Player Matchup

Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
 
Agni
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Cyanised
Bellona
Gold II
Level 157
God Stats
2W - 2L
1,451 SR
Queue Stats
41W - 29L
1,795 MMR
Solo
Hachiman
Hachiman
Diamond V
RocketReedo
Hachiman
Diamond V
Level 243
God Stats
4W - 0L
1,943 SR
Queue Stats
98W - 78L
1,980 MMR
Solo
Bacchus
Bacchus
Platinum I
SvirveL
Bacchus
Platinum I
Level 112
God Stats
84W - 64L
1,660 SR
Queue Stats
142W - 136L
1,943 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 161
1,611 SR
1,744 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,520 SR
1,642 MMR
Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Platinum III
 
Yemoja
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
Dante021
Fenrir
Platinum I
Level 168
God Stats
1W - 2L
1,503 SR
Queue Stats
62W - 53L
1,937 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum II
frek88
Ratatoskr
Platinum II
Level 229
God Stats
12W - 11L
1,597 SR
Queue Stats
113W - 105L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 4 / 2
5,946
595
4,402
8,725
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
11
1 / 1 / 3
5,920
592
5,008
5,292
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
Cyanised
Bellona
13
2 / 1 / 0
7,207
721
3,487
6,401
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
RocketReedo
Hachiman
11
0 / 1 / 0
5,630
563
2,492
5,443
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SvirveL
Bacchus
8
2 / 3 / 2
5,299
530
4,852
9,079
5,116
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
ThanatosMaman BrigitteSusanoNeith

VS

Bans
HeimdallrAresJanusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 4
6,143
614
4,192
4,990
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
 
Thoth
10
2 / 3 / 2
5,707
571
6,505
6,156
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Yemoja
 
Yemoja
9
0 / 1 / 5
5,281
528
4,116
7,043
4,099
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Dante021
Fenrir
11
7 / 1 / 2
6,515
652
3,622
8,940
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
frek88
Ratatoskr
7
0 / 3 / 0
4,417
442
2,393
6,093
1,736
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
10
10
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
4
2
1
W
Agni
 
Agni
1
1
3
2.5
L
Medusa
 
Medusa
1
0
4
3
L
Thoth
 
Thoth
2
3
2
1
L
Yemoja
 
Yemoja
0
1
5
2.5
W
Bellona
Cyanised
Bellona
2
1
0
2
L
Fenrir
Dante021
Fenrir
7
1
2
8
W
Hachiman
RocketReedo
Hachiman
0
1
0
0
W
Bacchus
SvirveL
Bacchus
2
3
2
1
L
Ratatoskr
frek88
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
20,828
34,940
Taken
33,222
17,625
Mitigated
13,490
10,900
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,402
1,668
0
2,747
8,725
2,806
0
1,902
6,645
0
33,955
W
Agni
 
Agni
5,008
291
0
750
5,292
1,675
0
3,761
1,021
33,874
791
L
Medusa
 
Medusa
4,192
1,860
0
2,653
4,990
1,864
180
1,183
3,807
0
53,216
L
Thoth
 
Thoth
6,505
469
0
500
6,156
2,114
0
4,160
1,552
35,462
0
L
Yemoja
 
Yemoja
4,116
844
2,189
2,069
7,043
4,099
0
2,823
4,066
15,325
0
W
Bellona
Cyanised
Bellona
3,487
1,380
0
2,148
6,401
6,294
0
0
6,401
0
61,675
L
Fenrir
Dante021
Fenrir
3,622
1,139
0
4,590
8,940
3,677
0
432
8,472
0
40,691
W
Hachiman
RocketReedo
Hachiman
2,492
1,376
0
1,717
5,443
1,734
0
611
4,832
0
42,542
W
Bacchus
SvirveL
Bacchus
4,852
697
800
2,738
9,079
5,116
0
3,444
5,420
13,630
1,471
L
Ratatoskr
frek88
Ratatoskr
2,393
591
0
1,886
6,093
1,736
0
144
5,551
0
23,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
28,063
344
Minions Killed
293
0
Camps Cleared
0
1,024,114
Distance Traveled
913,064
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,946
595
53
5
0
229,029
0
W
Agni
5,920
592
74
7
0
210,404
1
L
Medusa
6,143
614
89
9
0
201,113
0
L
Thoth
5,707
571
78
8
0
184,279
0
L
Yemoja
5,281
528
20
2
0
173,871
2
W
Bellona
7,207
721
121
12
0
189,296
2
L
Fenrir
6,515
652
67
7
0
232,654
4
W
Hachiman
5,630
563
83
8
0
182,453
2
W
Bacchus
5,299
530
13
1
0
212,932
4
L
Ratatoskr
4,417
442
39
4
0
121,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role