Player Matchup

Neith
Neith
 
Neith
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dualfurball67
Vulcan
Level 158
God Stats
16W - 6L
1,871 SR
Queue Stats
136W - 123L
1,543 Elo+
Solo
Bakasura
Bakasura
EddOnSwitch
Bakasura
Level 99
God Stats
4W - 4L
1,500 SR
Queue Stats
312W - 300L
1,578 Elo+
Solo
Athena
Athena
Firebro3
Athena
Level 108
God Stats
2W - 0L
1,347 SR
Queue Stats
135W - 108L
1,595 Elo+
Solo
Sylvanus
Sylvanus
KurgerBingMyNuts
Sylvanus
Level 78
God Stats
2W - 1L
1,299 SR
Queue Stats
81W - 78L
1,513 Elo+
Solo
Team Averages
Level 128
1,503 SR
1,546 Elo+

VS

Team Averages
Level 139
1,626 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlexThodo8
Arachne
Level 159
God Stats
6W - 3L
1,525 SR
Queue Stats
117W - 118L
1,532 Elo+
Solo
Izanami
Izanami
Blaze_Calamity
Izanami
Level 141
God Stats
2W - 1L
1,897 SR
Queue Stats
45W - 44L
1,572 Elo+
Solo
Ix Chel
Ix Chel
ading312
Ix Chel
Level 127
God Stats
10W - 9L
1,708 SR
Queue Stats
66W - 79L
1,428 Elo+
Solo
Amaterasu
Amaterasu
edwin0477
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 1
6,129
681
4,704
5,720
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 2
5,293
588
3,614
5,929
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
EddOnSwitch
Bakasura
11
2 / 0 / 2
5,719
635
1,842
7,047
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Firebro3
Athena
8
2 / 2 / 3
5,642
627
2,399
7,991
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,687
743
4,244
4,583
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 4 / 0
4,764
529
5,058
6,965
4,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
AlexThodo8
Arachne
10
4 / 2 / 2
5,666
630
5,934
7,926
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 1 / 0
3,554
395
465
1,890
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
ading312
Ix Chel
9
3 / 3 / 1
5,234
582
3,464
5,469
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
edwin0477
Amaterasu
3
0 / 2 / 0
3,552
395
1,158
4,021
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
9
9
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
1
1.75
L
Anubis
 
Anubis
2
4
0
0.5
L
Arachne
AlexThodo8
Arachne
4
2
2
2.5
L
0
1
0
0
W
1
4
2
0.5
W
Bakasura
EddOnSwitch
Bakasura
2
0
2
3
W
Athena
Firebro3
Athena
2
2
3
1.75
W
4
1
1
4.5
L
Ix Chel
ading312
Ix Chel
3
3
1
1.17
L
Amaterasu
edwin0477
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
16,079
31,270
Taken
26,271
15,410
Mitigated
11,508
10,461
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,704
2,454
0
2,223
5,720
1,988
664
3,062
2,658
0
41,855
L
Anubis
 
Anubis
5,058
393
0
896
6,965
4,099
0
1,441
5,324
23,752
0
L
Arachne
AlexThodo8
Arachne
5,934
4,367
0
2,152
7,926
3,404
11
2,290
5,636
0
31,578
L
465
409
0
750
1,890
452
0
197
1,693
0
6,179
W
3,614
1,228
0
737
5,929
1,846
0
2,713
2,968
27,089
0
W
Bakasura
EddOnSwitch
Bakasura
1,842
861
0
3,203
7,047
3,141
2
696
6,275
0
36,608
W
Athena
Firebro3
Athena
2,399
865
0
1,902
7,991
6,279
0
1,541
6,354
15,424
0
W
4,244
1,594
254
2,142
4,583
2,156
342
382
4,183
29,028
11,550
L
Ix Chel
ading312
Ix Chel
3,464
363
63
834
5,469
2,103
0
4,193
1,276
30,373
0
L
Amaterasu
edwin0477
Amaterasu
1,158
759
0
979
4,021
1,450
0
1,639
2,382
0
10,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
22,770
290
Minions Killed
168
0
Camps Cleared
0
868,545
Distance Traveled
645,722
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,129
681
75
8
0
157,746
0
L
Anubis
4,764
529
28
3
0
149,462
2
L
Arachne
5,666
630
60
7
0
189,575
0
L
Izanami
3,554
395
8
1
0
58,481
0
W
Vulcan
5,293
588
38
4
0
192,252
0
W
Bakasura
5,719
635
80
9
0
216,685
0
W
Athena
5,642
627
28
3
0
185,068
2
W
Sylvanus
6,687
743
69
8
0
116,794
0
L
Ix Chel
5,234
582
58
6
0
181,727
0
L
Amaterasu
3,552
395
14
2
0
66,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role