Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CozmicMexican
Mulan
Level 144
God Stats
7W - 2L
1,534 SR
Queue Stats
77W - 81L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Fenixevilangel
Ix Chel
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,405 Elo+
Solo
Lancelot
Lancelot
R2SWolfie7
Lancelot
Level 141
God Stats
5W - 4L
1,586 SR
Queue Stats
286W - 249L
1,588 Elo+
Solo
Hachiman
Hachiman
cool_dude525-
Hachiman
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 251L
1,629 Elo+
Solo
Team Averages
Level 148
1,524 SR
1,524 Elo+

VS

Team Averages
Level 125
1,499 SR
1,502 Elo+
Hachiman
Hachiman
AlwaysHard
Hachiman
Level 158
God Stats
3W - 7L
1,320 SR
Queue Stats
142W - 134L
1,499 Elo+
Party 1
Hades
Hades
B1GM1GHTYB4LLS
Hades
Level 25
God Stats
4W - 3L
1,599 SR
Queue Stats
28W - 16L
1,588 Elo+
Solo
Ix Chel
Ix Chel
CC_Cookieboy
Ix Chel
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,386 Elo+
Solo
Sylvanus
Sylvanus
PооpDawg
Sylvanus
Level 158
God Stats
5W - 2L
1,498 SR
Queue Stats
142W - 136L
1,532 Elo+
Party 1
Fenrir
Fenrir
rekyhn
Fenrir
Level 155
God Stats
36W - 42L
1,577 SR
Queue Stats
693W - 698L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 2 / 3
7,661
766
6,968
11,316
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 4
7,989
799
9,082
13,109
12,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 7 / 2
7,976
798
5,874
14,012
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
R2SWolfie7
Lancelot
14
3 / 7 / 6
8,458
846
12,489
14,306
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
cool_dude525-
Hachiman
15
2 / 2 / 4
8,434
843
10,619
9,530
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlwaysHard
Hachiman
18
12 / 0 / 8
10,432
1,043
22,527
10,075
5,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
2 / 4 / 11
8,707
871
7,500
16,300
17,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ix Chel
CC_Cookieboy
Ix Chel
15
1 / 3 / 11
8,402
840
7,302
8,097
5,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
PооpDawg
Sylvanus
15
1 / 0 / 15
9,131
913
6,994
11,809
13,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
rekyhn
Fenrir
15
5 / 3 / 5
9,102
910
8,274
13,572
10,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
10
Kills
21
21
Deaths
10
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
3
1.25
W
Hachiman
AlwaysHard
Hachiman
12
0
8
16
W
2
4
11
1.88
W
Ix Chel
CC_Cookieboy
Ix Chel
1
3
11
2.17
L
2
3
4
1.33
L
2
7
2
0.43
W
Sylvanus
PооpDawg
Sylvanus
1
0
15
8.5
L
Lancelot
R2SWolfie7
Lancelot
3
7
6
0.86
L
Hachiman
cool_dude525-
Hachiman
2
2
4
2
W
Fenrir
rekyhn
Fenrir
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,032
Damage
52,597
62,273
Taken
59,853
40,652
Mitigated
51,947
7,393
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,968
2,076
0
720
11,316
11,917
0
4,537
6,779
16,124
319
W
Hachiman
AlwaysHard
Hachiman
22,527
15,603
0
3,897
10,075
5,238
1,006
2,810
7,000
0
54,964
W
7,500
889
150
3,340
16,300
17,545
0
3,300
12,501
26,960
0
W
Ix Chel
CC_Cookieboy
Ix Chel
7,302
769
2,633
1,439
8,097
5,371
59
1,579
6,344
23,333
734
L
9,082
1,445
0
1,124
13,109
12,950
0
5,127
7,982
0
18,787
L
5,874
749
834
1,986
14,012
5,219
0
3,144
10,868
17,655
0
W
Sylvanus
PооpDawg
Sylvanus
6,994
954
3,738
4,958
11,809
13,320
0
2,877
8,626
14,997
0
L
Lancelot
R2SWolfie7
Lancelot
12,489
1,373
0
806
14,306
6,832
0
4,345
9,961
0
30,591
L
Hachiman
cool_dude525-
Hachiman
10,619
5,620
0
1,923
9,530
3,734
280
4,311
5,219
0
36,855
W
Fenrir
rekyhn
Fenrir
8,274
1,372
0
896
13,572
10,473
91
1,198
11,993
0
20,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
45,774
184
Minions Killed
216
0
Camps Cleared
0
1,022,084
Distance Traveled
1,074,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,661
766
26
3
0
209,362
0
W
Hachiman
10,432
1,043
86
9
0
210,742
0
W
Hades
8,707
871
37
4
0
196,686
0
W
Ix Chel
8,402
840
45
5
0
199,089
0
L
Mulan
7,989
799
29
3
0
210,316
0
L
Ix Chel
7,976
798
26
3
0
175,791
0
W
Sylvanus
9,131
913
18
2
0
228,772
0
L
Lancelot
8,458
846
48
5
0
230,415
0
L
Hachiman
8,434
843
55
6
0
196,200
0
W
Fenrir
9,102
910
30
3
0
239,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role