DjdTheHero
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,300 Elo+
Solo
Scylla
Scylla
FancyGods
Scylla
Level 67
God Stats
17W - 17L
1,524 SR
Queue Stats
317W - 322L
1,513 Elo+
Solo
Fenrir
Fenrir
xReckless777x
Fenrir
Level 144
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 4L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
11 / 0 / 1
10,464
951
12,598
8,794
5,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
12
1 / 1 / 7
7,615
692
5,294
9,258
5,866
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
nickyoone
Baron Samedi
12
1 / 2 / 8
7,826
711
6,573
7,447
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DjdTheHero
Vamana
11
0 / 5 / 3
6,848
623
3,758
11,337
8,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
FancyGods
Scylla
13
1 / 3 / 2
7,034
639
4,867
7,359
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 6 / 1
7,192
654
5,268
11,743
8,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
3
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
0
1
11.5
L
Vamana
DjdTheHero
Vamana
0
5
3
0.3
L
Scylla
FancyGods
Scylla
1
3
2
0.67
W
Ares
1
1
7
4.5
W
Baron Samedi
nickyoone
Baron Samedi
1
2
8
2.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
13,893
25,499
Taken
30,439
14,696
Mitigated
19,288
5,937
Healing
889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,598
4,483
0
1,992
8,794
5,236
1,014
1,176
7,618
0
55,788
L
Vamana
DjdTheHero
Vamana
3,758
1,230
0
561
11,337
8,560
308
3,351
7,870
0
16,953
L
Scylla
FancyGods
Scylla
4,867
202
0
0
7,359
2,657
748
3,296
3,954
25,887
0
W
Ares
5,294
372
0
260
9,258
5,866
523
787
8,471
9,357
401
W
Baron Samedi
nickyoone
Baron Samedi
6,573
138
1,535
2,150
7,447
3,594
120
2,930
4,517
28,689
481
L
5,268
883
0
328
11,743
8,071
11
5,138
6,533
0
14,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
21,074
146
Minions Killed
100
0
Camps Cleared
0
620,302
Distance Traveled
525,193
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,464
951
84
8
0
210,872
0
L
Vamana
6,848
623
41
4
0
195,436
0
L
Scylla
7,034
639
41
4
0
168,963
1
W
Ares
7,615
692
10
1
0
207,302
4
W
Baron Samedi
7,826
711
52
5
0
202,128
2
L
Fenrir
7,192
654
18
2
0
160,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role